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WorksheetsGADV 02 - Basics
Total questions: 10
Worksheet time: 2mins
Unity GameObjects are based on what type of architecture?
Object-Oriented
Real-time-based
Component-based
Framework-based
What is a component-based architecture?
A GameObject is constructed by adding functionality via components
A GameObject is a component that is added to a Unity scene
A GameObject can be decomposed into separate classes
A sprite is rendered using a Sprite Renderer component
In which Unity Editor window are a GameObject's components displayed?
Inspector
Hierarchy
Scene
Project
What is the purpose of a Transform component?
Controls how an object is moved, rotated and scaled
Transforms a component into a GameObject
Specifies a GameObject's location in the scene's coordinate system
Specifies a GameObject's position, rotation and scale in the scene
Which of the statements below is FALSE?
Components add functionality to a GameObject.
An empty GameObject in the Scene only has a Transform component.
An empty Game Object in the Scene has NO components.
A GameObject can be thought of as a container for components.
Which of these is NOT a game developed by Unity?
Genshin Impact
Among Us
Fortnite
Cuphead
When is your Assignment 1 deadline?
Monday, 15 May 2023 9:00 am
Friday, 19 May 2023 11:59 PM
Monday, 15 May 2024 9:00 am
What assignment?!
Which type of game is NOT feasible for your GADV Project?
Simple arcade-style game
Simple puzzle game
Simple RPG
MMORPG based on your favourite anime
What is one advantage of having an Abstraction Layer for user input?
New devices can be added more easily
Players won't get confused about which input device to use
The developer can limit the types of input devices
Input is faster, which makes the game more responsive
What is the name of the chat-bot you are encouraged to use for your independent learning?
OpenAI
ChatGPT
Mr. Rizal
Mr. Douglas
