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DDA2 Final Exam

Total questions: 100

Worksheet time: 50mins

Name
Class
Date
1.

What does the keyboard shortcut alt + w do?

a)

Perspective View

b)

Top View

c)

Max Viewport

d)

Front View

2.

What does the keyboard shortcut Ctrl + Z do?

a)

Perspective

b)

Undo

c)

Max Viewport

d)

Front

3.

What does the keyboard shortcut P do?

a)

Perspective

b)

Undo

c)

Max Viewport

d)

Front

4.

What does MMB stand for in 3dsMax?

a)

Middle Mouse Button

b)

Middle mouse Box

c)

Milk Marketing Board

d)

Michigan Marching Band

5.

What area on 3dsMax is this?

a)

Viewport

b)

Command Panel

c)

Toolbar

d)

Quad Menu

6.

What area on 3dsMax is this?

a)

Viewport

b)

Command Panel

c)

Toolbar

d)

Quad Menu

7.

What area on 3dsMax is this?

a)

Viewport

b)

Command Panel

c)

Toolbar

d)

Quad Menu

8.

What area on 3dsMax is this?

a)

Viewport

b)

Command Panel

c)

Toolbar

d)

Quad Menu

9.

What section of 3dsmax is this?

a)

Time slider

b)

MainMenu

c)

Playback Control

d)

Viewport Navigation Tool

10.

What section of 3dsmax is this?

a)

Time slider

b)

MainMenu

c)

Playback Control

d)

Viewport Navigation Tool

11.

What section of 3dsmax is this?

a)

Time slider

b)

MainMenu

c)

Playback Control

d)

Viewport Navigation Tool

12.

What section of 3dsmax is this?

a)

Time slider

b)

MainMenu

c)

Playback Control

d)

Viewport Navigation Tool

13.

What section of 3dsmax is this?

a)

Timeline

b)

MainMenu

c)

Playback Control

d)

Viewport Navigation Tool

14.

What tool is this?

a)

Move

b)

Copy

c)

Scale

d)

Center

15.

What tool is this?

a)

Move

b)

Rotate

c)

Scale

d)

Center

16.

What tool is this?

a)

Move

b)

Rotate

c)

Scale

d)

Center

17.

What represents a point or corner in space?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

18.

What represents a line that connects to points in 3d space?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

19.

What represents an individual surface?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

20.

What transformation happened?

a)

Chamfer

b)

Taper

c)

Bend

d)

Extrude

21.

What transformation happened?

a)

Chamfer

b)

Taper

c)

Bend

d)

Extrude

22.

What transformation happened?

a)

Chamfer

b)

Taper

c)

Bend

d)

Extrude

23.

What transformation happened?

a)

Twist

b)

Scale

c)

Rotate

d)

Extrude

24.

What transformation happened?

a)

Twist

b)

Scale

c)

Rotate

d)

Extrude

25.

What dimensions can you get from this Top view?

a)

Height and Width

b)

Depth and Width

c)

Depth and Height

d)

None of the above

26.

What dimensions can you get from this Top view?

a)

Height and Width

b)

Depth and Width

c)

Depth and Height

d)

None of the above

27.

What dimensions can you get from this Top view?

a)

Height and Width

b)

Depth and Width

c)

Depth and Height

d)

None of the above

28.

What viewport is being used in this image?

a)

Perspective

b)

Top

c)

Front

d)

Left

29.

What texture is this material?

a)

Rough

b)

Smooth

c)

Furry

d)

Sharp

30.

What texture is this material?

a)

Rough

b)

Smooth

c)

Furry

d)

Sharp

31.

What texture is this material?

a)

Rough

b)

Smooth

c)

Furry

d)

Sharp

32.

Keyboard shortcuts are called:

a)

Hot Keys

b)

Alternative Keys

c)

Control Keys

d)

Frame Keys

33.

Values provided automatically by the software are called:

a)

Defaults

b)

Paramaters

c)

Points

d)

Measurements

34.

Actions that scale, rotate and move objects are called:

a)

Alterations

b)

Modifications

c)

Revisions

d)

Transformations

35.

When opacity is set to 100%, the object is what?

a)

Visible

b)

Not Visible

c)

Partly Visible

d)

None of the Above

36.

When opacity is set to 0%, the object is what?

a)

Visible

b)

Not Visible

c)

Partly Visible

d)

None of the Above

37.

When opacity is set to 50%, the object is what?

a)

Visible

b)

Not Visible

c)

Partly Visible

d)

None of the Above

38.

How many viewports are showing 3ds Max by defaults?

a)

1

b)

4

c)

8

d)

2

39.

Whats is this called?

a)

Coordinates

b)

TImeslider

c)

Viewports Controls

d)

Gimzo

40.

What is this called in 3ds Max?

a)

Snaps

b)

Links

c)

Navigation tools

d)

Move

41.

What is this called in 3ds Max?

a)

Snaps

b)

Links

c)

Navigation tools

d)

Move

42.

What transformation happened?

a)

Twist

b)

Scale

c)

Rotate

d)

Extrude

43.

The focal point of the design which captures the viewer's attention.

a)

Balance

b)

Emphasis

c)

Repetition

d)

Unity

44.

The equal visual distribution of weight in a design.

a)

Emphasis

b)

Unity

c)

Balance

d)

Variety

45.

The repeating visual elements in a piece of art.

a)

Unity

b)

Variety

c)

Repetition

d)

Movement

46.

The relative sizes of parts in a whole.

a)

Proportion

b)

Unity

c)

Variety

d)

Emphasis

47.

The size of an object in relation to the size of another object.

a)

Unity

b)

Repetition

c)

Scale

d)

Balance

48.

The path the viewer's eye takes through a work of art because of the arrangement of elements.

a)

Scale

b)

Movement

c)

Repetition

d)

Variety

49.

The sense of harmony between all the elements in an artwork.

a)

Unity

b)

Scale

c)

variety

d)

Proportion

50.

The use of several elements or different types of the same element to add visual interest.

a)

Scale

b)

Unity

c)

variety

d)

Proportion

51.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

52.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

53.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

54.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

55.

Which keyboard shortcut activates Max Viewport?

a)

MMB

b)

Ctrl + V

c)

Alt + W

d)

Ctrl + Z

56.

What does this image represent?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

57.

What does this image represent?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

58.

What does this image represent?

a)

Vertex

b)

Edge

c)

Face

d)

None of the above

59.

What transformation happened?

a)

Follow Me

b)

Taper

c)

Bend

d)

Extrude

60.

What transformation happened?

a)

Chamfer

b)

Taper

c)

Bend

d)

Extrude

61.

What dimensions can you get from this Top view?

a)

Height and Width

b)

Depth and Width

c)

Depth and Height

d)

None of the above

62.

What view is this?

a)

Perspective

b)

Top

c)

Left

d)

Front

63.

What view is this?

a)

Perspective

b)

Top

c)

Left

d)

Front

64.

What view is this?

a)

Perspective

b)

Top

c)

Left

d)

Front

65.

What view is this?

a)

Perspective

b)

Top

c)

Left

d)

Front

66.

What view can you get from this image?

a)

Top

b)

Front

c)

Left

d)

Perspective

67.

What program is NOT used for 3d design?

a)

Photoshop

b)

3ds max

c)

Google Sketch

68.

What principle of the design does this picture show?

a)

Contrast

b)

Movement

c)

Proportion

d)

Repetition

69.

What principle of the design does this picture show?

a)

Contrast

b)

Movement

c)

Proportion

d)

Repetition

70.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

71.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

72.

What principle of the design does this picture show?

a)

Variety

b)

Movement

c)

Proportion

d)

Repetition

73.

What texture is this material?

a)

Rough

b)

Plastic

c)

Furry

d)

Sharp

74.

What texture is this material?

a)

Rough

b)

Plastic

c)

Furry

d)

Glass

75.

What texture is this material?

a)

Rough

b)

Plastic

c)

Furry

d)

bumpy

76.

Concerning this image: Which sub-object level is selected?

a)

Vertex

b)

Edge

c)

Polygon

d)

None of the above

77.

Concerning this image: Which sub-object level is selected?

a)

Vertex

b)

Edge

c)

Polygon

d)

None of the above

78.

Concerning this image: Which sub-object level is selected?

a)

Vertex

b)

Edge

c)

Polygon

d)

None of the above

79.

Concerning this image: Which sub-object level is selected?

a)

Vertex

b)

Edge

c)

Polygon

d)

None of the above

80.

Concerning this image: Which sub-object level is selected?

a)

Vertex

b)

Edge

c)

Polygon

d)

None of the above

81.

In which viewport would you use the rotate tool to make a spinning top spin in an animation

a)

Front

b)

Perspective

c)

Left

d)

Top

82.

Values provided automatically by the software are called:

a)

Defaults

b)

Parameters

c)

Points

d)

Measurement

83.

What is the coordinate value 0,0,0 called

a)

Origin

b)

Center

c)

Axis

d)

Border

84.

Which option is a 3d geometry?

a)

Arc

b)

Box

c)

Star

d)

Rectangle

85.

Which option is a standard primitive?

a)

Arc

b)

Sphere

c)

Hedra

d)

Prism

86.

Which tool is best used for changing the size or proportions of an object relative to other objects

a)

Line

b)

Pivot

c)

Scale

d)

Transformation

87.

What shading is this viewport displaying?

a)

Default

b)

Clay

c)

Wireframe

d)

Graphite

88.

What shading is this viewport displaying?

a)

Default

b)

Clay

c)

Wireframe

d)

Graphite

89.

What shading is this viewport displaying?

a)

Default

b)

Clay

c)

Wireframe

d)

Graphite

90.

What shading is this viewport displaying?

a)

Default

b)

Clay

c)

Wireframe

d)

Graphite

91.

What is the shortcut for the Material Editor?

a)

M

b)

Y

c)

Alt + E

d)

T

92.

Which Standard primitive is this?

a)

Torus

b)

Ring

c)

Cone

d)

Sphere

93.

Objects which are drawn as 2-dimensional with edges and vertices are called:

a)

Blueprints

b)

Perspective

c)

Solids

d)

Wireframes

94.

Basic 2d shapes such as arcs, ellipses and curves are called _____ in 3Ds Max:

a)

Hexagons

b)

Points

c)

Shapes

d)

Splines

95.

How can an object be Cloned?

a)

Alt and Select

b)

Bump and Roll

c)

Shift Drag with Select and move tool

d)

Clone Transform Tool

96.

The numbers on the timeline represent what?

a)

Frames

b)

Seconds

c)

Coordinates

d)

Parameters

97.

What does FPS mean?

a)

Frames Pre Section

b)

Frames Per Second

c)

Full Parameters Scanned

d)

Full Projection Screen

98.

A student has a car in her scene. She wants the material of body of the car to look realistic. She has already made the car red, which map is needed next?

a)

Bump

b)

Displacement

c)

Glossiness

d)

Refraction

99.

What setting affects the intensity of light on your model?

a)

Specular

b)

Hotspot

c)

Render

d)

Diffuse color

100.

What must take place before transformation or deformation operations can occur?

a)

Camera Selection

b)

Filter Selection

c)

Object Selection

d)

Polygons