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Gamification in Learning Quiz

Total questions: 10

Worksheet time: 10mins

Name
Class
Date
1.

1) Gamification and Games are the same thing.

a)

True

b)

False

c)

I'm not sure.

2.

2) Gamification is not suited to a mature age audience.

a)

True

b)

False

c)

I'm not sure.

3.

3) Gamification is a very engaging learning strategy.

a)

True

b)

False

c)

I'm not sure.

4.

4) Gamification makes learning fun and so learners are far more likely to engage with an enjoyable learning program than a boring one.

a)

True

b)

False

c)

I'm not sure.

5.

5) Gamification is only about competitions.

a)

True

b)

False

c)

I'm not sure.

6.

6) The process of adding game design elements in non-game contexts is called

a)

Play

b)

Gamification

c)

Game Based Learning

d)

Games

7.

7) How many Core Drives are there in Gamification?

a)

8

b)

6

c)

7

d)

9

8.

8) ……….. is an app through which we can learn a language with thousands of video clips of real native speakers, fun and effective games to practice our skills.

a)

Blinkist

b)

Khan Academy

c)

Memrise

d)

Quizizz

9.

9) Which game uses the core drive of 'SCARCITY & IMPATIENCE'?

a)

Snake & Ladder

b)

Bingo

c)

Ludo

d)

Candy Crush Saga

10.

10) Gamification can only be done in a digital classroom.

a)

True

b)

False

c)

I'm not sure