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2B ICT U5

Total questions: 14

Worksheet time: 7mins

Name
Class
Date
1.

Identify the missing cards in the picture and help Bready to reach the destination!

試找回圖中缺漏的卡牌,讓方包狗能順利到達終點。

a)

b)

c)

d)

2.

‘Go 2 steps forward.’ at the beginning. Choose the best answer.

開始時「前進2步」 選出最合適的卡牌。

a)

b)

c)

d)

3.

‘Turn Left.’ Choose the best answer.

「左轉」 選出最合適的卡牌。

a)

b)

c)

d)

4.

‘Go 3 steps forward.’ Choose the best answer.

「前進3步」 選出最合適的卡牌。

a)

b)

c)

d)

5.

‘Turn Right.’ Choose the best answer.

「右轉」 選出最合適的卡牌。

a)

b)

c)

d)

6.

‘Go 2 steps forward and get the star.’ Choose the best answer.

「前進2步」到達星星 選出最合適的卡牌。

a)

b)

c)

d)

7.

What instruction do the red-marked cards (Backward, Backward, Backward) give? 

紅框內的3張藍色卡牌,是指甚麼程序指令?

a)

3 steps backward 後退3步

b)

3 steps forward 前進3步

c)

1 step backward 後退1步

d)

1 step forward 前進1步

8.

What instruction does the red-marked card (Turn Right) give?

紅框內的1張紫色卡牌,是指甚麼程序指令?

a)

Turn left 180° 左轉180度

b)

Turn right 90° 右轉90度

c)

Turn left 90° 左轉90度

d)

Turn right 180° 右轉180度

9.

What instruction does the red-marked card (Forward) give?

紅框內的1張橙色卡牌,是指甚麼程序指令?

a)

1 step backward 後退1步

b)

3 steps backward 後退3步

c)

3 steps forward 前進3步

d)

1 step forward 前進1步

10.

Which of the following descriptions about unplugged programming is correct?

以下哪一項是對Unplugged(不插電)編程的正確描述?

a)

It does not need electricity to run the program. 它不需要使用電力。

b)

It is a mobile game. 它是一個手機遊戲。

c)

It writes program through the internet. 它需要透過互聯網編寫程式。

d)

All of the above. 以上皆是。

11.

Which of the following is the card of the 'Maze Mission' game?

以下哪張是「逃出迷宮」遊戲的卡牌?

a)

"Repeat" 重複

b)

"Forward" 前進

c)

"Upward" 往上

d)

"Rotate" 旋轉

12.

What is the function of 'Turn Left' card?

「左轉」卡牌可指令棋子做出甚麼動作?

a)

To change the direction of the chess. 改變棋子的面向。

b)

To instruct the chess to rotate 180°. 讓棋子旋轉180度。

c)

To instruct the chess to rotate 90°. 讓棋子旋轉90度。

d)

All of the above. 以上皆是。

13.

How many cards do we need if we want to instruct the chess to 'Backward' 5 steps and 'Turn Left'?

如要指令棋子「後退」5步,再「左轉」90度,共需使用多少張卡牌?

a)

5

b)

7

c)

4

d)

6

14.

What should we do if we fail to instruct the chess to the Destination?

如未能指令棋子到達終點,該怎麼辦?

a)

Put the chess back to the Starting Point and rewrite the program. 將棋子放回棋盤起點,重新編寫程式。

b)

Let the chess stay in the wrong position and rewrite the program. 將其只停留在發現錯誤的位置,重新編寫程式。

c)

Use more cards to let the chess reach the Direction. 列印更多卡牌,使棋子最終能到達終點。

d)

All of the above. 以上皆是。