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Minecraft Education Edition Quiz

Total questions: 15

Worksheet time: 7mins

Name
Class
Date
1.

It is a feature that allows educators and students to explore, create and play immersive Minecraft world-all by writing code.

a)

Code Builder

b)

Classroom code

c)

Immersive code

d)

Code Blocks

2.

This Minecraft keyboard control is used to move to the left

a)

A

b)

S

c)

D

d)

F

3.

Minecraft Education Edition is described as a (a)   .

4.

An important aspect of teaching with Minecraft Education Edition is being able to collect evidences of learning in the game and being able to track students' progression. (Select all that applies)

a)

Camera

b)

Portfolio

c)

Book & Quill

5.

Game-based learning has many benefits. (Select all that applies)

a)

Low-risk competition

b)

Social-emotional growth through the development of "soft" skills"

c)

Student-centered learning, Strategic thinking, and problem solving

d)

Increase a child's memory capacity

e)

Computer and simulation fluency

6.

What kind of assessment tool does Minecraft Education Edition uses?

a)

Diagnostic Assessment

b)

Formative Assessment

c)

Summative Assessment

d)

Performance-based Assessment

7.

Game-based learning is

a)

Using games for purposeful fun.

b)

Using games for learning.

c)

Letting students run wild and play. 

8.

Name of this game.

a)

Minecraft Education Edition

b)

Roblox

c)

Rule of Survival

9.

A feature that allows for users to have content from the game translated through audio.

a)

Book & Quill

b)

Camera

c)

Immersive Reader

10.

When you travel through the Minecraft world you will come across different environments. What do you call these different landscapes?

a)

Biome

b)

Block

c)

World

d)

Plaza

11.

K-12 and higher education educators use Minecraft Education Edition to teach a range of subjects, including reading, language arts, writing, history, chemistry, computer science and math. Minecraft can map lessons into learning outcomes driven by the curriculum.

a)

True

b)

False

12.

Skins allow the students to personalize their avatar.

a)

True

b)

False

13.

Formative Assessment tools in Minecraft Education Edition includes (except)

a)

NPC

b)

Pencil

c)

Chalkboard

d)

Camera

e)

NPC

14.

Minecraft Education Edition is a game-based learning platform that builds? (Select all that applies)

a)

Problem-solving

b)

Collaboration

c)

Creativity

d)

Communication

e)

Comparison

15.

What makes the experience of Minecraft Education Edition so well connected to inquiry-based learning?

a)

It's limiting and has an endpoint.

b)

It's guided and instructed throughout.

c)

It's an immersive, limitless experience.