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Sprites in GameLab

Total questions: 15

Worksheet time: 8mins

Name
Class
Date
1.
A character on the screen with properties that describe its location, movement, and look.
a)
Sprite
b)
Property
c)
Shape
d)
Dot Notation
2.
A label for a characteristic of a sprite, such as its location and appearance.
a)
Shape
b)
Property
c)
Dot Notation
d)
Sprite
3.
The way that sprites' properties are used in Game Lab, by connecting the sprite and property with a dot.
a)
Sprite
b)
Shape
c)
Dot Notation
d)
Property
4.
What does this block of code mean?
a)
the sprite is created on x100, y200
b)
a sprite variable called "fruit" is created
c)
this block tells our code that a sprite will be used
d)
all of the above
5.
What does this block of code mean?
a)
the sprite called "vegetable" will be drawn on the screen
b)
the "vegetable" sprite is assigned picture of a carrot
c)
a sprite variable called "vegetable" is created
d)
this block tells our code that a sprite will be used
6.
What result will this block of code show?
a)
Option 1
b)
Option 2
c)
Option 3
d)
Option 4
7.
What result will this block of code show?
a)
Option 1
b)
Option 2
c)
Option 3
d)
Option 4
8.
What result will this block of code show?
a)
Option 1
b)
Option 2
c)
Option 3
d)
Option 4
9.
What result will this block of code show?
a)
Option 1
b)
Option 2
c)
Option 3
d)
Option 4
10.
What property do we use to make the sprite smaller or bigger?
a)
sprite.scale
b)
sprite.rotation
c)
sprite.tint
d)
sprite.alpha
11.
What property do we use to change the sprite's horizontal position?
a)
sprite.rotation
b)
sprite.tint
c)
sprite.x
d)
sprite.alpha
12.
What property do we use to change the sprite's vertical position?
a)
sprite.scale
b)
sprite.tint
c)
sprite.alpha
d)
sprite.y
13.
What property do we use to rotate the sprite?
a)
sprite.scale
b)
sprite.tint
c)
sprite.rotation
d)
sprite.alpha
14.
What property do we use to change the color the sprite?
a)
sprite.scale
b)
sprite.tint
c)
sprite.rotation
d)
sprite.alpha
15.
What property do we use to change the transparency the sprite?
a)
sprite.scale
b)
sprite.tint
c)
sprite.rotation
d)
sprite.alpha