wayground logo

Free Printable Worksheets

NEW

Font size

S
M
L
XL
Worksheets

Gamification PD Review

Total questions: 11

Worksheet time: 6mins

Name
Class
Date
1.

How many badges does the provided Flippity badge Google sheet permit you to create? (Scroll to the right on the Badge tracker Google sheet until the end and look at the top column.)

a)

25

b)

50

c)

75

d)

100

2.

Which website can be a valuable resource to create your own visual badges if you do not like the provided badges?

a)

Google Classroom

b)

Canva

c)

Nearpod

d)

Adobe Acrobat

3.

Which of the following is NOT a gamification method mentioned in this video?

a)

Points

b)

Game-Based Learning

c)

Leaderboards

d)

Badges

4.

Which of the following examples in a teaching environment best reflects the type of "meaningful work" that badging should incentivize?

a)

Jack's behavior improves when a behavior plan earns him a citizenship badge.

b)

John completes all his homework assignments this week.

c)

Rosie masters the skill of writing a multi-paragraph argumentative essay.

d)

Ella's small group correctly answers the exit slip question.

5.

Leaderboards are less commonly used than badges in educational settings because…

a)

Leaderboards are never as effective as a motivational tool

b)

Some instructors unintentionally demotivate students by revealing all students’ placements to all students, which inevitably demotivates “underachievers”

c)

Some instructors do not use the correct software for leaderboards

d)

Leaderboards are only effective if you give points for achievement-building activities

6.

Which two well-known organizations use a badging system to motivate members towards outstanding achievements?

a)

The United Nations and the World Health Organization

b)

The United States Military and Boy Scouts

c)

Southwest Airlines and The Salvation Army

d)

Starbucks and Dunkin

7.

Which of the following learning management systems can educators use to implement both leaderboards and badges?

a)

Schoology

b)

Canvas

c)

Socrative

d)

Google Classroom

8.

TRUE OR FALSE: Badges and Leaderboards are an important way that instructors can make learning experiences like games to increase motivation.

a)

True

b)

False

9.

Which of the following is an accurate weakness of using keepthescore.com as a leaderboard platform?

a)

The platform is hard to use

b)

The platform is expensive

c)

The platform makes all learners' placement viewable to all

10.

What recent feature of Quizizz makes it extremely handy for teachers with little time to create a customized gamified experience?

a)

Banks of pre-created content by subject area

b)

Artificial intelligence quiz generation

c)

Data collection and analysis

d)

Embedding questions into videos

11.

Which of the following is NOT an essential function of Quizizz?

a)

Creating interactive assessments

b)

Creating lessons with interactive slides

c)

Formatting well-organized data sheets of student information

d)

Making interactive video experiences