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CC 201 sample quiz

Total questions: 71

Worksheet time: 1hrs 11mins

Name
Class
Date
1.

It is the study of WHY natural things happens the way they do

(a)  

2.

It is the application of knowledge

(a)  

3.

It is the accumulation of knowlege

(a)  

4.

He/she studies the relationship between the earth, planets, and the stars

(a)  

5.

It is the use of knowledge to turn resources into goods and services that society needs.

(a)  

6.

He stated that the science of today is the technology of tomorrow.

(a)  

7.

​ What are the periods in the development of IT?

(a)  

8.

Writing and alphabets, paper and pens, books and libraries belong to what period in IT development?

(a)  

9.

It is called the first calculator

(a)  

10.

The concept of zero was developed on around (a)  

11.

He was the inventor of movable metal-type printing process in 1450.

(a)  

12.

Slide Rule was invented in 1660s by (a)   .

13.

The Pascaline was invented by (a)  

14.

He was a German mathematician and philosopher who invented the Leibnez's Machine.

(a)  

15.

He was an eccentric English Mathematician who invented the Babbage's Engines

(a)  

16.

In this period, the beginning of telecommunication was developed such as Voltaic Battery, Telegraph, Morse Code, Telephone and Radio.

(a)  

17.

It is the period where the first information explosion happened.

(a)  

18.

In this period, the first high-speed, general-purpose computing using vacuum tubes was introduced.

(a)  

19.

ENIAC stands for (a)   .

20.

It is considered as the first electronic computer

(a)  

21.

The radio was invented in 1894 by (a)   .

22.

EDVAC stands for (a)   .

23.

It is the first stored-program computer which operated on June 1948.

(a)  

24.

EDSAC stands for (a)  

25.

It is the first stored-program computer in general use.

(a)  

26.

It is the first general-purpose computer for commercial use.

(a)  

27.

UNIVAC stands for (a)   .

28.

In this generation, the use of vacuum tubes as the basic components for memory and circuitry for CPU was introduced.

(a)  

29.

In this generation of digital computing, the use of vacuum tubes as the basic components for memory and circuitry for CPU was introduced.

(a)  

30.

In this generation of digital computing, the use of transistor that were cheaper, consumed less power, more compact in size, more reliable and faster than first generation computer was made possible.

(a)  

31.

In the third generation of digital computing, (a)   were introduced in place for transistors.

32.

Large-scale and very large-scale microprocessors that contained memory, logic and control circuits on a single chip was develop in what generation of digital computing?

(a)  

33.

It is the debut year of MS Windows

(a)  

34.

It is the debut year of Apple' GUI

(a)  

35.

This term appeared in 1958 article published in the Harvard Business Review by Harold J. Leavitt and Thomas L. Whisler

(a)  

36.

It is the use of any computers, storage, networking and other physical devices, infrastructures and processes to create, process, store, secure and exchange all forms of electronic data.

(a)  

37.

It is the knowledge obtained from reading, investigation, study or research.

(a)  

38.

It is an act of transmitting messages and a process of individuals exchanging information.

(a)  

39.

It is the application of science to solve problems.

(a)  

40.

It is the technology required for information processing

(a)  

41.

It is an application that is intended to manage transactions and public services provided to citizens in the state in electronic form, by using computers instead of using traditional method such as paper or moving from one department to another.

(a)  

42.

It is an information technology application that benefits companies through profit and access to markets on a large scale, and benefits the consumer in terms of providing services and goods, and accessibility

(a)  

43.

It is an application that provides an electronic content to the learner on the most accessible routes and using modern electronic media such as computers

(a)  

44.

It is an application that provides specialist sites in various branches of medicine, providing medical consultations without going to the doctor’s office, and providing information on various diseases

(a)  

45.

It is a component of IT that focuses on familiarity of tools, having the skills to solve problems and understanding IT to solve problems.

(a)  

46.

It is a component of IT wherein electronic systems can be instructed to accept, process, store and present data and information.

(a)  

47.

It is an interconnection of different locations through a medium that allows people to send and receive information.

(a)  

48.

It helps in easy and quick transfer of information from one place to another.

(a)  

49.

Internet connection, cellular network and payphones are examples of (a)   .

50.

AutoCAD, Audacity and Office Applications are examples of (a)   .

51.

According to the international companies, Philippines is dubbed as (a)   .

52.

These 2 cities were considered as the top 1 among the selfiest cities around the world.

(a)  

53.

Employment in the IT industry was forecasted to grow in the next two years, reaching as much as (a)   in 2022.

54.

it spearheaded the the nation's ICT use for economic growth and public service.

(a)  

55.

This is an existing technological merge to create new forms.

(a)  

56.

It is the synergy of technological achievements to work on a goal or task.

(a)  

57.

These are websites, application, or online channel enables web users to create, discuss, modify and exchange user-generated content.

(a)  

58.

Billions of physical devices around the world that are now connected to the internet, collecting and sharing data.

(a)  

59.

It is a three-dimensional computer-generated environment that can be explored and interacted with a person.

(a)  

60.

It is a software or hardware which aid people with less abilities in accessing computers.

(a)  

61.

It is a branch of computer science focused with making computer work and act like humans.

(a)  

62.

It is a field of computer science and engineering concerned with creating devices that can move and react to sensory input.

(a)  

63.

It is a technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view.

(a)  

64.

It is the process of storing and accessing data and programs over the internet instead of computer's hard drive.

(a)  

65.

These are devices that prioritize being portable, compact, and lightweight.

(a)  

66.

It is an original platform used by Nokia devices

(a)  

67.

It was developed by Microsoft for smartphones and pocket PCs.

(a)  

68.

It is a closed source and proprietary OS developed by Microsoft

(a)  

69.

It is a proprietary mobile OS developed by Blackberry

(a)  

70.

It is an open source operating system developed by Google.

(a)  

71.

It is an operating system developed by Apple for Apple devices.

(a)