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Information and Communication Technology- Pretest

Total questions: 100

Worksheet time: 50mins

Name
Class
Date
1.

Which of the following is NOT a benefit of technology in education?

a)

Improves critical-thinking abilities.

b)

Unlimited access to games and other internet sites.

c)

Allows cooperative learning.

d)

Increases self-expression.

2.

Which situation shows that technology can be used to motivate students to learn?

a)

Teacher Eric employs educational games related to the lesson they are taking.

b)

Miss Cleo designs lessons which use cooperative learning with technology integration.

c)

Mr. Jimmy utilizes computer assisted instruction programs so that students will learn at their own pace.

d)

Teacher Sarah assigns projects to her class where self-expression and creativity is acknowledged.

3.

He is considered as the “Father of Modern Media in Education”.

a)

Jean Piaget

b)

Robert Gagne

c)

B.F. Skinner

d)

Edgar Dale

4.

It is a term to denote a whole range of technologies associated with processing information and with sending and receiving messages.

a)

Educational Technology

b)

Information and Communication Technology

c)

Media Technology

d)

Instructional Systems Design

5.

A methodology widely used for developing new training programs.

a)

Microsoft

b)

World Wide Web

c)

Instructional Systems Design

d)

Computer Technology

6.

This is considered to be the first manual data processing device developed in China in the 12th century A.D.

a)

Hieroglyphics

b)

Papyrus

c)

Printing Press

d)

Abacus

7.

He is considered to be the “Father of Computing” because of his contributions to the basic design of computer

a)

John Napier

b)

William Oughtred

c)

Blaise Pascal

d)

Charles Babbage

8.

Which is the standard input device that accepts letters, numbers and commands from the user?

a)

Trackpad

b)

Lightpen

c)

Mouse

d)

Keyboard

9.

Mr. Rico carefully studies the materials he acquired from the internet. He always examines if the author is qualified to present the material. This practice is?

a)

necessary to ensure that the materials are reliable.

b)

unethical because he does not trust the author.

c)

unnecessary because all resources from the internet are dependable.

d)

just a waste of time.

10.

When a teacher asks the consistency of a material taken from the internet with other available materials, he/she is concerned with its?

a)

relevance

b)

accuracy

c)

coverage

d)

currency

11.

Which of the following is the appropriate definition of Information Technology?

a)

Information Technology refers to the use of hardware and software for processing information

b)

Information Technology refers to the use of hardware and software for distribution of useful information

c)

Information Technology refers to the use of principles of Physical sciences and Social sciences for processing of information of many kinds.

d)

Information Technology refers to the use of hardware and software for storage, retrieval, processing and distributing information of many kinds.

12.

Which of the following statements is NOT correct ?

a)

Appropriate software is required for processing the data

b)

Computer is capable of processing only digital signal

c)

Appropriate software is required for processing the data

d)

Computer is capable of analyzing both quantitative and qualitative data

13.

Which of the following is correct statement?

a)

A set of instructions is called a program

b)

Computers can be used for diagnosing the difficulty of a student in learning a subject

c)

Psychological testing can be done with the help of computer provided software is available

d)

All of the above

14.

ICT stands for :

a)

Inter connected Terminals

b)

Intera Common Terminology

c)

International Communication Technology

d)

Information and Communication Technology

15.

On the keyboard of computer each character has an "ASCII" value which stands for:

a)

Adaptable Standard Code for Information Change

b)

American Stock Code for Information Interchange

c)

African Standard Code for Information Interchange

d)

American Standard Code for Information Interchange

16.

A drill and practice software provides exercises in which students can work on items one at a time and receive feedback on their correctness. Which of the following characteristic should be considered in selecting the appropriate drill and practice software?

a)

The content must highlight positive messages rather negative ones 

b)

The answer provided by the software tool must be accurate

c)

The processes involved should not affect the pace of the activity

d)

The graphics in the software must always support the topic being discussed

17.

An instructional game software allows learners to practice their skills in a more engaging manner through a game. Which of the following characteristics should be considered in selecting the appropriate instructional game software?

a)

The representation of a particular activity is realistic and accurate.

b)

The processes involved should affect the pace of the activity.

c)

The answer judging of the software must be accurate.

d)

The content must highlight positive messages rather negative ones 

18.

It refers to technology that allow learner to stimulate, organize, manipulate, visualize or reflect on data, information and objects.

a)

Technology as a mindtool

b)

Technology as a tutor

c)

Technology as a helper

d)

Technology as navigator

19.

It refers to any computer-based presentation or application software that uses multimedia elements.

a)

Digital Media Hardware

b)

Digital Media Software

c)

Digital Media Application

d)

Digital Media Presentation

20.

A framework that helps us conceptualize how technology is used to enhance teaching and learning is called​

a)

Technological content knowledge

b)

Technological pedagogical content knowledge

c)

Technological pedagogical knowledge

d)

None of the Above

21.

_______ is an instructional approach that includes a combination of online and in-person learning activities.

a)

Digital learning

b)

Blended learning

c)

Instructional technology

d)

Traditional learning

22.

In computer, error is also know as a ___

a)

Bug

b)

Insect

c)

Cursur

d)

Program

23.

What is blended learning?

a)

blended classrooms use some version of a course management system application

b)

program in which a student learns at least in part through delivery of content and instruction via digital and online media

c)

integrate online with traditional face-to-face class activities in a planned, pedagogically valuable manner.

d)

NONE of the able

24.

Mary Jane is looking for an organized instructional program in which the teacher and learners can be physically separated. Which of the following will she choose?

a)

Distance Education

b)

Web Quests

c)

Uniform Resource Locator

d)

Computer-Based Instruction

25.

In your computer subject, you allow your class to chat as a part of your motivation before discussing them the roles of computer. How is chat used in this context?

a)

Communicative tool

b)

Application tool

c)

Informative tool

d)

Situating tool

26.

Internet consists of thousands of connected computer networks around the world. Which item does NOT refer to Internet?

a)

NET

b)

Cyberspace

c)

Online

d)

Information Highway

27.

A grade II teacher wanted to show the parts of a seed by using a large, wooden seed visual aid with detachable cotyledons and tiny seed. Under what classification does wooden structure fall?

a)

Assembly model

b)

Realia

c)

Cutaway model

d)

Solid model

28.

Which of the following instructional activities in Computer Programming will lead greater retention according to Dale’s cone of experience?

a)

Create a console game

b)

Watch programming tutorial videos on YouTube

c)

Read computer programming syntax

d)

Prepare programming written report and deliver oral presentation

29.

What is an Operating System?

a)

A structured set of data held in a computer, especially one that is accessible in various ways

b)

The software that supports a computer's basic functions, such as scheduling tasks, executing applications, and controlling peripherals.

c)

A software toolchain is a set of software development tools used in combination with one another to complete complex software development tasks or to deliver a software product

d)

Application development is the process of designing, building, and implementing software

30.

A set of instructions to accomplish certain task in computer is called ___

a)

Program

b)

System

c)

Action

d)

Command

31.

It is considered a temporary memory and used in storing the data and programs in which the computer is fed while being operating.

a)

Random Access Memory

b)

Secondary Memory

c)

Read Only Memory

d)

Central Processing Unit

32.

Android and IOS are examples of ___

a)

Hardware

b)

Applications Software

c)

Programs

d)

System Software

33.

Refers to the representation or style of a text in the digital format.

a)

San Serif

b)

Time New Roman

c)

Typeface

d)

Font Style

34.

One limitation of using instructional game software is the confusion of game-rules between real life-rules. Which of the following best describe this situation?

a)

It draws away attention of students from real purpose of learning

b)

The students may face difficulty in transferring the skills learned through games to real life situations

c)

The game cannot be implemented due to lack of resources

d)

It is difficult to maintain balance between motivation and learning

35.

 What software tool can be used to create, edit and update web pages?

a)

RubiStar

b)

Microsoft WebMatrix

c)

SurveyMonkey

d)

iRespond

36.

It is a combination of process and product merges instructional procedures with instructional tools.

a)

Educational Technology

b)

Computer Technology

c)

Computer Learning

d)

Computer Teaching

37.

Which of these learning strategies is the general orientation of social constructivism?

a)

students discuss and discover meaning

b)

students exchange and share ideas

c)

students build their own meaning

d)

students discover knowledge personally

38.

Evaluating the effectiveness of educational technology can help you assess whether the technology is _____________.

a)

appropriate for the learner.

b)

meets learning objectives.

c)

enhances the learning process.

d)

All of the above

39.

Teachers of the 21st century allows the students to solve real-world problems.

a)

True

b)

False

40.
_______ is an instructional approach that includes a combination of online and in-person learning activities.
a)
Digital learning
b)
Blended learning
c)
Instructional technology
41.

In this type of classroom, students learn lessons at home with the help of videos or other instructional materials and spend their valuable classroom time doing assignments with help from their instructor.

a)

electronic classroom

b)

flipped classroom

c)

virtual classroom

d)

All of the above

42.

Higher order thinking occurs at all the following levels, EXCEPT:

a)

Create

b)

Analyze

c)

Understand

d)

Evaluate

43.

___________learning is where students can learn different things whenever they want and wherever they want, using the power of the Internet.

a)

Asynchronous learning

b)

Online learning

c)

Blended learning

d)

Timed learning

44.

which of the following is NOT a method of traditional assessment?

a)

multiple choice

b)

fill in the blank

c)

true or false

d)

portfolio

45.

which is A example of alternative assessments?

a)

rubric

b)

fill in the blank

c)

open response question

d)

multiple choice

46.

A web - based learning environment that allows instructors and students to interact through the computer without worrying about time or place.

a)

e-teaching

b)

e-book

c)

e-learning

47.

Distance learning is the kind of education in with students may not always be fisically present at school.

a)

True

b)

False

48.

3 Disadvantages of Distance learning.

a)

Requires advance planing.

b)

Distance learners may feel isolated.

c)

Improves educational resources.

d)

Does not offer immediate feedback.

49.

It has been described as a process to create and provideaccess to learning.

a)

Distance learning

b)

Virtual class

c)

E- learning

d)

Internet

50.

2 Advantages of Classroom learning.

a)

Improves educational resourses.

b)

Convenience.

c)

Does not offer immediate feedback

d)

Requires advance planing.

51.

There are multiple forms of digital communication including chatrooms, videconferences discussions, social networking and so on.

a)

Educational Technology.

b)

Digital Technology.

c)

Classroom learning.

d)

Distance Learning.

52.

This are some examples of Asynchronous e-learning.

a)

E-mails.

b)

Discussion boards.

c)

Supports work.

d)

Classroom learning

53.

Evaluating the effectiveness of educational technology can help you assess whether the technology is

a)

Appropriate for the learner

b)

Meets learning objectives

c)

Enhances the learning process

d)

All of the above

54.

Cooperative learning...

a)

is a type of learning that occurs when students become engaged.

b)

is fun

c)

is a method of instruction in which students work collaboratively in groups

d)

is the method of aspiring

55.

A teachable moment is...

a)

An open window of opportunity for information to comprehended in grater detail.

b)

Only addressed by parents.

c)

Combines all technology.

d)

An ability to solve problems.

56.

Authentic learning-presents learning experiences that demonstrate real­life connections between ________ and __________

a)

Parent and teacher

b)

Student lessons and the world in which they live

c)

Teacher and student

d)

Student and student

57.

What motivates students to want to learn, guides the student learning process?

a)

Rewards

b)

Praise

c)

Hard work

d)

Facilitator of learning

58.

Programs designed to perform specific tasks for users

a)

Hard drive

b)

Application software­

c)

Curriculum

d)

Computer

59.

The ability to solve problems, engage in critical thinking...

a)

conflict resolution

b)

critical thinking

c)

problem solving

d)

high-order thinking skills

60.

A security system consisting of hardware and/or software that prevents unauthorized access to data and information on a network...

a)

Firewall

b)

Blocker

c)

Data base

d)

Cookies

61.

What is NOT a sign of a virus infection?

a)

The available memory is less than what should be available

b)

A program or file does not work properly

c)

An unusual sound or music plays randomly

d)

Computer disables you from going to a foreign site

62.

Statements of the type of skills and knowledge you expect student to be able to demonstrate at the end of instruction...

a)

Curriculum

b)

Student objective

c)

Curriculum standards

d)

Curriculum frameworks

63.

Which of these learning strategies is the general orientation of social constructivism?

a)

students discuss and discover meaning

b)

students exchange and share ideas

c)

students build their own meaning

d)

students discover knowledge personally

64.

Evaluating the effectiveness of educational technology can help you assess whether the technology is _____________.

a)

appropriate for the learner.

b)

meets learning objectives.

c)

enhances the learning process.

d)

All of the above

65.

Cooperative learning...

a)

is a type of learning that occurs when students become engaged.

b)

is fun.

c)

is a method of instruction in which students work collaboratively in groups.

d)

is the method of aspiring.

66.

"The study and ethical practice of facilitating learning and improving performance by creating, using, and managing appropriate technological processes and resources"

a)

Instructional Technology

b)

Educational Technology

c)

Informational Technology

d)

Educational Instruction

67.

Which of these commandments of computer ethic, is referring to downloading illegally ?

a)

Thou shalt not use a computer to bear false witness.

b)

Thou shalt not use other people's computer resources without authorization.

c)

Thou shalt not use or copy software for which you have not paid.

d)

Thou shalt use a computer in ways that show consideration and respect.

68.

According to the Commandments of computer ethics, which of the following represents: spreading rumor, false information, misinformation?

a)

Thou shalt not use a computer to bear false witness.

b)

Thou shalt not use a computer to harm other people.

c)

Thou shalt not appropriate other people's intellectual output.

d)

Thou shalt think about the social consequences of the program you write.

69.

According to the commandments of computer ethics, Commandment 9 explains that one should be care full with what is posted on the internet.

a)

True

b)

False

70.

Thou shalt not _____________ other people's intellectual output.

a)

"inappropriate"

b)

"discuss"

c)

"appropriate"

d)

"utilize"

71.

What technology resource is being utilized in traditional schools?

a)

Learning smart

b)

smart phones

c)

KidsLearning

d)

E-learning

72.

What is computer ethics?

a)

Rules and standers to use a computer.

b)

The good and bad of the use of the computer.

c)

An honest, moral code that should be followed when on the computer.

d)

All of the above.

73.

Name one useful evaluation/assessment technology:

a)

Quizizz

b)

OneNote

c)

PowerPoint

d)

Breakout Rooms

74.

Educational technologies can increase:

a)

Class size

b)

Student engagement

c)

Class time for students

d)

Learning outcomes

75.

Establishing a framework to guide in planning the educational technology

a)

Design

b)

Delopment

c)

Utilization

d)

Management

76.

Using the design or framework; materials are produced and developed

a)

Design

b)

Development

c)

Utization

d)

Management

77.

To enhance knowledge and skills of learners. It is also known as the action phase

a)

Design

b)

Deveplment

c)

Utilization

d)

Management

78.

The different domains and its effects on the outcomes of learning

a)

Design

b)

Development

c)

Utilization

d)

Management

79.

Monitoring, assessing and giving judgement on the extent of usefulness of learning materials in achieving the expected outcomes

a)

Design

b)

Deveplment

c)

Evaluation

d)

Management

80.

Implementing and using the learning materials to enhance knowledge and skills of learners. It is also known as action phase

a)

Media Utilization

b)

Diffusion of Innovation

c)

Implementing and instructionalization

d)

Policies and regulation

81.

Monitor and control instructional design and development project

a)

Project management

b)

Resource Management

c)

Delivery Management

d)

Information management

82.

This process includes identifying needs, determining to what extent the problem can be classified as instructional in nature

a)

Problem analysis

b)

Formative and Summative Evaluation

c)

Criterion referenced measurement

d)

Summative test

83.

Information must be accessible to users when, where and in whatever format best serves their needs

a)

Project Management

b)

Resource management

c)

Delivery management

d)

Information Management

84.

The term education is derived from the latin word

a)

Educare

b)

Edu

c)

Educatione

d)

None of the above

85.

Technology means

a)

teaching & learning

b)

strategies of learning

c)

methods of using scientific knowledge in daily life

d)

methods of teaching

86.

Which is not a technological device?

a)

Laptop

b)

White board

c)

Smart Table

d)

Smart Board

87.

This definition is given by "Educational Technology can be conceived as a science of techniques and methods by which educational goals could be realized.”

a)

Association for Educational Communications and Technology (AECT)

b)

Jacquetta Bloomer

c)

Shiv K. Mitra

d)

G.O.M. Leith

88.

Educational Technology accepts school as a system which involves

a)

Input

b)

Process

c)

Output

d)

All of the above

89.

Micro teaching helps in :

a)

Developing questioning skill

b)

Improving explaining

c)

Motivating students

d)

Developing mastery over each teaching skill

90.

3 Disadvantages of Distance learning.

a)

Requires advance planing.

b)

Distance learners may feel isolated.

c)

Improves educational resources.

d)

Does not offer immediate feedback.

91.

Computers and related devices, such as keyboards, monitors and speakers

a)

Hardware

b)

Software

c)

Google chrome

d)

Microsoft Word

92.

Allows people to share information while working on different computers in different locations

a)

Netflix

b)

Network Systems

c)

Among Us

d)

Youtube

93.

The WWW stands for?

a)

World War Witch

b)

World Wide Web

c)

Wide Web World

d)

Web World Wide

94.

Who is the owner of the Apple Company?

a)
b)
c)
d)
95.

Which of the following is an instant messaging application?

(a) WhatsApp

(b) Google Talk

(c) Viber

a)

(a) and (b) only

b)

(b) and (c) only

c)

(a) only

d)

(a), (b) and (c)

96.

The statement “the study, design, development, implementation, support or management of computer-based information systems, particularly software applications and computer Hardware” refers to

a)

Information and Communication Technology (ICT)

b)

Information and Collaborative Technology (ICT)

c)

Information and Data Technology (IDT)

d)

Artificial Intelligence (AI)

97.

An ASCII is a character-encoding scheme that is employed by personal computers in order to represent various characters, numbers and control keys that the computer user selects on the keyboard. ASCII is an acronym for

a)

American Standard Code for Information Interchange

b)

American Standard Code for Intelligent Information

c)

American Standard Code for Information Integrity

d)

American Standard Code for Isolated Information

98.

_________ is a type of memory circuitry that holds the computer’s start-up routine.

a)

RIM (Read Initial Memory)

b)

RAM (Random Access Memory)

c)

ROM (Read Only Memory)

d)

Cache Memory

99.

The smallest measurement unit of information.

a)

Megabyte

b)

Bit

c)

Byte

d)

Kilobyte

100.

Informatics is a science of:

a)

Location of information on technical media

b)

Methods of searching, collecting, storing, transmission and processing of information 

c)

The use of computer in the learning process

d)

Navigation in the «ocean» of information