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Notes on Blender 3D - Section 1 Review

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

The 3D Viewport is your window to the 3D world.

a)

True

b)

False

2.

The Outliner lists all the elements found in the 3D Viewport.

a)

True

b)

False

3.

To move selected objects on the X-Axis, hit “x” and move the mouse.

a)

True

b)

False

4.

Transformations on a selected object can be made by pressing “g” to grab, “s” to scale, and “r” to rotate.

a)

True

b)

False

5.

CTRL+a brings up the Apply menu. Applying all transforms allows Blender to carry out certain operations as intended.

a)

True

b)

False

6.

Front orthographic view can be called on by

a)

Numpad 7

b)

Numpad 1

c)

Pressing "o" for orthographic

d)

SHIFT+a

7.

Top orthographic view can be called on by

a)

Numpad 7

b)

Numpad 1

c)

Pressing "o" for orthographic

d)

SHIFT+a

8.

Meshes are

a)

Lines of code

b)

Web-like grid that measures the 3D Viewport

c)

Made up of vertices, segments, and faces to form a shape

d)

CTRL+p

9.

Primitives are

a)

Meshes in the form of basic shapes such as planes, tori, and cubes

b)

Meshes in the Slow programs

c)

New Blender users

d)

Lines of code

10.

The snapping tool allows you to

a)

Snap meshes

b)

Adhere to the gridline while moving objects

c)

Break meshes apart

d)

Combine meshes