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Course Content Review ED 810

Total questions: 11

Worksheet time: 3600secs

Name
Class
Date
1.

According to Israel and Lang's (2008) article Redefining Technology in Libraries and Schools SAMR model, the M stands for...

a)

MAKING: the information easier to understand.

b)

MODIFICATION: technology is used for task and idea redesign.

c)

MIND: creating new information for learning.

d)

MASTERING: Grasping the true meaning of the information.

2.

"As new technologies shape literacies, they bring opportunities for teachers at all levels to foster reading and writing in more diverse and (BLANK) contexts."

(a)  

3.

Select the best answer from the chapter 3 reading. "Mobile devices add a level of ...."

a)

Engagement to any activity

b)

Difficulty to any activity

c)

Frustration to any activity

d)

Ease to any activity

4.

In Chapter 5 we learned that "Everyone can be creative."

a)

True

b)

False

5.

We learned about many technology applications one can use in classrooms. What technology application will you implement in your classroom and why?

4 lines
6.

In ISTE's article (2021), The Hottest Topics In Edtech for 2022, which topic did you find most important and why?

4 lines
7.

In Haiken's (2021) article on 5 Ways to Gamify Your Classroom, what is one way NOT listed?

a)

Kahoot

b)

Blooket

c)

Quizlet

d)

Twitter

8.

On page 293, of Mahoney and Hall (2017), article, Using technology to differentiate and Accommodate Students with Disabilities, name one tool listed as an option for students with disabilities and discuss how the tool can help them.

4 lines
9.

According to Ribble's (2012), Digital Citizenship for Educational Change, why is the topic of digital citizenship important to students and their future? (p. 151)

4 lines
10.

In the article How Can Technology Enhance Student Creativity? Select the best answer(s) listed as a way to enhance student creativity. (Saxena, 2015, p. 2)

a)

Cartoon and Comic Strip Tools

b)

Mind-Mapping and Brainstorming tools

c)

All of these are ways to enhance student creativity.

d)

Video and Audio tools

11.

How will learning about the importance of technology in the classroom help you as a school leader?

4 lines