wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

A Review of the Course

Total questions: 10

Worksheet time: 8mins

Name
Class
Date
1.

What model was created by Dr. Ruben Puentedura to show the impact of technology on teaching and learning? (Pitler, 2024)

a)

TPACK

b)

SAMR

c)

PICRAT

2.

In the Week 3 materials, Pitler (2024) states "The (a)   model is helpful to look at when considering how educational technology fits into your current daily teaching practices."

3.

Which of the 4 C's is described as the ability to design and manage projects, solve problems, and make effective decisions using a variety of tools and resources? (Pitler, 2024)

(a)  

4.

According to Pitler (2024) in the Week 4 materials "_____ layers computer-generated enhancements on top of an existing reality in a way that makes it more meaningful through the ability to interact with it."

a)

Augmented Reality

b)

Virtual Reality

5.

Which is not a type of digital portfolio? (Morris & Burt, 2020)

a)

Showcase

b)

Process

c)

Template

d)

Assessment

6.

What does the "M" in the MINDFUL acronym stand for? (Turner and Hicks, 2018)

(a)  

7.

According to the Pop the Filter Bubble article, "To create well-informed citizens, we need to (a)   filter bubbles and the impact they have on our information universe." (Pop the filter bubble, 2022)

8.

According to Zook (2022), "To teach digital citizenship an educator should focus on seven key topics: Empathy, how the internet works, understanding use data, practicing digital literacy, acknowledging the digital divide, practicing digital wellness and (a)   ."

9.

Dr. Med Kharback articulates four models of blended learning teaching should know about (Pitler, 2024). Which of the models is not discussed in the article written for Educational Technology and Mobile Learning?

a)

Faux Flipped Model

b)

Station Rotation Model

c)

Lab Rotation Model

d)

Flex Model

10.

According to Ascione (2020) "Multimedia learning tools play an important role in classrooms in a number of ways–including, but not limited to, boosting creativity, encouraging student engagement, and (a)   "