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Coding Vocabulary Quiz

Total questions: 21

Worksheet time: 11mins

Name
Class
Date
1.

A named area in computer memory. It has a name and a value. It could be a number, string or function.

a)

Variable

b)

Concatenation

c)

Repeat

d)

User Input

2.

This command can be used to make a block of commands run a set number of times or forever.

a)

Repeat

b)

Variable

c)

IF

d)

IF/ELSE

3.

When a program requires an input from a user such as a click or text from a keyboard.

a)

Output

b)

User Input

c)

Algorithm

d)

Procedure

4.

Use this command to run a block of commands after a timed delay or at regular intervals.

a)

Algorithm

b)

Run

c)

Wait

d)

Timer

5.

A conditional command. This tests a statement. If the condition is true, then the commands inside the ‘if block’ will be run. If the condition is not met, then the commands inside the ‘else block’ are run.

a)

IF

b)

IF/ELSE

c)

ELSE

d)

ELSE/IF

6.

An element in a computer program that can be changed using actions or properties

a)

Variable

b)

Property

c)

Thing

d)

Object

7.

Information that comes out of the computer e.g. sound.

a)

Keyboard

b)

Music

c)

Output

d)

Input

8.

A sequence of characters, which could form words, phrases or even whole sentences

a)

Function

b)

String

c)

Variable

d)

Rope

9.

A conditional command. This tests a statement. If the condition is true, then the commands inside the block will be run.

a)

Maybe

b)

Repeat

c)

IF

d)

Function

10.

A model that represents a real or imaginary situation.

a)

Program

b)

Code

c)

Systems software

d)

Simulation

11.

This is a conditional/decision command. When this is used, a program will choose a different outcome depending on a condition.

a)

Selection

b)

Keyboard

c)

User Output

d)

Computer

12.

Information going into the computer. Can include moving or clicking the mouse, using the keyboard, swiping and tilting the device

a)

Output

b)

Input

c)

Putin

d)

Putout

13.

Something that causes a block of code to be run.

a)

Event

b)

Performance

c)

Go

d)

Object

14.

A block or sequence of code that you can access when you need it, so you don’t have to rewrite the code repeatedly Instead, you simply 'call' the function each time you want it.

a)

Variable

b)

Object

c)

Function

d)

Condition

15.

This is when a computer program runs commands in order.

a)

Code

b)

Sequence

c)

Command

d)

Selection

16.

The action of linking things together in a series.

a)

Concatenation

b)

Variable

c)

Command

d)

Object

17.

A precise step by step set of instructions used to solve a problem or achieve an objective.

a)

Object

b)

Algorithm

c)

Function

d)

Output

18.

A method of breaking down a task into manageable components. This makes coding easier as the components can then be coded separately and then brought back together in the program.

a)

Decomposition

b)

Mouse

c)

Keyboard

d)

Run

19.

A single instruction in a computer program.

a)

Command

b)

Object

c)

Event

d)

Control

20.

Looking for any problems in the code, fixing and testing them.

a)

Deflying

b)

Destroy

c)

Debugging

d)

DeInsect

21.

They help visualise what is going on and thereby help understand a process

a)

Piechart

b)

Bar Graph

c)

Function

d)

Flowchart