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Worksheets

Hazel Park M/W S1 Post Assessment

Total questions: 35

Worksheet time: 27mins

Name
Class
Date
1.

The language that tells a computer what to do...

a)

condition

b)

code

c)

actor

d)

command

2.

A Tynker character or object that can talk and interact with others...

a)

loop

b)

command

c)

sequence

d)

actor

3.

The background of the project where actors are placed...

a)

counting loop

b)

stage

c)

sequence

d)

conditional statement

4.

The order in which steps or events happen...

a)

loop

b)

condition

c)

sequence

d)

counting loop

5.

A specific action or instruction that tells the computer what to do...

a)

command

b)

conditional statement

c)

actor

d)

stage

6.

An action that repeats one or more commands over and over

a)

code

b)

loop

c)

stage

d)

actor

7.

A loop that repeats one or more commands a specific number of times...

a)

conditional statement

b)

sequence

c)

code

d)

counting loop

8.

A logical expression that evaluates to true or false...

a)

condition

b)

command

c)

loop

d)

sequence

9.

A type of statement that executes different parts of the code based on whether a logical expression evaluates to true or false...

a)

stage

b)

loop

c)

conditional statement

d)

command

10.

The order in which steps or events happen is called a

a)

sequence

b)

evolution

c)

direction

d)

instruction

11.
An error in your code
a)
Coding
b)
Loops
c)
Action 
d)
Bug
12.

The process of finding and fixing programming errors is called:

a)

destabalizing

b)

decoding

c)

debugging

d)

decrypting

13.

Which of these coding blocks is called a loop?

a)
b)
c)
d)
14.

The background of the project where actors are placed...

a)

counting loop

b)

stage

c)

sequence

d)

conditional statement

15.
What does this code block do?
a)
Creates a costume change
b)
Tells other code what to do when the program starts
c)
Starts your computer
d)
Begins the countdown
16.

What does this block do?

a)

As soon as start is pressed, the code below it will run

b)

As soon the actor is clicked, the code below it will run

c)

As soon as start is pressed, the code below it will stop

d)

As the mouse button is clicked, the code below it will run

17.
True or False: An actor can have only one costume
a)
True
b)
False
18.

Which block will move a character one space?

a)
b)
c)
d)
19.
Which block moves an actor up?
a)
A. Change y by 10 pixels
b)
B. Next Costume
c)
C. When space pressed
d)
D. Repeat 10
20.

Which piece of code will make a character walk 3 times then turn around?

a)
b)
c)
d)
21.

What will happen when this code is run?

a)

Dragon will eat 5 fireflies and walk 5 times

b)

Dragon will walk 5 times and if he sees the firefly he will eat it

c)

Dragon will walk to the firefly and eat it

d)

Dragon will walk until he sees the firefly then he will eat and stop

22.
True or false: The following code block will move the actor down 
a)
False
b)
True
23.
Different poses for characters used in animation. 
a)
Animation
b)
Loops
c)
Sequencing
d)
Costume
24.

Which block should you use if you want to send a message to all of the Actors on the stage at once?

a)
b)
c)
d)
25.

True or false: It is good practice to use meaningful or helpful names to identify what the message is used for.

a)

True

b)

False

26.

What will this code block do?

a)

When the Actor is clicked, the Actor will appear on the screen

b)

When the Actor is clicked, the Actor will disappear from the screen

c)

When the Actor is clicked, the Actor will appear in the middle of the screen

d)

When the Actor is clicked, the Actor will play a sound

27.

Annie was working on a game where she hides her Actors when she clicks on them. When she tried playing the game again, the Actors were still hidden. Which code can she add to fix this?

a)
b)
c)
d)
28.
What does this code block do?
a)
When you click on the actor, the sound will play
b)
When you click on the actor, no sound will play
c)
When you click the Play button, the sound will play
d)
Nothing - an "On start" block is needed
29.
What happens when you increase the value of the repeat block?
a)
The actor doesn't turn
b)
The actor turns more
c)
The actor turns less
d)
The actor turns the same amount
30.

What is the definition of the given code block?

a)

Change the background

b)

Change actor

c)

Add music

d)

Add actor

31.
What is the difference between these two code blocks?
a)
The first one will play the animation extremely quickly. The second one will play the animation more slowly and look more natural.
b)
They are the same, and the added 'Wait' block doesn't change anything.
c)
The first one only works for actors with multiple costumes, but the second one works for all actors.
d)
The first one loops through all of the costumes, but the second one will only loop through the first two.
32.
True or false: Your program won't run without using the "On Start" code block at least once.
a)
True
b)
False
33.
How do you make an animation faster?
a)
You use two 'Forever' blocks
b)
You decrease the number in the Wait block, so you wait less time to switch to the next costume
c)
You increase the number in the Wait block, so you wait less time to switch to the next costume
d)
You decrease the number of next costume blocks
34.
How can you get an actor to jump higher?
a)
Increase the wait time
b)
Decrease the value in change y by 10 pixels block
c)
Increase the value in change y by 10 pixels block
d)
Decrease the wait time
35.
What does the following code block do?
a)
The Actor will change his/her Costume whenever the spacebar is pressed
b)
The Actor will loop in an animation once the spacebar is pressed once
c)
The Actor will change his/her Costume when clicked
d)
The Actor will loop in an animation when clicked