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WorksheetsHCI Midterm Exam
Total questions: 60
Worksheet time: 38mins
Protecting the user from dangerous conditions and undesirable situation
Usability
Safety
Efficiency
Utility
Ease of learning and ease of use.
Usability
Safety
Efficiency
Utility
A measure of how quickly users can accomplish their goals or finish their work using the system
Usability
Safety
Efficiency
Utility
Concern a user’s ability to accomplish a desired goal or to carry out work
Effectiveness
Safety
Efficiency
Utility
Extent of providing the right kind of functionality so that users can do what they need or want to do
Effectiveness
Safety
Efficiency
Utility
Is the art of combining text and graphics and communicating an effective message in design of posters, brochures, signs, logos & other type of visual communication?
Graphic Design
Product Design
Industrial Design
UI Designers
Is the process of planning the product's specification?
Graphic Design
Product Design
Industrial Design
UI Designers
Involves a person’s expectations and his/her ability to determine the results of actions ahead of time
Predictability
Conventions
Generalizability
Constraints
Will help us use the knowledge we gathered from previous experience and apply it to similar situations
Predictability
Generalizability
Conventions
Constraints
Allow us to use our intuitions which are based on previous experience and logic; if something is consistently done in a particular way, it will eventually become the conventional way of doing it
Predictability
Generalizability
Conventions
Constraints
Will involve limiting the actions that can be performed in a particular design
Predictability
Generalizability
Conventions
Constraints
Safety in data means, preventing user from making serious errors by ____________ of wrong keys/buttons being mistakenly activated
reducing risk
recovering errors
privacy
All of the answers
Safety in data means, providing user with means of ________________.
reducing risk
recovering errors
privacy
All of the answers
The user has a list of items to choose from, and can make selections by highlighting one
Command Line Interface
Menu Driven Interface
Graphical User Interface
Natural Language Interface
Uses windows, icons, menus and pointers (WIMP) which can be manipulated by a mouse (and often to an extent by a keyboard as well)
Command Line Interface
Menu Driven Interface
Graphical User Interface
Natural Language Interface
Can range from simple command systems to voice activated text processing
Command Line Interface
Menu Driven Interface
Graphical User Interface
Natural Language Interface
Requires the user to learn “complex” commands or language
Command Line Interface
Menu Driven Interface
Graphical User Interface
Natural Language Interface
Norman's Principles of Usability, ___________ is the principle is nature: when you talk to somebody, you expect a reply send back to use
Invisible Technology
feedback
constraints
logical Constraints
Norman's Principles of Usability, ______________ is restricting some kinds of user interaction to take place at a given moment
Invisible Technology
feedback
constraints
logical Constraints
Norman's Principles of Usability, _________________ is exploit people’s common-sense reasoning about actions and their consequences
Invisible Technology
feedback
constraints
logical Constraints
Can reduce both learning time & errors
Compatibility
Simplicity
Progressive disclosure
Ease of Learning
Familiarity
Generalizabilty
The system should be easy to learn so that the user can rapidly start getting some work done with the system
Compatibility
Simplicity
Progressive disclosure
Ease of Learning
Generalizabilty
It will be easier to remember if a particular object is placed in a consistent location, e.g., always putting the search box in the upper right-hand corner of a Web page
Memorability
Simplicity
Progressive disclosure
Ease of Learning
Generalizabilty
Involves a person’s expectations and his/her ability to determine the results of actions ahead of time
Predictability
Memorability
Conventions
Constraints
Compatibility
Allow us to use our intuitions which are based on previous experience and logic; if something is consistently done in a particular way, it will eventually become the conventional way of doing it
Predictability
Memorability
Conventions
Constraints
Compatibility
Show the user only what is necessary
Predictability
Progressive disclosure
Conventions
Ease of Learning
Compatibility
Involve limiting the actions that can be performed in a particular design
Predictability
Progressive disclosure
Constraints
Ease of Learning
Compatibility
Allow more user control & accommodates variations in user skill and preferences, i.e., give users choices
Generalizabilty
Flexibility
Responsiveness
Protection
Aesthetically pleasing
Computer should respond immediately to a user’s input or inform the user when long delays are unavoidable
Generalizabilty
Flexibility
Responsiveness
Protection
Aesthetically pleasing
Protect users against disastrous results of common human error
Generalizabilty
Flexibility
Responsiveness
Protection
Aesthetically pleasing
(a) is study of people, computer technology and the ways these influence each other
(a) usually involves a dialog with feedback & control throughout performing a task (e.g., user invokes “print” command and then interface replies with a dialog box).
Computer and software manufacturers have noticed the importance of making computers (a) : easy to use, save people time
(Human Factors) Discipline contribute to HCI which provide information about human physical capabilities.
(a)
What is WYSIWYG stands for
(a)
(a) involves a person’s expectations and his/her ability to determine the results of actions ahead of time
Allow us to use our intuitions which are based on previous experience and logic; if something is consistently done in a particular way, it will eventually become the conventional way of doing it.
(a)
(a) will show the user only what is necessary
(a) means computer should respond immediately to a user’s input or inform the user when long delays are unavoidable.
Norman's Principles of Usability, (a) is the principle is nature: when you talk to somebody, you expect a reply send back to use.
Norman's Principles of Usability, (a) is restricting some kinds of user interaction to take place at a given moment.
Norman's Principles of Usability, (a) is exploit people’s common-sense reasoning about actions and their consequences.
Affordance is (a) : for physical objects and do not have to be learned.
Affordance is (a) : for screen-based interfaces and can be considered as learned conventions.
Norman's Principles of Usability, (a) is natural relationship between controls & their effects.
We study HCI to determine how we can make this computer technology more usable by people.
TRUE
FALSE
HCI is the study and application of usability.
TRUE
FALSE
Safety in data means, providing user with means of recovering errors.
TRUE
FALSE
Safety in data means, ensuring publicly & security (protect sensitive information such as passwords, VISA card numbers.
TRUE
FALSE
Nielsen Norman Group: “provide a wide range of design services, in each case targeted to address the product development needs at hand”.
TRUE
FALSE
Constraints, allow more user control & accommodates variations in user skill and preferences, i.e., give users choice.
TRUE
FALSE
Norman's Principles of Usability, physical constraints rely on learned conventions.
TRUE
FALSE
Norman's Principles of Usability, avoidance mean to give clues to operations of things.
TRUE
FALSE
Using Online Help documentation will make it easy for the user to search for a topic of concern.
TRUE
FALSE
Technical guide is intended for Novice people.
TRUE
FALSE
One of the Key Issues for Evaluation of User Interface is "Bases" which Avoid selective data gathering.
TRUE
FALSE
In the Predictive Evaluation, experts simulate less experienced users
TRUE
FALSE
The developer is the final evaluator of your product.
TRUE
FALSE
Using Online Help documentation will make it easy for the user to search for a topic of concern.
TRUE
FALSE
Technical guide is intended for Novice people.
TRUE
FALSE
