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Display Technology Quiz

Total questions: 30

Worksheet time: 15mins

Name
Class
Date
1.

What is a pixel?

a)

A type of computer virus

b)

A data storage unit

c)

A small dot/square that makes up an image on a screen

d)

A unit of digital image brightness

2.

What does the term "resolution" refer to in the context of displays?

a)

The number of pixels displayed per inch

b)

The brightness of the display

c)

The size of the display screen

d)

The refresh rate of the display

3.

What is the impact of a higher resolution monitor on the GPU?

a)

It reduces the GPU workload

b)

It has no impact on the GPU

c)

It increases the GPU workload

d)

It changes the GPU architecture

4.

What does FPS stand for in the context of graphics performance?

a)

Frames Per Second

b)

Files Per Second

c)

Features Per Second

d)

Folds Per Second

5.

What is the benefit of higher FPS?

a)

Slower motion

b)

Reduced power consumption

c)

Smoother motion

d)

Decreased screen brightness

6.

What is the minimum FPS commonly considered standard for gaming?

a)

30 FPS

b)

60 FPS

c)

120 FPS

d)

144 FPS

7.

What does a higher refresh rate on a display help to achieve?

a)

Decreases the FPS

b)

Increases screen tear and motion blur

c)

Supports a higher FPS and reduces screen tear & motion blur

d)

Lowers the quality of motion

8.

Which of the following is considered the minimum standard for refresh rates in displays?

a)

30 Hz

b)

60 Hz

c)

90 Hz

d)

120 Hz

9.

What is Screen Tear?

a)

A) A physical damage to the screen

b)

B) A software virus that affects the display

c)

C) Parts of different frames are displayed together in a single frame

d)

D) A feature that enhances gaming experience

10.

What is ghosting in the context of monitor technology?

a)

A type of computer virus

b)

A security feature in browsers

c)

Moving objects leave behind a trail or shadow of their previous position

d)

A method of data encryption

11.

What can cause ghosting on a monitor?

a)

High-quality graphics card

b)

Mismatched refresh rate

c)

Low speed internet connection

d)

Efficient power supply

12.

What is stuttering in the context of video games?

a)

A) A smooth gameplay experience with high FPS

b)

B) Framerate drops inconsistently causing choppy or irregular motion

c)

C) A type of game genre

d)

D) A feature that enhances game graphics

13.

What is recommended to match with the FPS to optimize gaming performance?

a)

CPU speed

b)

Monitor size

c)

Refresh rate

d)

Graphics card memory

14.

Why is it not recommended to have FPS higher than the monitor's refresh rate?

a)

It can cause overheating

b)

The monitor won't output extra frames

c)

It uses more internet bandwidth

d)

It can damage the monitor

15.

What should you always do to ensure your graphics card performs well?

a)

Overclock it regularly

b)

Check/update drivers

c)

Change it every year

d)

Use it at maximum capacity

16.

What maintenance step is suggested to keep your graphics card and PC in good condition?

a)

Regular defragmentation

b)

Keeping them dust free

c)

Frequent hardware upgrades

d)

Constantly changing settings

17.

What is the benefit of having FPS match the Refresh Rate?

a)

Decreases the number of frames

b)

Makes moving images smoother

c)

Reduces the pixel count per inch

d)

Increases the software/GPU output

18.

What does VSync do to synchronize the display?

a)

Increases the refresh rate of the monitor

b)

Reduces the screen brightness

c)

Syncs frame rate of GPU with refresh rate of monitor

d)

Decreases the GPU's processing power

19.

What is the purpose of Fast Sync technology developed by NVIDIA?

a)

Syncs framerate of GPU to monitor

b)

Reduces screen tearing at high FPS

c)

Increases GPU load for smoother motion

d)

GPU renders extra frames ahead of time

20.

What type of GPUs are compatible with Enhanced Sync technology?

a)

NVIDIA GPUs

b)

Integrated GPUs

c)

All GPUs

d)

AMD GPUs

21.

What is Adaptive Sync also known as?

a)

Variable Refresh Rate (VRR)

b)

Adjustable Refresh Rate (ARR)

c)

Fixed Refresh Rate (FRR)

d)

Dynamic Refresh Rate (DRR)

22.

What problem was Adaptive Sync made to fix?

a)

GPU overheating issues

b)

VSync problems

c)

Monitor color calibration

d)

Audio synchronization

23.

What is NVIDIA's implementation of Adaptive Sync Technology called?

a)

FreeSync

b)

Adaptive-Sync

c)

SyncTech

d)

G-Sync

24.

What is AMD's implementation of Adaptive Sync Technology known as?

a)

SyncTech

b)

G-Sync

c)

FreeSync

d)

Adaptive-Sync

25.

Why might you consider turning off Adaptive Sync when playing competitive FPS games at very high frame rates (200-300 FPS)?

a)

It can reduce the overall frame rate

b)

It can enhance the visual effects

c)

It can introduce slight input lag

d)

It can improve the resolution of the game

26.

Is Adaptive Sync generally necessary when watching videos or using productivity apps?

a)

Yes, it is essential for all applications

b)

No, but it can still improve smoothness in some cases

c)

Yes, because it reduces CPU usage

d)

No, because it can cause the apps to crash

27.

Which brand is known for having a better price to performance ratio according to the text?

a)

Nvidia

b)

Intel

c)

AMD

d)

ASUS

28.

Is using two graphic cards recommended for the average user?

a)

Yes, it is recommended and cost-effective.

b)

No, it isn't recommended nor cost-effective.

c)

Yes, but it isn't cost-effective.

d)

No, but it is cost-effective.

29.

What should you check regarding your computer before buying a GPU?

a)

If the GPU is compatible with your monitor's refresh rate.

b)

If the GPU has the latest features.

c)

If the GPU supports virtual reality applications.

d)

If your PSU is adequate and there is enough space in your computer case.

30.

What should you do to ensure you are getting a good deal on a GPU?

a)

Buy the most expensive GPU.

b)

Choose a GPU based solely on brand reputation.

c)

Do research and compare prices from multiple reputable sources.

d)

Purchase the first GPU you find.