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Intro to Design Vocab pt 1

Total questions: 22

Worksheet time: 11mins

Name
Class
Date
1.

An accurate representation of an object or phenomenon. Models can be visual, physical, mathematical, or computational and are often used in the development of scientific theories or the engineering of artifacts.

a)

multiview sketch

b)

orthosis

c)

isometric sketch

d)

model

2.

Having the dimensions of height, width, and depth.

a)

three-dimensional

b)

dimensioning

c)

collaboration

d)

dimensions

3.

A measurement of height, width, or depth.

a)

solution

b)

dimensioning

c)

iterations

d)

dimensions

4.

a neuromuscular condition in which muscles on one side of the body are in a constant state of contraction.

a)

decision matrix

b)

design process

c)

hatch marks

d)

spastic hemiplegia

5.

The answer to a problem or opportunity.

a)

dimensions

b)

collaboration

c)

solution

d)

iterations

6.

A working model used to test a design concept by making observations and necessary adjustments.

a)

iterations

b)

prototype

c)

hatch marks

d)

orthosis

7.

Adding dimensions to a sketch, using arrows to specify the extent of the dimension.

a)

dimensioning

b)

three-dimensional

c)

dimensions

d)

iterations

8.

A sketch, typically including the top, front, and right primary views of an object that are drawn using orthographic projections. An isometric sketch of the object is often included.

a)

isometric sketch

b)

multiview sketch

c)

thumbnail sketch

d)

decision matrix

9.

A group of documentation that can include client interview responses, observations, research, design drawings, prototypes, photos, videos, test results, or satisfaction surveys.

a)

design artifacts

b)

decision matrix

c)

cerebral palsy (CP)

d)

team norms

10.

A sketch in which an object's parallel edges are drawn with parallel lines, typically at 30-degree angles to the horizontal baseline. There are no vanishing points, and three sides of the object can be seen simultaneously.

a)

isometric sketch

b)

design process

c)

multiview sketch

d)

thumbnail sketch

11.

Working together on a common purpose.

a)

solution

b)

collaboration

c)

iterations

d)

three-dimensional

12.

An internationally recognized (decimal) measuring system that is based on the meter, liter, gram, and Celsius as units of length, volume, mass, and temperature.

a)

design artifacts

b)

metric system (SI)

c)

cerebral palsy

d)

US Customary Standard System

13.

A systematic problem-solving strategy that designers follow to come up with a solution to a problem.

a)

dimensioning

b)

decision matrix

c)

design process

d)

spastic hemiplegia

14.

A brace that corrects alignment or provides support to correct a disorder of the limbs or spine.

a)

orthosis

b)

iterations

c)

prototype

d)

hatch marks

15.

Close to the true value.

a)

iterations

b)

collaboration

c)

solution

d)

accurate

16.

A form of math notation or a mark to indicate a unit of measurement. It is also known as a hash mark or tick mark.

a)

orthosis

b)

prototype

c)

decision matrix

d)

hatch marks

17.

A British-based measuring system that uses units such as inch, yard, mile, gallon, and Fahrenheit.

a)

US Customary Standard System

b)

design artifacts

c)

cerebral palsy (CP)

d)

metric system (SI)

18.

A condition that affects body movement and coordination. It is caused by brain injury or brain malformation that occurs before, during, or immediately after birth when an infant's brain is still developing.

a)

design artifacts

b)

isometric sketch

c)

team norms

d)

cerebral palsy (CP)

19.

Repeating a process to yield results successively closer to the goal.

a)

orthosis

b)

dimensioning

c)

dimensions

d)

iterations

20.

A tool for comparing design solutions against one another, using specific criteria that are based on project requirements.

a)

decision matrix

b)

hatch marks

c)

dimensioning

d)

design process

21.

Guidelines that are developed by a team regarding how they are to interact, communicate, and conduct themselves as part of the team.

a)

design artifacts

b)

cerebral palsy (CP)

c)

team norms

d)

hatch marks

22.

A preliminary visual of an idea for a design. Most thumbnail sketches are not full size and have little detail. Their purpose is to help quickly explore possible alternative designs.

a)

multiview sketch

b)

thumbnail sketch

c)

isometric sketch

d)

design process