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HCI Week 7

Total questions: 8

Worksheet time: 80secs

Name
Class
Date
1.

Usability goals are as follows, EXCEPT

a)

Effective to use

b)

Efficient to use

c)

Safe to use

d)

Easy to learn

e)

Easy to delete

2.

Consistency in design interfaces refer to have similar operations and use similar elements for similar tasks, such as _____.

a)

Colors of traffic light

b)

Colors of human eyes

c)

Colors of university website

d)

Colors of school text books

3.

Affordances give a clue to users and allow people to know how to use it.

a)

Correct

b)

False

4.

A problem space is a framework for defining a problem and finding a solution.

a)

Yes

b)

No

5.

Conceptualizing refers to the ability to invent or formulate an idea or concept.

a)

Correct

b)

False

6.

Conceptual model refers to how the system will appear to users (i.e how they will use it).

a)

Correct

b)

False

7.

Metaphor is used to explain something that is unfamiliar with something that is easy and familiar (comparing). Example: An online game must have rules and a winner,

a)

Correct

b)

Wrong

8.

Examples of interaction types are as follows, EXCEPT

a)

Instructing

b)

Conversing

c)

Manipulating

d)

Editing