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Grade 4 - COSPACES EDU

Total questions: 31

Worksheet time: 21mins

Name
Class
Date
1.

Cospaces can be used on which devices? (check all that apply)

a)

mobile

b)

tablet

c)

desktop

d)

laptop

e)

Vr headset

2.

Fixed

a)

You move in a circle on a zone that you define around the center of your scene using your mouse, keyboard arrows or WASD keys.

b)

saved files that cannot be changed

c)

Use the wasd to move your camera

d)

The camera points to a certain position and you look around your scene using your mouse or keyboard arrows.

3.

Walk

a)

You move in a circle on a zone that you define around the center of your scene using your mouse, keyboard arrows or WASD keys.

b)

saved files that cannot be changed

c)

Use the wasd to move your camera

d)

The camera points to a certain position and you look around your scene using your mouse or keyboard arrows.

4.

Library contains.... (check all that apply)

a)

characters

b)

coblocks

c)

building blocks

d)

transportation items

5.

In which of the following technology, user made tools (animated pictures, effect, shadow, filters etc)) is mixed with real environment?

a)

Augmented Reality

b)

Virtual Reality

6.

Mark the correct 3d environment platform from the following which is used to create AR/VR projects

a)

Tinkercad 3D

b)

Unity 3D

c)

CoSpaces edu

d)

None

7.

Can we code in Cospaces Edu, just by dragging the 3D characters to the Environment?

a)

Yes

b)

No, We should enable coding for each characters

c)

In some conditions, we can.

d)

Information is insufficient.

8.

Which of the following block/blocks is/are responsible for a same character to do two different things, at the same time?

a)

Run independently

b)

Run Parallel

c)

Both of them

d)

None of them

9.

Material

a)

This is how you can change the colors of your objects

b)

You can do different modes here like walk, fly, orbit

c)

This is to find the objects from the CoSpaces library

d)

This to create clothes in cospaces

10.

Rotation

a)

There will be 3 circles that appear that allow you to rotate an object on the x axis (horizontal), y axis (vertical), or z axis (diagonal)

b)

This moves objects forward, backward, and sideways

c)

This is how you can elevate or lower objects

d)

You must click this icon to resize an object

11.

Lift

a)

There will be 3 circles that appear that allow you to rotate an object on the x axis (horizontal), y axis (vertical), or z axis (diagonal)

b)

This moves objects forward, backward, and sideways

c)

This is how you can elevate or lower objects

d)

You must click this icon to resize an object

12.

Environment

a)

the menu heading to find loops, if/then statements and other controls

b)

anything you add to your scene is one of these

c)

objects available to set in the stage or space

d)

the setting

13.

(a)   category will help you to move the camera by 1 meter in 1 sec, in cospaces.

14.

Can you able to animate the characters in cospaces?

(a)  

15.

(a)   category will help you to say something in ar/vr

16.

Can you lock and unlock characters?

(a)  

17.

Before creating instruction, it’s necessary to know what kind of students you’re creating the instruction. Your goal is to get to know your student’s strengths, weaknesses and the skills and knowledge the posses before taking the instruction. Based on the data you’ve collected, you can create your instruction.

a)

Formative assessment

b)

Authentic Assessments

c)

Diagnostic Assessment

d)

Summative assessment

e)

Performance Assessment

18.

These assessments are used in the first attempt of developing instruction. The goal is to monitor student learning to provide feedback. It helps identifying the first gaps in your instruction. Based on this feedback you’ll know what to focus on for further expansion for your instruction.

a)

Authentic Assessments

b)

Performance Assessment

c)

Confirmative assessment

d)

Summative assessment

e)

Formative assessment

19.

These assessments are aimed at assessing the extent to which the most important outcomes at the end of the instruction have been reached. But it measures more: the effectiveness of learning, reactions on the instruction and the benefits on a long-term base. The long-term benefits can be determined by following students who attend your course, or test. You are able to see whether and how they use the learned knowledge, skills and attitudes.

a)

Performance Assessment

b)

Criterion-referenced assessment

c)

Authentic Assessments

d)

Summative assessment

e)

Confirmative assessment

20.

An assessment in which students are asked to perform real-world tasks that demonstrate meaningful application of essential knowledge and skills these tasks promote the use of reading, writing, speaking, listening, and creating skills used in a real-world context.

a)

Pre-assessment or diagnostic assessment

b)

Authentic Assessments

c)

Summative Assessment

d)

Formative Assessment

e)

Performance Assessment

21.

Authentic or Not: A teacher assigns a task for students to hypothetically write a letter to their local congress person about a local problem pertaining to recycling.

a)

Authentic Assessment

b)

NOT an Authentic Assessment

22.

Authentic or Not: Students are assigned a project to prototype a new lunch tray for school lunches. The are assigned to submit the prototype to the teacher for a grade.

a)

Authentic Assessment

b)

NOT an Authentic Assessment

23.

Authentic or Not: At the end of a history unit, students are given an option to create a short skit depicting the historical figures and events that took place during the time period being studied.

a)

Authentic Assessment

b)

NOT an Authentic Assessment

24.

Authentic or Not: To show an understanding of geometric concepts, students were assigned to create a virtual environment using cospaces edu to show the their understanding of the concepts. Students submitted their assignments through the cospaces platform.

a)

Authentic Assessment

b)

NOT an Authentic Assessment

25.

Authentic or Not: Students were put into groups and assigned to create a wireframe for app that would help track, record, and reduce the negative impacts of a local invasive specie.

a)

Authentic Assessment

b)

NOT an Authentic Assessment

26.

Which one of the senses does not applied in Virtual Reality?

a)

Sound

b)

Vision

c)

Touch

d)

Taste

27.

We write code in the form of ?

a)

Java

b)

Python

c)

CoBlocks

d)

None

28.

Which category help us to move ?

a)

Action

b)

Transform

c)

Data

d)

Events

29.

Do we upload our own 3D models in cospaces?

a)

True

b)

False

30.

We can change the skin with the help of?

a)

Transform

b)

Environment

c)

material

d)

None of above

31.

Where you can find repeat block?

a)

In blocks

b)

In data

c)

In events

d)

In control