Font size
WorksheetsWINTER BCA : Game Development (Certificate Course)
Total questions: 53
Worksheet time: 53mins
Gameplay consists of –
a) challenges
b) actions
c) both a & b
d) none of above
Which of the following is a not essential element of game –
a) Rules
b) Goals
c) play
d) role
Which of the following is a participatory form of entertainment?
a) book
b) play
c) film
d) theatre
Convert the given question to use in the problem statement while retaining the core concept without changing the language. The problem should be converted to a real-life scenario if it already isn't.
a) playing , pretending
b) playing , reading
c) assuming , pretending
d) none
Which of the following do not come with rule of how to play and goals to achieve?
a) puzzle
b) toys
c) games
d) none
Gameplay specification is-
a) Vision Document
b) Basic Document
c) Not a vision Document
d) Non specific Document
Hardware Abstraction interface will act as a interface between
a) Application and hardware
b) LAN and WAN
c) Hardware and peripherals
d) Hardware and devices
DirectX is a set of -
a) System Programming
b) Application Programming
c) Complier Programming
d) Coding
Prototype is the tier of the development model
a) Zero
b) One
c) Two
d) Three
Which of the following is not the Principles followed for effective use of software factory methods?
a) Assemble programming group for each project according to its needs and make efficient use of resources.
b) Do not Understand the strength and weakness of each group
c) Allow knowledge transfer by moving the free members to another group which has more work
d) All of mentioned
The state pattern belongs to the category-
a) Structural
b) Behavioral
c) Creational
d) None of above
Convert the given question to use in the problem statement while retaining the core concept without changing the language. The problem should be converted to a real-life scenario if it already isn't.
a) Reuse
b) Documentation
c) Graphics Management
d) Fix errors early
Which of the following is not type of bugs of game?
a) Class A
b) Class B
c) Class C
d) Class D
Which of the following platforms are used to deploy the game?
a) Networking devices, Graphics card
b) Monitor, CPU, Chips
c) PC, gaming console, handheld gaming console, cell phones, web
d) None of these
Which are the tools of our game development?
a) Code
b) Image editing program
c) Sound
d) All of these
The tiers of game architecture
a) Input output devices
b) Device APIs
c) Main and Data
d) All of the above
Scene graph arranges the logical and often spatial representation of a
a) Focus
b) Graphical scene
c) Play Activity
d) Simulation
Which of the following is not a Development phases in a gameplay?
a) Feasibility and Conceptualization
b) Plan Technical architecture
c) Integration , Complexity Level
d) Including fun activity
Naming & coding convention are for-
a) Classes, function & variables
b) File & directory structure
c) both a) and b)
d) None
Convert the given question to use RPC stands for in the problem statement while retaining the core concept without changing the language. The problem should be converted to a real-life scenario if it already isn't.
a) Request procedural call
b) Remote Procedural call
c) Right Processing call
d) None of these
Which of the following can be control properties?
a) Hotkeys
b) Tooltips
c) Context-sensitive help
d) All of the above
Which of the following is not a graphics file format?
a) JPG/JPEG
b) PNG
c) BMP
d) GUI
