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Grade 5 Unit 4 Scratch

Total questions: 35

Worksheet time: 18mins

Name
Class
Date
1.

The default sprite in scratch is _________.

a)

Apple

b)

Cat

c)

Parrot

d)

Muffin

2.

Scratch is a ______________.

a)

sound editing software

b)

video editing software

c)

programming language

d)

None

3.

In a scratch script, event blocks are in ____________ color.

a)

black

b)

red

c)

blue

d)

yellow

4.

The different 'looks' for a sprite are called ____________.

a)

costumes

b)

events

c)

sensing

d)

operators

5.

Blocks that control the movement of the sprite are called __________ blocks.

a)

operator

b)

look

c)

motion

d)

looks

6.

If ...... else is an example of ____________ loop.

a)

counter loop

b)

conditional loop

c)

repeat

d)

forever loop

7.

We can change the sprite in scratch from the ______________.

a)

picture library

b)

sprite library

c)

video library

d)

None

8.

is in the ______________ block

a)

sensing

b)

control

c)

motion

d)

event

9.

is an example of a ____________.

a)

movement

b)

trigger

c)

IF

d)

None

10.

is an example of __________ block.

a)

event

b)

motion

c)

looks

d)

sensing

11.

Every location on the stage has a number value.​ ​ (a)  

a)

True

b)

False

12.

The sound blocks control the sound of the sprite.​ (a)  

a)

True

b)

False

13.

The co ordinates are made of two numbers.​ (a)  

a)

True

b)

False

14.

Angles are measured in centimeter.​ (a)  

a)

False

b)

True

15.

Control blocks are used by the computer to sense if an event happens.​ (a)  

a)

False

b)

True

16.

Each co ordinate has ______ numbers

a)

two

b)

three

c)

five

d)

one

e)

four

17.

The ​ center of the stage has x and y value as ________​ .

a)

0

b)

2

c)

3

d)

1

e)

5

18.

Every program need a ____________.

a)

starting event

b)

sensing block

c)

variable

d)

sound block

19.

Motion blocks are ________ in color.

a)

blue

b)

red

c)

purple

d)

green

e)

yellow

20.

If ......... else block makes a ________ test.

a)

logical

b)

software

c)

term 2

21.

The position of the sprite from left to right is a​ ​______________.

a)

x coordinate

b)

y coordinate

c)

z coordinate

d)

w coordinate

22.

The biggest possible value for x coordinate is __________ . ​

a)

260

b)

-260

c)

180

d)

-180

e)

300

23.

The smallest possible value for x coordinate is​ _______.

a)

-260

b)

260

c)

180

d)

-180

e)

0

24.

The biggest possible value for y coordinate is​ __________ .

a)

180

b)

-180

c)

260

d)

-260

e)

300

25.

The smallest possible value for y coordinate is​ ________ .

a)

-180

b)

180

c)

2

d)

260

e)

-260

26.

A right angle is ______ degrees.

a)

90

b)

45

c)

360

d)

0

e)

180

27.

The area where the sprite moves is called ___________ .

a)

sprite

b)

stage

c)

backdrop

d)

scratch

28.

is a (a)   loop.

29.

is in the​ ___________ .

a)

motion block

b)

sound block

c)

sensing

d)

looks block

e)

sensing block

30.

Identify the name of the block it belongs to.

a)

Operators

b)

Motion

c)

Looks

d)

Sound

e)

Control

31.

Identify the name of the block it belongs to.

a)

Operators

b)

Motion

c)

Looks

d)

Sound

e)

Control

32.

Identify the name of the block it belongs to.

a)

Operators

b)

Motion

c)

Looks

d)

Sound

e)

Control

33.

Identify the name of the block it belongs to.

a)

Operators

b)

Motion

c)

Looks

d)

Sound

e)

Control

34.

Identify the name of the block it belongs to.

a)

Operators

b)

Motion

c)

Looks

d)

Sound

e)

Control

35.

Counter loop is also called as ____________ .

a)

Conditional Loop

b)

Fixed loop

c)

Conditionally controlled loop

d)

Forever loop