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Gamification Techniques for Engaging Students and Sustaining

Total questions: 6

Worksheet time: 11mins

Name
Class
Date
1.

How would you define gamification in the context of education?

a)

Incorporating game elements into non-game contexts

b)

Using video games as the primary teaching tool

c)

Teaching game design principles to students

2.

Do you think that you have personally used gamification techniques in your teaching practice before?

a)

Yes

b)

No

3.

How interested are you in learning more about how to effectively use gamification in your teaching practice?

a)

Very interested

b)

Somewhat interested

c)

Neutral

d)

Not interested

4.

Give 2 or 3 words which come to mind when you think about incorporating gamification into your teaching practice?

2 lines
5.

In your opinion, what are some potential benefits of using gamification techniques in education?

4 lines
6.

Draw a cartoon character (we're just waiting for some others to finish)