NEW
Font size
WorksheetsMultimedia Design I Semester 1 Terminology
Total questions: 79
Worksheet time: 40mins
The lining up of objects vertically or horizontally to give a sense of order
Alignment
Depth of Field
Timeline
Variety
Adding text confined to a specific area
Area Type
Drawing Mode
Shape
Tone
The proportion of an images width and height
Tracking
Aspect Ratio
SA
Depth of Field
Organizing the visual weight in a design for equal distribution through strategic spacing
Bit Depth
Rasterize
Balance
Type on a Path
The amount of colors on an image
Copyright
NC
Area Type
Bit Depth
The amount a document will extend past the printable area of a page
Negative Space
Bleed
Scope Creep
Due Dates
The estimated calculated cost of a project
Aspect Ratio
Gradient Mesh
Space
Budget
A Creative Commons license that refers to attribution use, meaning an artist will need to credit the original author for the work they are using
BY
Gamut
Resources
Variety
Allows one layer to show through another layer
Clipping Mask
Variety
Balance
Unity
The type of color format for a file, which includes RGB or CMYK
Color Mode
Resample
Feedback Loop
Shape
Limitations which affect a projects schedule
Location Release
Project Life Cycle
Movement
Constraints
The differences between colors and other settings within a design
Project Life Cycle
Contrast
Budget
ND
A term that defines that the original creator has exclusive rights for the use and distribution of their work
Copyright
Emphasis
Form
Work for Hire
A type of license which gives others permission to share, use, or add to a created work
Type on a Path
Creative Commons
Rhythm
Proximity
The act of trimming the edges of a picture to remove what is not needed
Gradient Mesh
Cropping
Pasteboard
Color Mode
Formal changes to a project scope which should be formally requested and either approved or denied
Change Orders
Dithering
Rasterize
Project Life Cycle
The distance between the nearest and furthest objects that are in focus in a picture
Project Life Cycle
Depth of Field
Area Type
Dithering
Creations which include major copyright-protected elements of an original
Derivative Works
SA
Timeline
Kerning
The process of reducing the number of colors of an image
Dithering
Texture
Render
Rasterize
A mode that allows the user to control how drawing occurs in relation to another object
Gradient Mesh
Bleed
Vertical Type
Drawing Mode
Planned dates that mark major milestones and the overall project completion
Due Dates
Aspect Ratio
Gamut
Area Type
The idea of making an object stand out over others, thus creating a focal point
Resources
Emphasis
Drawing Mode
Tasks
A work that is similar to an original
Texture
Example
Repetition
Resources
The limited use of copyrighted material without acquiring permission
Public Domain
Resample
Fair Use Doctrine
Rule of Thirds
The order in which feedback is presented on an aspect of a project
Negative Space
Tasks
Bleed
Feedback Loop
The area captured in a picture
Field of View
Gamut
Movement
White Balance
Contains in-focus elements that appear closest to the viewer
Field of View
Foreground
Negative Space
Intellectual Property
A three-dimensional object that has depth
Form
Rhythm
Tone
Vector
The range of colors that are available on a given file
Resources
Gamut
Alignment
Balance
The principle of focus on cognitive behaviors in a design, referring to the theory that the whole is greater than the sum of its parts
Rhythm
Budget
ND
Gestalt
A multipoint gradient
Raster
Drawing Mode
Balance
Gradient Mesh
A work or invention that is the result of creativity, such as a manuscript or a design, to which one has rights and for which one may apply for a patent, copyright, trademark, etc.
Project Scope
Intellectual Property
Vector
Preview Mode
A view mode that focuses on a specified object, group, or layer
Shape
Isolation Mode
Model Release
Tone
A cycle of a design plan
Pasteboard
Proximity
Iteration
Type on a Path
The space between two characters
Gradient Mesh
Repetition
Line
Kerning
The space between lines
Leading
Dithering
Shape
Unity
The act of getting written permission to use copyrighted material
Change Orders
Licensing
White Balance
Space
A path moving through space
Negative Space
Rasterize
Line
Resources
A signed document for a location that allows an artist to use the footage of the specified location in a project
Emphasis
Resources
Balance
Location Release
Ingrained data that contains information that describes the properties of a file
Derivative Works
BY
Emphasis
Metadata
A signed document allowing an artist to use someones likeness or image in a project
Model Release
Preview Mode
Bleed
ND
The illusion that an item on the drawing is moving
Movement
White Balance
Form
Vertical Type
A Creative Commons license that refers to non-commercial use, meaning an artist can use the work as long as they do not charge for work
Drawing Mode
NC
Resources
Fair Use Doctrine
A Creative Commons license that refers to NoDerivs use, meaning the work can be used but cannot be altered
Scope Creep
Rasterize
Balance
ND
The space around and between the subject of design
Rule of Thirds
Repetition
Kerning
Negative Space
A view mode that enables the user to see how shapes were actually built
Vector
Variety
Gradient Mest
Outline Mode
The area around the document
Pasteboard
Public Domain
Intellectual Property
Rule of Thirds
Adding text to a document without restraints to a specific area
Point Type
Shape
SA
Scope Creep
A view mode that displays what the actual document will look like in finished form
Iteration
Scale
Model Release
Preview Mode
The phases of a project that include planning and analysis, designing, building, testing, and implementing and publishing
Project Life Cycle
Timeline
Copyright
Location Release
The definition of a particular project such as the how, why, and when of the project
Project Scope
Stakeholders
Isolation Mode
Fair Use Doctrine
The idea of using equal spacing in a design
Contrast
Negative Space
Proximity
Derivative Works
Works that have become free for use
Isolation Mode
Derivative Works
Budget
Public Domain
An image created by pixels
Fair Use Doctrine
Depth of Field
Raster
Resources
The process of converting a vector image into a raster image
Foreground
Repetition
Rasterize
Kerning
The process of taking an image and applying a filter to make it look as realistic as possible
Example
Scope Creep
Public Domain
Render
The idea of using the same pattern or color repeatedly in a design
Gradient Mesh
Repetition
Due Dates
Contrast
The process of changing pixel dimensions of an image
Type on a Path
Resample
Model Release
Unity
The items needed to complete a project which can include equipment and other tangible items needed
Constraints
Field of View
Copyright
Resources
The idea of consistency within a design
Rhythm
Model Release
Example
Emphasis
The idea of having vertical and horizontal thirds in a design, with the object of emphasis placed on a third rather than the middle of the design
Render
Movement
Public Domain
Rule of Thirds
A Creative Commons license that refers to ShareAlike use, meaning that when the work is used, it must retain the same licensing that applied to the original work, when shared
SA
Clipping Mask
Color Mode
Movement
The sizing of elements in relation to one another within a design
Leading
Scale
Negative Space
Drawing Mode
The act of unauthorized changes to a project scope that can result in the derailment of a project timeline and budget
Pasteboard
Scope Creep
BY
Timeline
The contour of a flat object
Balance
Resources
Shape
Kerning
The internal and external area of a design
Space
Model Release
Constraints
Tracking
A person or entity that has an interest in the outcome of a project
Metadata
Stakeholders
Point Type
Aspect Ratio
The individual project pieces that need to be completed to finish a project
Emphasis
Tasks
Project Scope
Proximity
A pattern or object that is often used as a background and to convey the mood of a design
Gradient Mesh
Vertical Type
Texture
Color Mode
The estimated time planned for the completion of a project
Gestalt
Tracking
Timeline
Outline Mode
The shading of light and dark on an object
Line
Gestalt
Tone
BY
Similar to kerning, this is the spacing between multiple characters such as a word
Movement
Tracking
Due Dates
Color Mode
Allows text being typed to follow a path along an object
Type on a Path
Form
Field of View
Balance
The idea of making a design uniform, tranquil, and harmonious
Texture
Gamut
Rhythm
Unity
The act of using a high amount of contrast within a design
NC
Clipping Mask
Variety
Change Orders
An image that is created by calculated paths
Resample
Foreground
Contrast
Vector
Allows text to be typed vertically
Render
Vertical Type
Change Orders
Stakeholders
The color balance of a picture
Bleed
Field of View
Timeline
White Balance
Work that is done for pay
Work for Hire
Tone
Project Scope
Form
