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Grade 8 MDE Unit 2 Don't Runoff 1.0

Total questions: 19

Worksheet time: 10mins

Name
Class
Date
1.

 Ways that your design is limited.

a)

criteria

b)

constraint

c)

technology

d)

engineer

2.

 Things your design needs to do.

a)

criteria

b)

constraint

c)

caterer

d)

environment

3.

 Someone who uses his or her creativity and knowledge of

math, science, and natural systems to design technologies to solve problems relating to reducing pollution in the environment.


a)

engineering design process

b)

biomechanical engineer

c)

environmental engineer

d)

electrical engineer

4.

 Someone who uses his or her creativity and knowledge of math and science

to design technologies that solve problems.

a)

editor

b)

engineer

c)

entertainer

d)

event planner

5.

The steps that engineers use to design technologies to

solve a problem.

a)

baby steps

b)

engineering design process

c)

electronic dance music

d)

giant leaps

6.

A roof that is partially or fully covered with vegetation over layers of

material to absorb water with a waterproof membrane on the bottom to prevent leaking.

a)

green floor

b)

ghetto roof

c)

green thumb

d)

green roof

7.

The water that flows over the surface of a landscape during and after a

rainstorm.

a)

bug off

b)

run away

c)

runoff

d)

soup bowl

8.

An absorbent pavement allowing water to pass through it.

a)

swiss cheese pavement

b)

permeable pavement

c)

permeable pate

d)

premature pavement

9.

 Something that contaminates the air, water, or soil of an environment.

a)

pollutant

b)

pottery

c)

polymer

d)

poppy

10.

The introduction of pollutants into the environment.

a)

pointy

b)

pollution

c)

popular

d)

post haste

11.

 Anything designed by humans to help solve a problem.

a)

criteria

b)

technology

c)

constraint

d)

environmental engineer

12.

EDP step where we understand the engineering problem

• Define the problem in your own words

a)

Plan

b)

Imagine

c)

Investigate

d)

Identify

13.

EDP step where you gather details

• Learn about what others have done

• Explore possible materials or processes you could use for your design

• Conduct science experiments to gather data

a)

Plan

b)

Imagine

c)

Investigate

d)

Identify

14.

EDP step where you come up with different ways to solve the problem

• Use your creativity to think of lots of ideas that could work

• Evaluate the pros and cons of each idea

• Pick one idea that is a good starting point

a)

Plan

b)

Imagine

c)

Create

d)

Test

15.

EDP step where you figure out the details of your design

• Discuss how it will work

• Draw diagrams and list materials

• Decide how you will test and evaluate

a)

Plan

b)

Imagine

c)

Create

d)

Test

16.

EDP step where you build your design

• Follow your plan

• Fix small problems

• Record any changes to your plan

a)

Plan

b)

Improve

c)

Create

d)

Test

17.

EDP step where you evaluate how well your design works

• Try out multiple times

• Record your observations and findings

• Figure out which parts are working well and which parts are not

a)

Communicate

b)

Improve

c)

Create

d)

Test

18.

EDP step where you make changes to your design based on testing

• Decide what to change

• Put your changes into a new plan

• Build your improved design and test again

a)

Communicate

b)

Improve

c)

Create

d)

Test

19.

EDP step where you share your solution with others

• Explain strengths and weaknesses of your solution

• Share how you used the Engineering Design Process

• Ask people for feedback

a)

Communicate

b)

Improve

c)

Create

d)

Test