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Q1 : INTRODUCTION TO MULTIMEDIA

Total questions: 35

Worksheet time: 17mins

Name
Class
Date
1.

Search engines can be categorized as online media.

a)

YES

b)

NO

2.

Multimedia requires an internet connection so that the user can navigate the media content.

a)

YES

b)

NO

3.

All online media are free access.

a)

YES

b)

NO

4.

Hypermedia is also an interactive media but interactive media is not absolutely a hypermedia.

a)

YES

b)

NO

5.

Provide a structure of linked elements

a)

Virtual Reality

b)

Hypermedia

c)

Multimedia Project

d)

Authoring Tools

e)

Multimedia

6.

Enhance learning and memory retention of human

a)

Virtual Reality

b)

Hypermedia

c)

Multimedia Project

d)

Authoring Tools

e)

Multimedia

7.

Manage individual multimedia elements and provide user interaction

a)

Virtual Reality

b)

Hypermedia

c)

Multimedia Project

d)

Authoring Tools

e)

Multimedia

8.

Need to consider aspects of creativity, knowledge of ownershio and copyright rules

a)

Virtual Reality

b)

Hypermedia

c)

Multimedia Project

d)

Authoring Tools

e)

Multimedia

9.

Immitate actual environment and require special devices

a)

Virtual Reality

b)

Hypermedia

c)

Multimedia Project

d)

Authoring Tools

e)

Multimedia

10.

_______________ is the process of giving the illusion of movement to objects.

a)

Programming

b)

Animation

c)

Event

11.

True or False. Video can be used to advertise.

a)

True

b)

False

12.

A blog that mainly publishes video clips

a)

Clip

b)

Real Time

c)

Netflix

d)

Vlog

13.

What are the multimedia elements?

a)

Text, Graphic, Audio, and Animation

b)

Text, Graphic, Audio and Video

c)

Text, Graphic, Audio, Animation and Video

d)

Text, Graphic, Audio, Animation and Line

14.

Which is the correct example of a multimedia application?

a)

Newspaper

b)

Magazine

c)

Billboard

d)

Website

15.

What is multimedia?

a)

Combination text and audio only.

b)

Animation without audio

c)

Combination of text, graphic, sound, animation, and video that is delivered interactively to the user by electronic or digitally manipulated means

d)

Long video with combination of graphic and animation ONLY

16.

Why do people use MULTIMEDIA?

a)

To show the value of communication.

b)

To show how advertising should be.

c)

To assist information in the form of motion and graphics.

d)

To demonstrate how effective an advertising technique could become.

17.

1. People who create multimedia projects also known as

a)

Multimedia Developer

b)

Multimedia Title

c)

Multimedia Project

18.

Use this multimedia element to teach new skills, provide direction, or entertain.

a)

Graphic

b)

Audio

c)

Text

d)

Video

19.

Use of images such as drawings, charts, paintings, and photographs to provide visual interest, attract attention, or convey information.

a)

Animation

b)

Graphics

c)

Video

d)

Audio

20.

Netflix and iQiyi provide service for ..................

a)

virtual greeting card

b)

real time conferencing

c)

online movies

d)

image catalogs

21.

User can control delivery of elements in online games by using ...........................

a)

hypermedia

b)

interactive multimedia

c)

linear multimedia

22.

A movie provides .......................... because user only sits back and watches the presentation.

a)

hypermedia

b)

interactive multimedia

c)

linear multimedia

23.

Movie in a CD is a type of ................. video

a)

analog

b)

digital

24.

Distance learning allow students to/for ___________.

a)

not be required to be present in a classroom.

b)

'flexible' class delivery mode.

c)

attend courses and meet the lecturer in person.

d)

communicate with the lecturer during class session.

25.

Lazada is ________ application.

a)

linear

b)

non-linear

26.

What does AR stand for ?

a)

Always Right

b)

Another Reality

c)

Augmented Reality

d)

Artificial Robots

27.

Which definition best fits "Augmented Reality"?

a)

Technology that turns physical objects into digital objects

b)

Technology that overlays digital information on top of real world items

c)

Technology that puts users in a new digital environment

d)

Technology that can achieve a human-level understanding of images

28.

what is this?

a)

AR (Augmented Reality

b)

VR (Virtual Reality)

c)

MR (Mixed Reality)

d)

AI (Artificial Intelligence)

29.

In the future, VR will have an impact on the areas such as: military applications, education, fashion, sport and media.

a)

Yes

b)

No

30.

 

AR users do not need to wear a headset or a head-mounted display.

a)

YES

b)

NO

31.

what is AR used for?

a)

education

b)

entertainment

c)

Advertising

d)

All of the Above

32.

can people get very emotional when using VR?

a)

yes

b)

no

33.

What does VR stand for?

a)

Very Real

b)

Virtual Reality

c)

Variable Reality

d)

Vertical robots

34.

What is this?

a)

AR

b)

AI

c)

VR

d)

MR

35.

Augmented Reality (AR) is less costly than Virtual reality (VR

a)

Yes

b)

No