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Multimedia Chapter 3

Total questions: 75

Worksheet time: 38mins

Name
Class
Date
1.

What is the purpose of surface definition in 3-D graphics?

a)

Translate 3-D information to a 2-D image

b)

Create a diorama with 3D objects, lights, and cameras

c)

Specify the shape of the 3-D object

d)

Apply lighting and shaders to the object

2.

Which technique is used to create objects with soft edges in 3-D graphics?

a)

Metaball modeling

b)

Polygon modeling

c)

Formula modeling

d)

Spline modeling

3.

What is the main advantage of vector graphics over bitmapped graphics?

a)

Large file sizes

b)

Precise editing control

c)

Easily scaled objects

d)

High-quality, realistic surfaces

4.

What is the main disadvantage of bitmapped images?

a)

Device-independent

b)

Inaccurate representation of complex contone images

c)

Loss of precise shapes when scaled or rotated

d)

No photo-editing capability

5.

Which file format is commonly used for lossy compression of graphic files?

a)

PICT

b)

BMP

c)

TIFF

d)

JPEG

6.

What is the process of adding samples to a file to increase its resolution?

a)

Upsampling

b)

Downsampling

c)

Resampling

d)

Indexing

7.

Which type of graphics uses a series of four-color dots of transparent inks?

a)

Vector graphics

b)

Line art

c)

Color images

d)

Bitmapped graphics

8.

What is the main advantage of line art in bitmapped images?

a)

Excellent representation of black and white photos

b)

Small file size

c)

Lower printing costs than color

d)

Clear, crisp image

9.

Which step in creating 3-D images involves specifying the shape of the 3-D object?

a)

Modeling

b)

Scene composition

c)

Rendering

d)

Surface definition

10.

What is the main challenge of computer images related to large file sizes and slow downloads?

a)

Device-dependence

b)

File format compatibility

c)

Color banding

d)

Quantization

11.

Which type of graphics uses a line with length, curvature, and direction?

a)

Vector graphics

b)

Rasterizing

c)

Contone images

d)

Bitmapped graphics

12.

What is the purpose of autotracing in graphics?

a)

Apply lighting and shaders to the object

b)

Create a diorama with 3D objects

c)

Reduce the number of colors in an image

d)

Convert a bitmapped image to a vector graphic

13.

Which method is used to enlarge a 2-D shape through space to create a 3-D object?

a)

Lathe

b)

Quantization

c)

Extrude

d)

Interlacing

14.

What is the main advantage of using vector graphics for creating images?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Easily scaled objects

15.

Which type of rendering applies lighting and shaders to the object in 3-D graphics?

a)

Wire frame rendering

b)

Flat shaders

c)

Ray tracing

d)

Surface rendering

16.

What is the process of combining two or more images to create a single image?

a)

Mixing

b)

Merging

c)

Blending

d)

Compositing

17.

Which technique is used to smooth out the edges of an image to make it appear less pixelated?

a)

Anti-aliasing

b)

Sharpening

c)

Contrast enhancement

d)

Color correction

18.

What is the purpose of dithering in digital images?

a)

Reduce file size

b)

Enhance color depth

c)

Improve image quality

d)

Minimize color banding

19.

What is the purpose of ray tracing in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Reduce file size

d)

Simulate the path of light rays to create realistic images

20.

Which technique is used to create smooth curves in vector graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Formula modeling

d)

Spline modeling

21.

What is the main advantage of using anti-aliasing in digital images?

a)

Enhance color depth

b)

Reduce file size

c)

Improve image quality

d)

Minimize color banding

22.

What is the purpose of rasterizing in computer graphics?

a)

Convert vector graphics to bitmapped images

b)

Apply lighting and shaders to the object

c)

Reduce file size

d)

Simulate the path of light rays to create realistic images

23.

Which technique is used to create realistic textures in 3-D graphics?

a)

Metaball modeling

b)

Texture mapping

c)

Formula modeling

d)

Spline modeling

24.

What is the main advantage of using lossless compression for graphic files?

a)

Smaller file sizes

b)

No loss of image quality

c)

Enhanced color depth

d)

Minimize color banding

25.

What is the purpose of texture mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate the path of light rays to create realistic images

26.

Which technique is used to create precise shapes when scaling or rotating vector graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Formula modeling

d)

Spline modeling

27.

What is the main advantage of using lossy compression for graphic files?

a)

Smaller file sizes

b)

No loss of image quality

c)

Enhanced color depth

d)

Minimize color banding

28.

What is the purpose of bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

29.

Which technique is used to create objects with sharp edges in 3-D graphics?

a)

Metaball modeling

b)

Polygon modeling

c)

Formula modeling

d)

Spline modeling

30.

What is the main advantage of using ray tracing over rasterization in 3-D graphics?

a)

Higher rendering speed

b)

More accurate representation of light interactions

c)

Smaller file sizes

d)

Reduced memory usage

31.

What is the main advantage of using Bezier curves in vector graphics?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Precise editing control

32.

What is the purpose of ambient occlusion in 3-D graphics?

a)

Translate 3-D information to a 2-D image

b)

Create realistic textures on 3-D objects

c)

Specify the shape of the 3-D object

d)

Enhance shadowing and depth perception

33.

Which technique is used to create smooth transitions between colors in digital images?

a)

Metaball modeling

b)

Texture mapping

c)

Gradient blending

d)

Spline modeling

34.

What is the main advantage of using vector graphics for creating images?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Easily scaled objects

35.

What is the purpose of texture mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate the path of light rays to create realistic images

36.

What is the main advantage of using lossy compression for graphic files?

a)

Smaller file sizes

b)

No loss of image quality

c)

Enhanced color depth

d)

Minimize color banding

37.

What is the main advantage of using anti-aliasing in digital images?

a)

Reduce file size

b)

Enhance color depth

c)

Smooth out pixelated edges

d)

Minimize color banding

38.

What is the purpose of compositing in graphic design?

a)

Combine two or more images into one

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate the path of light rays to create realistic images

39.

Which technique is used to create objects with sharp edges in 3-D graphics?

a)

Metaball modeling

b)

Polygon modeling

c)

Formula modeling

d)

Spline modeling

40.

What is the purpose of rasterization in 3-D graphics?

a)

Convert a bitmapped image to a vector graphic

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Translate 3-D information to a 2-D image

41.

Which technique is used to create realistic fur in 3-D graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Fur mapping

d)

Spline modeling

42.

What is the main advantage of using bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

43.

What is the main advantage of using vector graphics for creating images?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Easily scaled objects

44.

What is the main advantage of using Bezier curves in vector graphics?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Precise editing control

45.

What is the main advantage of using lossy compression for graphic files?

a)

Smaller file sizes

b)

No loss of image quality

c)

Enhanced color depth

d)

Minimize color banding

46.

What is the main advantage of using ray tracing over rasterization in 3-D graphics?

a)

Higher rendering speed

b)

More accurate representation of light interactions

c)

Smaller file sizes

d)

Reduced memory usage

47.

Which technique is used to create objects with soft edges in 3-D graphics?

a)

Metaball modeling

b)

Polygon modeling

c)

Formula modeling

d)

Spline modeling

48.

What is the main advantage of using bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

49.

What is the purpose of texture mapping in 3-D graphics?

a)

Translate 3-D information to a 2-D image

b)

Create realistic textures on 3-D objects

c)

Specify the shape of the 3-D object

d)

Enhance shadowing and depth perception

50.

Which type of graphics uses mathematical equations to define shapes and curves?

a)

Vector graphics

b)

Line art

c)

Color images

d)

Formula modeling

51.

What is the main challenge of computer images related to color accuracy and smooth gradients?

a)

Device-dependence

b)

File format compatibility

c)

Color banding

d)

Quantization

52.

What is the purpose of specular mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate reflective properties on surfaces

53.

Which technique is used to create smooth transitions between colors in raster graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Antialiasing

d)

Spline modeling

54.

What is the purpose of shadow mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic shadows on 3-D objects

d)

Simulate the path of light rays to create realistic images

55.

What is the main advantage of using ray tracing over rasterization in 3-D graphics?

a)

Higher rendering speed

b)

More accurate representation of light interactions

c)

Smaller file sizes

d)

Reduced memory usage

56.

What is the purpose of autotracing in graphics?

a)

Apply lighting and shaders to the object

b)

Create a diorama with 3D objects

c)

Reduce the number of colors in an image

d)

Convert a bitmapped image to a vector graphic

57.

What is the main advantage of using bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

58.

What is the main advantage of using ray tracing in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Reduce file size

d)

Simulate the path of light rays to create realistic images

59.

What is the purpose of wire frame rendering in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Visualize the basic structure of the object

d)

Simulate the path of light rays to create realistic images

60.

Which technique is used to create objects with realistic lighting effects in 3-D graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Formula modeling

d)

Ray tracing

61.

What is the purpose of using Bezier curves in vector graphics?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Precise editing control

62.

Which technique is used to create realistic water effects in 3-D graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Water mapping

d)

Spline modeling

63.

What is the main advantage of using vector graphics for creating logos?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Scalability without loss of quality

64.

What is the purpose of ambient occlusion in 3-D graphics?

a)

Translate 3-D information to a 2-D image

b)

Create realistic textures on 3-D objects

c)

Specify the shape of the 3-D object

d)

Enhance shadowing and depth perception

65.

What is the main advantage of using bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

66.

Which technique is used to create objects with soft edges in 3-D graphics?

a)

Metaball modeling

b)

Polygon modeling

c)

Formula modeling

d)

Spline modeling

67.

What is the process of combining two or more images to create a single image?

a)

Mixing

b)

Merging

c)

Blending

d)

Compositing

68.

What is the main advantage of using bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

69.

What is the purpose of texture mapping in 3-D graphics?

a)

Translate 3-D information to a 2-D image

b)

Create realistic textures on 3-D objects

c)

Specify the shape of the 3-D object

d)

Enhance shadowing and depth perception

70.

What is the purpose of texture mapping in 3-D graphics?

a)

Convert a bitmapped image to a vector graphic

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Translate 3-D information to a 2-D image

71.

What is the main advantage of using vector graphics over raster graphics?

a)

Large file sizes

b)

Precise editing control

c)

Easily scaled objects

d)

High-quality, realistic surfaces

72.

What is the purpose of bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate the path of light rays to create realistic images

73.

What is the main advantage of using vector graphics for creating images?

a)

Device-dependence

b)

Loss of precise shapes when scaled or rotated

c)

High spatial resolution

d)

Easily scaled objects

74.

What is the purpose of bump mapping in 3-D graphics?

a)

Enhance color depth

b)

Apply lighting and shaders to the object

c)

Create realistic textures on 3-D objects

d)

Simulate surface irregularities for added realism

75.

Which technique is used to create smooth curves in vector graphics?

a)

Metaball modeling

b)

Bezier curves

c)

Formula modeling

d)

Spline modeling