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Unit 2 - Part II - Principles of Design

Total questions: 35

Worksheet time: 18mins

Name
Class
Date
1.

A balanced composition feels [BLANK] and [BLANK].

a)

Stable and well-organized

b)

Well-organized and pretty

c)

Chaotic but neat

d)

None of the Given Options

2.

Name the type of contrast that was not in the powerpoint presentation, but was indicated in a visual aid/image.

a)

Size

b)

Color

c)

Type

d)

Shape

3.

You could create emphasis through color by ...

a)

using a smaller and contrasting color

b)

using a bold or less contrasting color

c)

using a brighter color

d)

using a bold or contrasting color

4.

Which of the following is NOT one of the things to create movement in a design?

a)

Lines

b)

Shapes

c)

Size

d)

Placement

5.

Which of the following is something that you could make patterns with?

a)

All of the Given Options

b)

Shapes

c)

Colors

d)

Textures

6.

Like in [BLANK], rhythm in design is about creating a [BLANK] or [BLANK] that guides the [BLANK].

a)

Posters, style, flow, and viewer

b)

Music, current, flow, and design

c)

Music, beat, flow, and viewer's eye

d)

Artworks, message, idea, and design

7.

Which of the following are techniques that you could use in achieving unity in design?

a)

Style Consistency

b)

Color Harmony

c)

Repetition

d)

All of the Given Options

8.

Asymmetrical balance adds [BLANK] and [BLANK].

a)

Difference and chaos

b)

Dynamism and interest

c)

Interest and style

d)

Interest and chaos

9.

Which of the following is one of the reasons why contrast is used in design?

a)

Adds complexity

b)

Creates visual interest

c)

Creates unity

d)

None of the Given Options

10.

Which of the following is NOT a reason why emphasis is important?

a)

Guides the viewer

b)

Clarifies the message

c)

Creates unity

d)

Creates hierarchy

11.

Why does movement matter?

a)

None of the Given Options

b)

Establishes flow

c)

Guide attention

d)

Creates hierarchy

12.

Patterns add structure, consistency, and [BLANK] to a design.

a)

Interest

b)

Organization

c)

Balance

d)

None of the Given Options

13.

Which of the following is NOT a reason why rhythm is important in design?

a)

Establishes pace

b)

Creates unity

c)

Adds movement

d)

Adds complexity

14.

Which of the following is a reason why unity is important?

a)

Creates harmony

b)

Builds hierarchy

c)

Creates contrast

d)

All of the Given Options

15.

Which of the following is NOT a type of balance?

a)

None of the Given Options

b)

Symmetrical

c)

Asymmetrical

d)

Radial

16.

Which of the following is NOT a type of contrast?

a)

Color

b)

Placement

c)

Shape

d)

Size

17.

Emphasis helps [BLANK] the [BLANK] clearly.

a)

Communicate and message

b)

Design and poster

c)

Communicate the design

d)

Design and message

18.

Movement refers to how the [BLANK] travels through a design.

a)

Element

b)

Subject

c)

Viewer's eye

d)

None of the Given Options

19.

Regular patterns repeats elements [BLANK] while irregular patterns repeats elements in a [BLANK] or [BLANK] way.

a)

Inconsistently, consistent, and organized

b)

Consistently, varied, and unpredictable

c)

Consistently, chaotic, and messy

d)

Inconsistently, varied, and unpredictable

20.

Rhythm is similar to what principle of design?

a)

Unity

b)

Balance

c)

Movement

d)

Pattern

21.

Too much unity can make a design feel monotonous, while too much variety can [BLANK] harmony.

a)

Balance

b)

Disrupt

c)

Build

d)

Create

22.

What is one reason why balance is important?

a)

Guides the viewer's eye

b)

Creates instability

c)

Prevents neatness

d)

All of the Given Options

23.

Contrast helps create [BLANK] and distinguish between important parts of a composition.

a)

Visual interest

b)

Art

c)

Unity

d)

None of the Given Options

24.

Which of the following is NOT one of things that you could create emphasis with?

a)

Texture

b)

Color

c)

Size

d)

Placement

25.

The three types of movement in design are implied, physical, and ...

a)

Radial

b)

Directional

c)

Flowing

d)

Natural

26.

What is one reason why patterns are used in design?

a)

Creates hierarchy

b)

Add unity

c)

Adds complexity

d)

Establishes inconsistency

27.

The three types of rhythm are ...

a)

Regular, flowing, and progressive

b)

Regular, irregular, and progressive

c)

Radial, flowing, and progressive

d)

Radial, regular, and progressive

28.

The key to balance unity and maintain visual interest is with small elements of contrast or [BLANK].

a)

Variation

b)

Consistency

c)

Complexity

d)

All of the Given Options

29.

Balance refers to the [BLANK] of visual elements in a design.

a)

Variation

b)

Organization

c)

Structure

d)

None of the Given Options

30.

Contrast refers to the [BLANK] between two or more elements in a design.

a)

Difference

b)

Comparison

c)

Similarities

d)

None of the Given Options

31.

Emphasis is the principle of making one part of the design stand out as the [BLANK].

a)

Visual Interest

b)

Focal point

c)

Mid point

d)

Negative space

32.

Movement is the [BLANK] that directs attention across the composition.

a)

Visual point

b)

Visual interest

c)

Visual pathway

d)

None of the Given Options

33.

Pattern is the repeated use of an [BLANK] or [BLANK] throughout a design.

a)

Image and motive

b)

Image and motif

c)

Element and motive

d)

Element and motif

34.

Rhythm is the repetition of visual elements in a design to create a sense of [BLANK].

a)

Organized movement

b)

Organic movement

c)

Organized harmony

d)

Original harmony

35.

Unity is the sense of [BLANK] and completeness in a design.

a)

Organization

b)

Similarity

c)

Harmony

d)

None of the Given Options