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Christopher Garay- Jackson Review

Total questions: 25

Worksheet time: 13mins

Name
Class
Date
1.

Where do you go to input events in Construct3?

a)

Event List

b)

Event Sheet

c)

Layout Page

d)

Google Drive

2.

What Does "Every Tick" Mean?

a)

Every Second

b)

Every Minute

c)

Every one time a program runs

d)

Every time you hear a ticking sound

3.

What is the small area next to an event called?

a)

The Thing

b)

The Margin

c)

The Sprite

d)

The Event

4.

What makes an Event?

a)

Actions Only

b)

Conditions Only

c)

neither

d)

Actions and Conditions

5.

What event do you add in order to program sprites colliding with each other?

a)

"on collision with another object"

b)

car crash

c)

"Collision"

d)

crash

6.

What is a Pixel?

a)

Color

b)

the basic unit of programmable color on a computer display or in a computer image

c)

A unit of measurement

d)

Computer Talk

7.

What does the "paint bucket" tool do In piskel?

a)

Washes your pen tool

b)

Refills you brush with more paint

c)

Fills any blank space with a solid color

d)

Changes your color

8.

What does the shading tool do in piskel?

a)

Makes a color lighter or darker

b)

makes a shadow

c)

gives texture to a picture

d)

turns the pixel white

9.

What is "squash and stretch"?

a)

the exaggeration of a non-rigid body's deformation as it moves

b)

a vegetable and something you do before you exercise

c)

A workout routine

d)

When somethings about to happen and there's a lot suspense

10.

The action that follows the main action; actions do not stop at the same time.

a)

Secondary Actions

b)

Solid Drawing

c)

Arcs

d)

Follow Through and Overlap

11.

This principle describes an action that remains true to reality, just presenting it in a wilder, more extreme form

a)

Extreme

b)

Timing

c)

Exaggeration

d)

Squash and Stretch

12.

This movement prepares the audience for a major action the character is about to perform

a)

Arcs

b)

Anticipation

c)

Staging

d)

Slow In and Slow Out

13.

Its purpose is to direct the audience's attention, and make it clear what is of greatest importance in a scene.

a)

Staging

b)

Squash and Stretch

c)

Exaggeration

d)

Anticipation

14.

What is most known as the "first game" to ever be made?

a)

Fortnite

b)

Halo

c)

Tetris

d)

Pong

15.

Who owns the super mario franchise

a)

Microsoft

b)

Apple

c)

Nintendo

d)

Supercel

16.

who is known as the father of video games?

a)

Bill Gates

b)

Ralph Baer

c)

Steve Jobs

d)

Elon Musk

17.

Who Owns xbox?

a)

Microsoft

b)

Sony

c)

Nintendo

d)

Apple

18.

Who Owns PlayStation?

a)

Apple

b)

Nintendo

c)

Microsoft

d)

Sony

19.

What is a sprite?

a)

Another name for the game artist

b)

A line of coding

c)

a two-dimensional bitmap that is integrated into a larger scene

d)

A soda

20.

What dimensions are sprites usually used in?

a)

3D

b)

2D

c)

4D

d)

The end dimension

21.

What is coding? (basically)

a)

A game

b)

A foreign language

c)

Coding is the computer language used to develop apps, websites and software

d)

computer talk

22.

How does a code work?

a)

It tells computer professionals what you want done and they take care of it for you

b)

It tells your computer what to do

c)

It doesn't

d)

It rewires your computer

23.

Why is coding important?

a)

It has to do with many important tech jobs

b)

If not you don't get rich

c)

It is mandatory in many countries

d)

It is not important

24.

What word is strongly related to code?

a)

none

b)

bad grades

c)

summary

d)

instructions

25.

When should kids start learning coding?

a)

Never

b)

Depends on the district

c)

12 years old

d)

The sooner the better