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Worksheets

RO93 - TA1

Total questions: 28

Worksheet time: 14mins

Name
Class
Date
1.

What are the four traditional media sectors mentioned?

a)

Film, Television, Radio, Print Publishing

b)

Social Media, Blogs, Podcasts, E-books

c)

Cinema, Digital Newspapers, Satellite Radio, Online Magazines

d)

Video Games, Virtual Reality, Augmented Reality, Mobile Apps

2.

What was unique about the first public film in 1895?

a)

It was in 3D

b)

It was streamed online

c)

It was black and white with live music accompaniments

d)

It was available on DVD

3.

How has the film industry adapted to modern technology?

a)

By using CGI, 3D, and Ultra HD

b)

By only showing films in theaters

c)

By stopping the production of films

d)

By exclusively using black and white film

4.

What has caused concerns among film professionals?

a)

The popularity of television

b)

The rise of streaming services

c)

The decline of print publishing

d)

The rise of radio

5.

When did television first emerge?

a)

In 868

b)

In 1450

c)

In 1928

d)

In 1895

6.

What is a major challenge faced by broadcast television today?

a)

The decline of radio

b)

Competition from streaming platforms

c)

Lack of color TV

d)

The invention of the printing press

7.

How have radio stations adapted to stay relevant?

a)

By only broadcasting in black and white

b)

By becoming multi-platform businesses

c)

By exclusively using live music

d)

By stopping all broadcasts

8.

What has print publishing done to adapt to digital technology?

a)

Ignore digital advancements

b)

Offer digital content through websites and ebooks

c)

Only produce books in 868

d)

Stopped producing printed materials

9.

What strategy have newspapers adopted to increase their audience in the digital age?

a)

Printing more copies

b)

Using only black and white photos

c)

Creating online platforms and mobile apps

d)

Stopping all digital content

10.

What is a major advantage of digital books over traditional printed books?

a)

They are heavier

b)

They can only be read in the dark

c)

They require physical storage space

d)

They are portable and can be read on multiple devices

11.

What does New Media encompass?

a)

Radio broadcasts

b)

Television commercials

c)

Print newspapers and magazines

d)

Online ads, social media posts, and video games

12.

Which sector is known for interactive digital entertainment played on various devices?

a)

Interactive media

b)

Digital publishing

c)

Internet

d)

Computer games

13.

What was the first popular computer game developed at MIT?

a)

Super Mario Bros

b)

Pong

c)

Space War

d)

Tetris

14.

Which of the following is a form of media where users actively engage with content?

a)

Interactive media

b)

Radio

c)

Television

d)

Print newspapers

15.

What was the first website developed by Sir Tim Berners-Lee?

a)

Google

b)

The first website did not have a name

c)

Wikipedia

d)

Facebook

16.

Which platform has 2.5 billion monthly users?

a)

Twitter

b)

Instagram

c)

Facebook

d)

Snapchat

17.

What does digital publishing involve?

a)

Radio broadcasts

b)

Ebooks, digital magazines, newspapers, and online shopping catalogs

c)

Outdoor billboards

d)

Television commercials

18.

What was the first digital document published through Project Gutenberg?

a)

War and Peace

b)

The Declaration of Independence

c)

The Bible

d)

The Complete Works of William Shakespeare

19.

Which of the following is NOT a New Media sector?

a)

Digital publishing

b)

Print newspapers

c)

Interactive media

d)

Computer games

20.

Which of the following is NOT listed as a social media platform?

a)

Instagram

b)

Netflix

c)

Twitter

d)

Snapchat

21.

What do film studios use social media for?

a)

Posting job advertisements

b)

Selling tickets

c)

Promotional content and fan interaction

d)

Sharing recipes

22.

Which sector primarily utilizes digital games?

a)

Automotive

b)

Computer games

c)

Fashion

d)

Agriculture

23.

What is a key difference between comic books and graphic novels?

a)

Graphic novels are shorter

b)

Graphic novels don't have illustrations

c)

Comic books are only digital

d)

Comic books are periodical, graphic novels are standalone

24.

Which of the following is NOT a use of social media in the media industry?

a)

Promotion and audience engagement

b)

Connecting with gamers

c)

Sharing personal photos

d)

Marketing shows and engaging viewers

25.

Where are digital games NOT typically played?

a)

Personal computers

b)

Home consoles

c)

Smart devices

d)

Paper books

26.

Which sector employs digital games as part of immersive experiences?

a)

Healthcare

b)

Construction

c)

Textile

d)

Interactive media

27.

How do radio stations use social media?

a)

To promote programming and engage with listeners

b)

To broadcast live radio

c)

To sell radio equipment

d)

To publish written articles

28.

What do publishers and authors use social media for?

a)

To host online book clubs

b)

To engage audiences and share news about releases

c)

To calculate book sales

d)

To critique other books