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WorksheetsIntegrating Gaming and Social Media Into the Classroom
Total questions: 10
Worksheet time: 5mins
Which of the following is NOT a social benefit of gaming in learning?
Building communication skills while working together.
Practice healthy competition attitudes amongst players.
Increasing test scores.
Encouraging cooperation among students to complete a task.
Which of the following is NOT an academic benefit of gaming in learning?
Helps everyone get along.
Students take ownership of their learning.
Increase student capacity of persistance.
Encourages creativity and imagination.
Which of the following is NOT a social benefit of social networking in learning?
Ability to connect to anyone, anywhere.
Able to communicate through smartphones, tablets and Chromebooks.
Use of class blogs for discussions.
Access to online encyclopedias.
Which of the following is NOT an academic benefit of social networking in learning?
More distance learning opportunities.
Making new friends.
A wide variety of places to gather information and resources.
Encourages literacy skills through reading blogs, posts, and discussions.
Which of these is NOT on of the three questions you should ask yourself before posting about your class on social media?
What font should I use?
Is there anything in this post that personally identifies me or my students?
Do I have explicit permission to post it?
Is what I'm posting furthering the learning of my students or other learners?
What is the first thing you should do when preparing to utilize social media with your classes?
Pick a profile picture.
Connect with your students.
Look up and follow your school or district's social media guidelines and acceptable use policy.
Connect with other teachers.
What types of social media accounts should a teacher have?
A professional account for work and a personal account for personal time.
An account for each individual student.
None.
Every type available.
Which of the following is NOT a concern when using gamification in the classroom?
Students will be more concerned with winning or losing, rather than learning.
Noncompetitive students will become discouraged.
Learning motivation becomes more extrinsic than intrinsic.
That everyone gets to create an avatar.
Which of the following is NOT a way to keep your students safe when using social media?
Use photo editing to obscure faces and personal information.
Check the background of photos for personal student information.
Begin with an LMS to let students learn safe social media practices with less risk.
Label your pictures with student names and the school name.
Which of the following is NOT a role of parents in social media in the classroom?
Posting funny memes under their childs' account.
They sign a parental consent or opt-out form.
They can follow the classroom and school social media pages.
They can communicate with teachers through classroom social media accounts.
