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WorksheetsPT101 - PLATFORM TECHNOLOGIES (Midterm Quiz2)
Total questions: 50
Worksheet time: 43mins
A platform provides the skeleton or blueprint to speed up development.
TRUE
FALSE
Frameworks often follow the Inversion of Control principle.
TRUE
FALSE
Unity and Unreal Engine are examples of platforms in game development.
TRUE
FALSE
Frameworks typically include rendering engines, physics systems, and deployment tools.
TRUE
FALSE
Platforms are generally broader in scope than frameworks.
TRUE
FALSE
Games with frequent updates and bug fixes tend to lose players quickly.
TRUE
FALSE
Technical problems such as crashes and server failures can cause a game to fail.
TRUE
FALSE
A good presentation bridges the gap between creativity and business.
TRUE
FALSE
It’s better to talk more than show visuals in a game presentation.
TRUE
FALSE
Passion and confidence help convince the audience to believe in your game.
TRUE
FALSE
Which programming element is used by a game program to track and display score information?
Prototype
Functions
Variables
Events
While testing your game, you discover that the game is not keeping score correctly. What is the first step necessary to correct the score-keeping problem?
Test and refine the solution.
Identify and understand the problem.
Execute the solution.
Brainstorm a plan to solve the problem.
What is the object to see the keys pressed?
Mouse
Keyboard
Touch
Input
A character within an app or game is called a
character
sprite
picture
background
What does this insert function do?
Inserts a sprite.
Inserts a repeated background.
Inserts one solid background that does not repeat.
Inserts text.
This insert function does what?
Keeps an app or game object on the screen
Inserts text
Inserts a background
Inserts a sprite
What do we add to our sprites which tell them what to do?
images
behaviors
actions
layouts
This behavior:
gives sprite ability to jump through platforms
anchors sprite to game level
inserts text into layer
gives sprite ability to jump and move between platforms
This behavior:
scrolls the camera continuously
makes the camera follow a sprite's movement
anchors text to game level
gives platform behavior
This behavior:
allows object to move through the sprite
makes an object solid
creates text
makes and object solid; however, sprite may jump through
This insert object does what?
Inserts a sprite object into the layout
Inserts a background image
Inserts a tiled background
Inserts a platform sprite into layout
This insert object function does what?
Inserts a text box into the game or app layer
Inserts a sprite into the game or app layer
Inserts a background into the game or app layer
Inserts a tiled background into the game or app layer
The sheet utilized to insert programming code into an app or game is referred to as a(n)
event sheet
programming sheet
code sheet
menu sheet
This event does what?
When player collides with enemy score goes down by 5 points
When enemy collides with player score increases by 5 points
When player collides with object score changes five points
What player falls off layout score decreases by 5 points
That does this programming event do?
When player collides with sprite display game over
When player falls off layout game displays "Game Over"
When player collides with sprite system stops
When player leaves platform, game ends
What does this programming event do?
When player collects flag game displays "You Win!" layout
When player collides with flag, game ends
When player falls off layout, game ends
When player touches flag, player wins
Objects must be manually placed in every scene before they can be used.
True
False
The "System" category in the Event Sheet is used to control game-wide mechanics like time, loops, and variables.
True
False
The Z-order controls the layering of objects in the game scene.
True
False
You can add physics behavior to a sprite to make it react to gravity and forces.
True
False
Objects in Construct can only have one animation.
True
False
What does the "Layer" system in Construct do?
Controls the order of objects drawn on the screen
Stores variables for game logic
Sets the background music
Adjusts the difficulty of the game
What is gamefroot?
A virtual reality headset
A popular video game
A platform for creating and publishing games
A type of fruit used in gaming
What are the key features of gamefroot for game design?
Voice recognition interface
Manual coding for game development
Limited platform for game publishing
Some key features of gamefroot for game design include drag-and-drop interface, built-in physics engine, and ability to publish games to multiple platforms.
How can gamefroot be used to create games?
By requiring advanced coding knowledge
By only allowing pre-made templates to be used
By limiting the types of games that can be created
By providing a user-friendly interface for designing and programming games without the need for coding skills.
What are some of the game design features available in gamefroot?
Musical instruments, art supplies, fitness equipment
Cooking recipes, gardening tools, weather updates
Car racing, spaceship building, virtual reality headset
Level editor, character customization, interactive elements
What type of game assets can be used in gamefroot?
Text, videos, and 3D models
3D models, sounds, and animations
Animations, videos, and text
Images, sounds, and sprites
What are the steps involved in creating a game using gamefroot?
Eating, sleeping, watching TV
Singing, dancing, painting
Planning, designing, adding mechanics, testing, and publishing
Flying, swimming, running
How can gamefroot help in game development for beginners?
By offering expensive subscription fees
By providing a user-friendly platform with tutorials and templates
By requiring advanced coding skills
By providing limited access to tutorials
What are the different game genres that can be created using gamefroot?
Horror, Romance, Comedy
Shooting, Racing, Fighting
Cooking, Gardening, Fashion
Action, Adventure, Puzzle, Platformer, RPG, Simulation, Strategy, Sports, and more
It is an online game development platform used to create and publish 2D games using drag-and-drop tools and JavaScript.
(a)
It is a game engine that uses an event-based system instead of traditional programming to create games.
(a)
In Construct 3, this is the workspace where you design levels and arrange game objects.
(a)
The feature in Construct 3 that allows you to test your game instantly
(a)
This Gamefroot feature lets users share their finished games online.
(a)
A visual-based system in Construct 3 that uses events and actions instead of code.
(a)
