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Technology for Teaching 2 (Quiz 2 for M2)

Total questions: 25

Worksheet time: 24mins

Name
Class
Date
1.

A teacher may adjust their teaching style to effectively match the new digital world of information and communication technology.

a)

True

b)

False

2.

It requires whole brain thinking executed when students define a problem, design the appropriate solution, apply the solution, and assess the process and result.

a)

Information Fluency

b)

Solution to Fluency

c)

Collaboration Fluency

3.

What are the three subskills of information fluency?

a)

Ability to access, retrieve and assess information.

b)

Ability to relate, use or implement information.

c)

Ability to access, solve and apply information.

4.

What is the ability to reflect on, assess and rewrite for instructive information packages?

a)

Solution Fluency

b)

Information Fluency

c)

Collaboration Fluency

5.

What refers to teamwork with virtual or real partners in the online environment?

a)

Collaboration Fluency

b)

Information Fluency

c)

Solution Fluency

6.

__________ refers to channels of mass communication.

a)

Media Fluency

b)

Information Fluency

c)

Collaboration Fluency

7.

Which of the following fluency refers to the artistic proficiency that adds meaning by way of design, art, and story-telling to package a message?

a)

Media Fluency

b)

Information Fluency

c)

Creativity Fluency

8.

What is digital ethics?

a)

The digital citizen is guided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability.

b)

The digital citizen is guided by principles of collaboration, global responsibility, environmental unawareness, global citizenship, and personal accountability.

c)

The digital citizen is unguided by principles of leadership, global responsibility, environmental awareness, global citizenship, and personal accountability

9.

The left hemisphere of the brain works sequentially through a series of events like talking, reading, and writing.

a)

True

b)

False

10.

The right hemisphere of the brain takes care of synthesis, emotional expression, context within bigger picture in order to create meaning.

a)

True

b)

False

11.

In the instructional process, there is also an instructional shift from lecture-to-tasks to digital tasks-to-learning.

a)

True

b)

False

12.

Assessment needs to conform, not with the literacy of the past century but the new literacy of the 21st century.

a)

True

b)

False

13.

Teachers must adopt a new mindset both for instruction and evaluation.

a)

True

b)

False

14.

What must be geared to assessment of essential knowledge and skills so that learners can function effectively, productively and creatively in a new world.?

a)

Learning

b)

Evaluation

c)

Statrategies

15.

What are the sic fluency of the 21st century ICT skills?

a)

solution fluency, information fluency, collaboration fluency, creative fluency, media fluency and digital citizenship

b)

reading fluency, mathematical fluency, motor fluency, agility, readiness and effort

c)

teaching strategy, motivation, information access, readiness, flexibility, and collaborative fluency

16.

The use of desktop publishing software can make writing to both easier as well as more exciting for learners.

a)

True

b)

False

17.

The Internet also offers avenues for publishing creative outputs and these are the web sites, blogs, wikis, podcasts, and videos.

a)

True

b)

False

18.

Relevance and engagement shall be carried both in the learning process, as well as in the evaluation schemes of new digital expressions in learning.

a)

True

b)

False

19.

In these projects, the teacher steps out of the traditional role of being a content expert and information provider, and instead lets the students find their own facts and information.

a)

Resource-Based Projects

b)

Research-Based Projects

c)

Simple Creations

20.

Students can be made to create and post webpages on a given topic. But creating webpages, even single page webpages, may be too sophisticated and time consuming for the average student.

a)

Research-Based Projects

b)

Web-Based Projects

c)

Simple Creations

21.

Through computer technology, educators saw the amplification of learning along computer literacy.

a)

True

b)

False

22.

The computer can be a tutor in effect relieving the teacher of many activities in his/ her personal role as classroom tutor.

a)

True

b)

False

23.

In integrating computer programs in instruction, use tutorial software associated with cognitive learning. While practice exercise or learning-by-doing is still the heart of tutorial.

a)

True

b)

False

24.

Computer games can be utilize for instructional materials.

a)

True

b)

False

25.

The computer is a tutor in this new age of learning. It does not replace the teacher, although it assumes certain roles previously assigned to teachers who now has to take the new role of facilitator and guide.

a)

True

b)

False