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Advance Game Design

Total questions: 15

Worksheet time: 18mins

Name
Class
Date
1.

What is Game Design?

4 lines
2.

Select if its define as methods that can measure playability.

a)

Socialization

b)

Emotion

c)

Satisfaction

d)

Connection

e)

Immersion

3.

Give the 5 methods of Characterization

4 lines
4.

What are the components of Gameplay? Give and define each one

4 lines
5.

Give at least 5 skills of a game Designer

4 lines
6.

Type of Gameplay: There’s a top-down perspective that emphasizes map and resource management, plus real-time competition between players.​

a)

Sandbox

b)

RPG

c)

MOBA

d)

Simulation and Sports

7.

Type of Gameplay: Can be as simple as Minesweeper or more deeply immersive, with fully developed environments and hybrid gameplay

a)

RPG

b)

MOBA

c)

SANDBOX

d)

PUZZLERS & PARTY

8.

Give the seven character roles in a stories.

4 lines
9.

Type of Gameplay: A Hybrid genre, and thus the definition is very inclusive, leading it to be perhaps the broadest genre of video games, and can include many games which might better be categorized under narrow genres.

a)

Sandbox

b)

Action - Adventure

c)

RPG & ARPG

d)

Horror

10.

What the character says provides a great deal of insight for the reader.

a)

Reactions

b)

Action

c)

Speech

d)

Physical Description

11.

What the character thinks reveals things about the character.

a)

Physical Description

b)

Action

c)

Speech

d)

Inner Thoughts

12.

Effect on others or what the other characters say and feel about this character.

a)

Reactions

b)

Actions

c)

Speech

d)

Inner Thoughts

13.

These characters often overlap with confidants.

a)

DEUTERAGONISTS

b)

FOIL​

c)

PROTAGONIST​

d)

CONFIDANT​

14.

The villain of the story

a)

TERTIARY CHARACTERS​

b)

ANTAGONIST

c)

PROTAGONIST

d)

DEUTERAGONISTS

15.

Why are rules important in video games?​

4 lines