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DDMP Exam (1)

Total questions: 50

Worksheet time: 25mins

Name
Class
Date
1.

Anti-aliasing

a)

sis software-based approach to reducing how blocky your games look. Game objects are composed of a series of polygons, which then have textures layered over them like paint.

b)

to make gradient fills and fill in the erased areas of an image

c)

is the bottommost layer in the Layers palette.

d)

sharing a common border; touching.

2.

Background color

a)

By doing this you create a gradual taper rather than a hard edge

b)

To make gradient fills and fill in the erased areas of an image

c)

Is the bottommost layer in the Layers palette

d)

sharing a common border; touching.

3.

Background layer

a)

By doing this you create a gradual taper rather than a hard edge.

b)

to paint, fill, and stroke selections .

c)

is the bottommost layer in the Layers palette.

d)

sharing a common border; touching.

4.

Contiguous

a)

By doing this you create a gradual taper rather than a hard edge

b)

to paint, fill, and stroke selections .

c)

allows you to move your image while you're zoomed in to more than 100% and part of the image is out of view

d)

sharing a common border; touching

5.

Feathering

a)

By doing this you create a gradual taper rather than a hard edge.

b)

to paint, fill, and stroke selections

c)

allows you to move your image while you're zoomed in to more than 100% and part of the image is out of view

d)

the brightest elements in an image;

6.

Foreground color

a)

are grayscale, so you can't add colors

b)

to paint, fill, and stroke selections

c)

allows you to move your image while you're zoomed in to more than 100% and part of the image is out of view

d)

the brightest elements in an image;

7.

Hand tool

a)

are grayscale, so you can't add colors

b)

are important to any design workflow since they are used to work on individual parts of an image while not affecting other parts

c)

allows you to move your image while you're zoomed in to more than 100% and part of the image is out of view

d)

the brightest elements in an image;

8.

Highlights

a)

are grayscale, so you can't add colors

b)

are important to any design workflow since they are used to work on individual parts of an image while not affecting other parts

c)

the colours that are in-between. For example, if we had a black and white image, the mid tone would be grey

d)

the brightest elements in an image;

9.

Layer mask

a)

are grayscale, so you can't add colors

b)

are important to any design workflow since they are used to work on individual parts of an image while not affecting other parts

c)

the colours that are in-between. For example, if we had a black and white image, the mid tone would be grey

d)

(sometimes called NDE for short) is a method of editing in Photoshop that allows you to make changes to an image without overwriting the original image data

10.

Layers

a)

Masks let you isolate and protect parts of an image. When you create a mask based on a selection, the area not selected is masked or protected from editing.

b)

are important to any design workflow since they are used to work on individual parts of an image while not affecting other parts

c)

the colours that are in-between. For example, if we had a black and white image, the mid tone would be grey

d)

(sometimes called NDE for short) is a method of editing in Photoshop that allows you to make changes to an image without overwriting the original image data

11.

Midtones

a)

Masks let you isolate and protect parts of an image. When you create a mask based on a selection, the area not selected is masked or protected from editing.

b)

Used for blending blemishes

c)

the colours that are in-between. For example, if we had a black and white image, the mid tone would be grey

d)

(sometimes called NDE for short) is a method of editing in Photoshop that allows you to make changes to an image without overwriting the original image data

12.

Non-destructive edit

a)

Masks let you isolate and protect parts of an image. When you create a mask based on a selection, the area not selected is masked or protected from editing.

b)

Used for blending blemishes

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

(sometimes called NDE for short) is a method of editing in Photoshop that allows you to make changes to an image without overwriting the original image data

13.

Quick Masks

a)

Masks let you isolate and protect parts of an image. When you create a mask based on a selection, the area not selected is masked or protected from editing.

b)

Used for blending blemishes

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

14.

Retouch tool

a)

option tells Photoshop how different in tone and color a pixel can be from the area we clicked on for it to be included in the selection.

b)

Used for blending blemishes

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

15.

Selection tool

a)

option tells Photoshop how different in tone and color a pixel can be from the area we clicked on for it to be included in the selection.

b)

allows you to zoom in on the image to get a better idea of the actual pixel makeup of a section you are working on

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

16.

Shadows

a)

option tells Photoshop how different in tone and color a pixel can be from the area we clicked on for it to be included in the selection.

b)

allows you to zoom in on the image to get a better idea of the actual pixel makeup of a section you are working on

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

17.

Tolerance

a)

option tells Photoshop how different in tone and color a pixel can be from the area we clicked on for it to be included in the selection

b)

allows you to zoom in on the image to get a better idea of the actual pixel makeup of a section you are working on

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

18.

Zoom tool

a)

option tells Photoshop how different in tone and color a pixel can be from the area we clicked on for it to be included in the selection.

b)

allows you to zoom in on the image to get a better idea of the actual pixel makeup of a section you are working on

c)

Make selections · In the Tools panel, select the Quick Selection tool. · Drag over an area you want to select.

d)

are the darkest parts.

19.

Anchor point

a)

defines how your kernel is positioned with respect to the pixel currently processed during the filter operation

b)

is a rectangular border around an image, shape, or text that you can drag to move, transform, rotate, or scale

c)

are objects that mask other artwork so only areas within the shape are visible.

d)

has no starting point and no endpoint

20.

Bounding box

a)

helps the path change direction.

b)

is a rectangular border around an image, shape, or text that you can drag to move, transform, rotate, or scale

c)

are objects that mask other artwork so only areas within the shape are visible.

d)

has no starting point and no endpoint

21.

Clipping mask

a)

helps the path change direction.

b)

usually shown in graphs or other diagrams as arrows (directed line segments), as illustrated in the figure. Here, the point A is called the origin, tail, base, or initial point, and the point B is called the head, tip, endpoint, terminal point or final point.

c)

are objects that mask other artwork so only areas within the shape are visible.

d)

has no starting point and no endpoint

22.

Closed path

a)

helps the path change direction.

b)

usually shown in graphs or other diagrams as arrows (directed line segments), as illustrated in the figure. Here, the point A is called the origin, tail, base, or initial point, and the point B is called the head, tip, endpoint, terminal point or final point.

c)

vector shapes can be filled with a solid color, a gradient or a pattern

d)

has no starting point and no endpoint

23.

Corner point

a)

helps the path change direction.

b)

usually shown in graphs or other diagrams as arrows (directed line segments), as illustrated in the figure. Here, the point A is called the origin, tail, base, or initial point, and the point B is called the head, tip, endpoint, terminal point or final point.

c)

vector shapes can be filled with a solid color, a gradient or a pattern.

d)

allows you to draw a two-point line on the canvas

24.

Endpoint

a)

a path with separate anchor points on each end. If an anchor point only has one line segment connected to it, that anchor is seen as an "end" point, and thus the path is "open".

b)

the point A is called the origin, tail, base, or initial point, and the point B is called the head, tip, endpoint, terminal point or final point.

c)

vector shapes can be filled with a solid color, a gradient or a pattern

d)

allows you to draw a two-point line on the canvas

25.

Fill

a)

a path with separate anchor points on each end. If an anchor point only has one line segment connected to it, that anchor is seen as an "end" point, and thus the path is "open"

b)

is a drawn or generated outline that represents a series of smooth straight (vector) lines instead of raster dots (or bitmap dots). Therefore, the paths are independent of resolution.

c)

vector shapes can be filled with a solid color, a gradient or a pattern.

d)

allows you to draw a two-point line on the canvas

26.

Line tool

a)

a path with separate anchor points on each end. If an anchor point only has one line segment connected to it, that anchor is seen as an "end" point, and thus the path is "open".

b)

is a drawn or generated outline that represents a series of smooth straight (vector) lines instead of raster dots (or bitmap dots). Therefore, the paths are independent of resolution.

c)

indicates the ratio of the distance on a map to the actual distance along the ground.

d)

allows you to draw a two-point line on the canvas

27.

Open path

a)

a path with separate anchor points on each end. If an anchor point only has one line segment connected to it, that anchor is seen as an "end" point, and thus the path is "open".

b)

is a drawn or generated outline that represents a series of smooth straight (vector) lines instead of raster dots (or bitmap dots). Therefore, the paths are independent of resolution.

c)

indicates the ratio of the distance on a map to the actual distance along the ground

d)

part of the path between two points

28.

Path

a)

you can draw rectangular, rounded rectangular, elliptical, polygon, line or custom shapes

b)

is a drawn or generated outline that represents a series of smooth straight (vector) lines instead of raster dots (or bitmap dots). Therefore, the paths are independent of resolution.

c)

indicates the ratio of the distance on a map to the actual distance along the ground

d)

part of the path between two points

29.

Scale

a)

you can draw rectangular, rounded rectangular, elliptical, polygon, line or custom shapes

b)

designed so that a path continues as one smooth line, without any unexpected changes in direction or curvature.

c)

indicates the ratio of the distance on a map to the actual distance along the ground

d)

part of the path between two points

30.

Segment

a)

you can draw rectangular, rounded rectangular, elliptical, polygon, line or custom shapes

b)

designed so that a path continues as one smooth line, without any unexpected changes in direction or curvature.

c)

is a presentation attribute defining the color (or any SVG paint servers like gradients or patterns) used to paint the outline of the shape

d)

part of the path between two points

31.

Shape tool

a)

you can draw rectangular, rounded rectangular, elliptical, polygon, line or custom shape

b)

are designed so that a path continues as one smooth line, without any unexpected changes in direction or curvature

c)

is a presentation attribute defining the color (or any SVG paint servers like gradients or patterns) used to paint the outline of the shape

d)

part of the path between two points

32.

Smooth point

a)

part of the path between two points

b)

are designed so that a path continues as one smooth line, without any unexpected changes in direction or curvature

c)

is a presentation attribute defining the color (or any SVG paint servers like gradients or patterns) used to paint the outline of the shape

d)

indicates the ratio of the distance on a map to the actual distance along the ground

33.

Stroke

a)

part of the path between two points

b)

indicates the ratio of the distance on a map to the actual distance along the ground.

c)

is a presentation attribute defining the color (or any SVG paint servers like gradients or patterns) used to paint the outline of the shape

d)

designed so that a path continues as one smooth line, without any unexpected changes in direction or curvature.

34.

Alignment

a)

is the setting of text flow or image placement relative to a page, column (measure), table cell, or tab

b)

are the vertical, upwards strokes that rise above the x-height. In typography, an ascender occurs on lowercase letters.

c)

consists of horizontal guide lines that keep lines of text consistent from page to page

d)

are the quotation marks used in good typography. There are four curly quote characters: the opening single quote ( ' ), the closing single quote ( ' ), the opening double quote ( “ ), and the closing double quote ( ” ).

35.

Ascender

a)

is a typeface that is intended for use at large sizes for headings, rather than for extended passages of body text

b)

are the vertical, upwards strokes that rise above the x-height. In typography, an ascender occurs on lowercase letters.

c)

consists of horizontal guide lines that keep lines of text consistent from page to page

d)

is the portion of a letter that extends below the baseline of a fon

36.

Curly Quotes

a)

Display typefaces will often have more eccentric and variable designs than the simple, relatively restrained typefaces generally used for body text.

b)

is used to make a break between parts of a sentence. Use it when a comma is too weak, but a colon, semicolon, or pair of parentheses is too strong

c)

There are four curly quote characters: the opening single quote ( ' ), the closing single quote ( ' ), the opening double quote ( “ ), and the closing double quote ( ” ).

d)

is the portion of a letter that extends below the baseline of a font

37.

Descender

a)

Display typefaces will often have more eccentric and variable designs than the simple, relatively restrained typefaces generally used for body text.

b)

The em dash puts a nice pause in the text—and it is underused in professional writing. Don't use a slash ( / ) where an en dash is correct

c)

is a typographic unit, half of the width of an em

d)

is the portion of a letter that extends below the baseline of a font

38.

Display typeface

a)

is a typeface that is intended for use at large sizes for headings, rather than for extended passages of body text

b)

is used to make a break between parts of a sentence

c)

is a typographic unit, half of the width of an em

d)

refer to the weights, widths, and styles that constitute a typeface

39.

Em dash

a)

the spacing between the baselines of type

b)

is used to make a break between parts of a sentence

c)

is a typographic unit, half of the width of an em

d)

refer to the weights, widths, and styles that constitute a typeface

40.

En dash

a)

the spacing between the baselines of type

b)

used for measuring font size, leading, and other items on a printed page

c)

is a typographic unit, half of the width of an em

d)

refer to the weights, widths, and styles that constitute a typeface

41.

Font

a)

the spacing between the baselines of type

b)

used for measuring font size, leading, and other items on a printed page

c)

is the smallest unit of measure. ... It is used for measuring font size, leading, and other items on a printed page

d)

refer to the weights, widths, and styles that constitute a typeface

42.

Leading

a)

the spacing between the baselines of type

b)

used for measuring font size, leading, and other items on a printed page

c)

is the smallest unit of measure. ... It is used for measuring font size, leading, and other items on a printed page

d)

is one that does not have extending features called "serifs" at the end of strokes

43.

Measure

a)

is a small line or stroke regularly attached to the end of a larger stroke in a letter or symbol within a particular font or family of fonts.

b)

used for measuring font size, leading, and other items on a printed page

c)

is the smallest unit of measure

d)

is one that does not have extending features called "serifs" at the end of strokes

44.

Point

a)

is a small line or stroke regularly attached to the end of a larger stroke in a letter or symbol within a particular font or family of fonts.

b)

adjusts every character uniformly

c)

is the smallest unit of measure

d)

is one that does not have extending features called "serifs" at the end of strokes

45.

Sans serif

a)

is a small line or stroke regularly attached to the end of a larger stroke in a letter or symbol within a particular font or family of fonts.

b)

adjusts every character uniformly

c)

is the design of lettering that can include variations, such as extra bold, bold, regular, light, italic, condensed, extended, etc.

d)

is one that does not have extending features called "serifs" at the end of strokes

46.

Serif

a)

is a small line or stroke regularly attached to the end of a larger stroke in a letter or symbol within a particular font or family of fonts

b)

adjusts every character uniformly

c)

is the design of lettering that can include variations, such as extra bold, bold, regular, light, italic, condensed, extended, etc

d)

The capital height is the distance from the baseline to the capital line

47.

Tracking

a)

used for measuring font size, leading, and other items on a printed page

b)

adjusts every character uniformly

c)

is the design of lettering that can include variations, such as extra bold, bold, regular, light, italic, condensed, extended, etc

d)

The capital height is the distance from the baseline to the capital line

48.

Typeface

a)

used for measuring font size, leading, and other items on a printed page

b)

is the portion of a letter that extends below the baseline of a font

c)

is the design of lettering that can include variations, such as extra bold, bold, regular, light, italic, condensed, extended, etc

d)

The capital height is the distance from the baseline to the capital line

49.

X-height

a)

is the smallest unit of measure

b)

adjusts every character uniformly

c)

is the design of lettering that can include variations, such as extra bold, bold, regular, light, italic, condensed, extended, etc

d)

The capital height is the distance from the baseline to the capital line.

50.

Clip Art

a)

in the graphic arts, is pre-made images used to illustrate any medium

b)

A picture or graph that moves up or down on a page of a document as text is deleted or inserted above it.

c)

in the Web are actually HTML pages with links to graphics files stored on the Web server

d)

copyrights to your own images