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Computer 8 - 3rd Periodical Exam

Total questions: 52

Worksheet time: 29mins

Name
Class
Date
1.
Name: Lastname, Firstname, MI
4 lines
2.
Section:
4 lines
3.
The purpose of looping is to add a smooth transition to your frames.
a)
True
b)
False
4.
All the layers below the Time Loop Layer will not be looped, only the ones placed on the top of it.
a)
True
b)
False
5.
A parent bone appears once a skeleton layer is created.
a)
True
b)
False
6.
You can create only 1 child bone from a parent bone.
a)
True
b)
False
7.
In order to create a child bone, there must be a parent bone first.
a)
True
b)
False
8.
Spline tool is used to create a motion path.
a)
True
b)
False
9.
Region and outline layer is selected when using the spline tool in creating a motion path
a)
True
b)
False
10.
Which setting of a Time Loop Layer pertains to the start time of the loop?
a)
Link Time
b)
Local Time
c)
Duration
d)
Symmetrical
11.
For the time loop layer to loop correctly, where should it be placed?
a)
on the top of all the child layers.
b)
in the middle of all the child layers.
c)
at the end of all the child layers.
d)
anywhere, as long as it is inserted, it will loop no matter what.
12.
Which option in a menu bar is used to change the End Time of an animation?
a)
Canvas
b)
Layer
c)
File
d)
Window
13.
Which option below is the right action to create a child bone?
a)
right-click on any handle of the parent bone and select Create Child Bone.
b)
right-click on any handle of the parent bone and select Link Bone.
c)
click the layer of the parent bone and select the group.
d)
None of the above .
14.
Choose the right step to insert a skeleton layer in a synfig studio.
a)
Go to the layers panel and click on Add New> Geometry>Skeleton.
b)
Go to the layer menu and click on Add New> Other > Skeleton.
c)
Go to the insert tab and click on New Layer> Bone > Skeleton.
d)
All of the above
15.
Which layer allows you to create bones, making it possible to generate an animated sequence?
a)
Time Loop Layer
b)
Skeleton Layer
c)
Solid Color
d)
Bone structure
16.
Which of the following options below best describes the loop?
a)
Loop is a process of repeating a task over and over until the conditions are met.
b)
Loop is a process of duplicating and adding new frames in a keyframe.
c)
Loop is a process of filling in the frames for a smooth transition.
d)
All of the above.
17.
Choose the right step on how to insert a time loop layer.
a)
Go to the layers panel and click on Add New> Time>Time Loop.
b)
Go to the layer menu and click on Others> Time > Time Loop.
c)
Go to the insert tab and click on New Layer> Time > Time Loop.
d)
A and B are correct.
18.
Which of the following tools below is not used to create a motion path animation?
a)
Spline Tool
b)
Outline Layer
c)
Skeleton Layer
d)
None of these are correct
19.
Sophia wanted to import an image to her animation, which of the following options below is a shortcut for importing any object in the synfig studio?
a)
CTRL+I
b)
CTRL+M
c)
CTRL+S
d)
SHIFT+I
20.
To attach an object to a motion path created, which of the following methods below is to be done?
a)
Click on the green handle of an object and right-click anywhere on the spline and choose link to spline.
b)
Click on the green handle of an object and click on the orange handles of the spline and choose a link to spline.
c)
Click on the blue handle of an object and click anywhere on the spline and choose attach to the spline.
d)
All of the above.
21.
Which of the following options below is used to provide an easy way to attach a vertex to a spline when creating a motion path?
a)
Link to Bone
b)
Link to Spline
c)
Attach Spline
d)
Link to Link
22.
Adding a motion path to an animation makes it easier to determine an object's movement and placement. However, these paths should be hidden. Which option below is to be done to hide the motion path created?
a)
Remove the Path
b)
Uncheck the Sketch
c)
Uncheck the Spline Layer
d)
Change the opacity of the Spline to 1
23.
Geometry: Solid Color Time: _________.
a)
Skeleton
b)
Bone
c)
Time Loop
d)
Rectangle
24.
Solid Color: Geometry Skeleton: _________
a)
Geometry
b)
Time
c)
Other
d)
Distortions
25.
Creating stage: Rectangle Tool Creating motion path: _________
a)
Spline Tool
b)
Circle Tool
c)
Rectangle Tool
d)
Outline Layer
26.
Ball: Shape Layer Motion Path: _________.
a)
New Layer
b)
Circle Tool
c)
Rectangle Tool
d)
Outline Layer
27.
Creating Bones: Skeleton Creating repeated action: _________.
a)
Repeating Layer
b)
Other
c)
Duplicate Layer
d)
Time Loop
28.
Connecting child bone to parent bone: Link to Bone Attaching object to spline: ________________________.
a)
Link to spline
b)
Create child bone
c)
Align to spline
d)
New Item
29.
CTRL + S: Save CTRL + I: _________.
a)
Insert
b)
Import
c)
Input
d)
Impart
30.
Blue Handle: Rotate the body Green Handle: _________
a)
Scale the object
b)
Moves object’s position
c)
Rotate the object
d)
Resize the object
31.
Repeating action over and over again: Looping Animating object to move along the defined path: _____
a)
Linking to Bone
b)
Linking to line
c)
Linking to path
d)
Motion path
32.
Keyframe: Window Properties: _________.
a)
Interface
b)
Settings
c)
Edit
d)
Canvas
33.
X. Removing the layer will hide the created spline in the motion path. Y. Adding a time loop layer in the middle of the layer will loop all the actions created.
a)
A
b)
B
c)
C
d)
D
34.
X. Duration can be changed depending on where the user wanted the loop to start. Y. Adding a time loop layer can be done in the layer’s panel or on the layer menu or tab.
a)
A
b)
B
c)
C
d)
D
35.
X. Region layer can also be used when using a spline tool to create a motion path. Y. A parent bone is created first before the child bone.
a)
A
b)
B
c)
C
d)
D
36.
X. In creating motion path, the user should right-click on the orange handle only to link the object to spline. Y. Once the object and the spline is linked, the vertex will be bound to the spline and will be placed along the defined path.
a)
A
b)
B
c)
C
d)
D
37.
X. Right-clicking on the orange handle only of the parent bone will create a child bone. Y. Adding a skeleton layer can be done in the layer’s panel or on the layer menu or tab.
a)
A
b)
B
c)
C
d)
D
38.
36. Draw the object to be looped using shapes and turn on animate editing mode.
a)
1
b)
2
c)
3
d)
4
e)
5
39.
37. Move down the timetrack to 48f, select the keyframe, and move the object once again.
a)
1
b)
2
c)
3
d)
4
e)
5
40.
38. Move down the timetrack to 24f and click add new keyframe.
a)
1
b)
2
c)
3
d)
4
e)
5
41.
39. Select the 24f and move the object to its first position.
a)
1
b)
2
c)
3
d)
4
e)
5
42.
40. Add time loop layer and turn off animate editing mode.
a)
1
b)
2
c)
3
d)
4
e)
5
43.
41. Draw the figure using the shape and spline tool.
a)
1
b)
2
c)
3
d)
4
e)
5
44.
42. Choose skeleton layer, click drag the green and orange handle to position it to the body.
a)
1
b)
2
c)
3
d)
4
e)
5
45.
43. Then go to the top layer and click the add new layer and select other.
a)
1
b)
2
c)
3
d)
4
e)
5
46.
44. Continue creating child bones to complete the structure of the figure.
a)
1
b)
2
c)
3
d)
4
e)
5
47.
45. Right click on any handle of the bone and click create child bone.
a)
1
b)
2
c)
3
d)
4
e)
5
48.
46. Import the object to create a motion path with.
a)
1
b)
2
c)
3
d)
4
e)
5
49.
47. Move the object to its starting point and turn on animate editing mode.
a)
1
b)
2
c)
3
d)
4
e)
5
50.
48. Click on the green handle of the object and right-click anywhere along the spline and select link to spline.
a)
1
b)
2
c)
3
d)
4
e)
5
51.
49. Go to the last frame on the timetrack, move the object to the end point and click turn off animate editing mode.
a)
1
b)
2
c)
3
d)
4
e)
5
52.
50. Select spline tool and create a path for the object then click both the object and the created spline.
a)
1
b)
2
c)
3
d)
4
e)
5