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WorksheetsGaming Essentials (ICT) Vocabulary Quiz
Total questions: 45
Worksheet time: 11hrs 15mins
game in which luck or possibility plays a role in determining the outcome of the game (examples – dice & cards)
constraints
chance
skill
storyboard
issues or roadblocks a development team faces that limits their ability to meet the goals it sets out for a game
deconstructing
constraints
expression
function
the characteristics of the game that will lead to a successful solution (examples – number of players, what is required to win the game)
debugging
executing
criteria
runtime error
taking apart an existing game to learn how the audience, elements, and characters work together
pseudocode
flowchart
event
deconstructing
when people get together to come up with ideas
brainstorming
algorithm
logic statement
skill
suggestions and ideas for improving or refining a game or issues with playing a game
feedback
programmer
logic statement
selection
the first functional example of a game; often referred to as a first draft of a game
object
operator
prototype
event
when people assume roles of characters and act out or base decisions on their roles (example – Dungeons & Dragons)
role-playing
algorithm
skill
syntax
game in which the player’s skill determines the outcome of the game
chance
skill
role-playing
debugging
a graphic organizer that uses illustrations or images arranged in the order of the story or game; helps plan the sequence of events & steps in a game’s animation
instance
class
expression
storyboard
set of step-by-step instructions that must be executed in order to solve a problem or perform a task
algorithm
logic error
logic statement
pseudocode
any machine that can be programmed to perform a specific task or number of tasks
syntax
object
computer
variable
the study of computers and how they work
computer science
algorithm
programmer
flowchart
finding and fixing programming errors; AKA troubleshooting
constraints
criteria
logic error
debugging
when a computer is performing the instructions & commands in a program
executing
argument
class
instance
graphical diagrams that show the steps or decision process contained in an algorithm and includes different symbols to represent the purpose or process of a particular step
class
Boolean
flowchart
object
error that causes the program to produce unexpected results
logic error
runtime error
selection
syntax
controls the flow of a program; written in the form of IF, THEN, ELSE statements
expression
logic statement
logic error
selection
person that writes instructions as a series of statements using the code and syntax for a particular programming language
programmer
operator
variable
property
a way of writing the details of algorithm steps in plain text using short phrases to describe the project outline
pseudocode
instance
debugging
event handler
a programming structure that instructs the computer to repeat of set of instructions, called a loop, until some condition is met
repetition, iteration, loop
selection
syntax
logic statement
error that occurs when the program is running
runtime error
logic error
pseudocode
syntax
a programming structure that allows the computer to make a selection between alternative conditions (example – if/else statement)
syntax
object
selection
event
a programming structure that contains a sequence of instructions that the computer follows in order, one by one, from top to bottom
selection
sequential
syntax error
task training
the words and symbols used in programming languages
event
syntax
pseudocode
Boolean
error that occurs when the computer does not understand or recognize the code as typed; examples include misspelled words or missing code
syntax error
runtime error
logic error
debugging
using game technology to provide employees with skills needed to perform a job (example – flight simulators)
event handler
expression
argument
task training
the value that is passed to a method when it’s called so that it knows what to do (examples – rotate 90 degrees)
argument
class
event
function
refers to the equal sign (=) used in most programming languages
expression
function
assignment operator
parameter
true/false; contains a condition and is often used in repetition and selection structures
Boolean
method
object
expression
component that is associated with a certain object
event
function
instance
class
type of Boolean that compares values
comparative Boolean
event
conditional Boolean
object
type of Boolean that checks for a specific condition
comparative Boolean
conditional Boolean
method
assignment operator
an action that takes place while a program is running, such as a mouse click or the pressing of a key
object
class
event
variable
the code that is called when an event occurs
class
instance
method
event handler
a combination of variables, values, functions, and operators, which are evaluated and produce another value (example – 10 + 2 – 4)
expression
variable
method
object
actions that a class can do, but are not part of the class description; called upon or executed by a descriptive name, such as “move forward” or “jump”
function
property
parameter
object
the specific realization of an object in OOP
function
instance
variable
method
an action that an object can perform and is a part of the object’s description (such as move, rotate, or jump)
variable
parameter
method
property
item used in a game that that the player can see and/or interact with (examples – walls, weapons)
function
object
variable
property
programming language organized around objects rather than actions and data rather than logic
object-oriented programming
argument
syntax
pseudocode
a mathematical symbol used in programming (examples - +, -, *, /, ++)
operator
variable
algorithm
flowchart
the variable that holds the argument data (value) needed by the method (example – degrees=90)
property
variable
parameter
object
characteristics of an object, such as size, color, and type
property
syntax
feedback
constraints
used to store information in the computer’s memory or a database that can be used in a program when executing a program; like storage containers
feedback
computer science
prototype
variable
