WorksheetsTrends in Language Teaching
Total questions: 15
Worksheet time: 5mins
This trend also known as M-learning, is a new way to access learning content using handy devices.
Mobile Teacher
Mobile Learning
Mobile Phone
Mobile Cart
This trend is defined as the application of typical elements of game playing (rules of play, point scoring, competition with others) to other areas of activity, specifically to engage users in problem solving.
Artificial Intelligence
Virtual Reality
Gamification
Gora na itey!
The following applications support synchronous communication, except:
Google Meet
Zoom application
Microsoft Teams
Google Drive
The following applications can do asynchronous connection, except:
SMS
Google Meet
Messenger
The following are the advantages of Mobile Learning, except:
It increases engagement.
It provides instant feedback.
It boosts motivation such as awarding of badges.
It has high cost of development.
This trend teaches children specific academic skills with brief, focused activities. It “takes into account the contemporary demands of learner lifestyles that might hinder longer periods of focused study and time spent in the classroom."
Digital citizenship
Brain break
Bite-sized learning
Experiential learning
This trend comprises short, five- to ten-minute activities—like dancing or standing up to stretch— that allow students to stay refreshed after focusing in class for a long period of time. These are most effective when scheduled throughout the school day. By taking these breaks, students are less likely to feel stressed or anxious, and they will be better able to focus on their next lesson or task.
Digital citizenship
Brain break
Fast talk
Fast break
This is a strategy that, according to Western Governors University, allows students to learn and develop skills in a setting outside of the classroom. For elementary students, options for this trend may be limited. But you can still make the most of this strategy by taking students on field trips (virtual or otherwise) and providing students with assignments that encourage them to learn outside of school.
Constructive feedback
Experiential learning
Mastery-based Learning
Trauma-informed Trend
This trend refers to any intervention designed to respond to the unique needs of children who have experienced trauma. Because more than half of all children will experience a traumatic event, it is essential to conduct training and implement strategies that support these children. Teachers and students have all experienced the traumatic effects of the COVID-19 pandemic.
Psychological First Aid
Trauma-informed practices
Content-based Teaching
Which among the choices below belong to "Old-School Games?"
(Check all that apply)
Crossword Puzzle
Quizizz
Word Search
Similarities and Differences
This trend in education combines traditional learning with online learning. Students have the best of both worlds: face-to-face interaction and personalized learning materials.
Synchronous learning
Blended learning
Asynchronous Learning
Home visitation
This trend is based on the idea that learning is not just about remembering. It involves using the mind and the body, collaborating, discussing and exploring. Learners need to be emotionally, intellectually, physically and socially engaged.
Physical Education
Embodied Learning
Gamification
Changing Role of a Teacher in the 21st Century
This trend can refer to a pedagogical process of utilizing more than one language within a classroom lesson or it can be used to describe the way bilinguals use their linguistic resources to make sense of and interact with the world around them
Mother tongue
Translanguaging
Transformer
MTB-MLE Curriculum
This trend incorporates active participation of students by involving them in posing questions and bringing real-life experiences to them. The basis of this method is to channel the thought process of the students through queries and help them in “how to think" instead of “what to think".
Content-based Learning
Inquiry-based Learning
Experiential Learning
Mastery-based Learning
This trend shows students how to recognize, understand, and respond to feelings of others, thereby developing their cognitive and personal flexibility.
Socio-Emotional Learning
Cultivation of empathy
Cultivation of collaboration
Roleplaying
