WorksheetsLesson 1 History of mBot2
Total questions: 20
Worksheet time: 10mins
Who founded Makeblock, the company that created mBot2?
Jasen Wang
Elon Musk
Bill Gates
Mark Zuckerberg
In which year was the original mBot released?
2013
2015
2017
2021
What programming language is primarily used with mBot2 for beginner coding?
Java
Python
Scratch
C++
Which component is the main controller of mBot2?
Arduino
CyberPi
RaspberryPi
Micro
Which sensor on mBot2 helps it detect obstacles?
Light Sensor
Ultrasonic Sensor
Line-following Sensor
Temperature Sensor
What is the primary educational goal of mBot2?
Robotics for beginners
Entertainment
Professional-level robotics projects
Industrial automation
Which of the following is an advantage of mBot2?
High cost for educational settings
Limited compatibility with non-Makeblock components
Easy to use for beginners with Scratch programming
Requires expert-level programming knowledge
Where is Makeblock’s headquarters located?
San Francisco, USA
Shenzhen, China
Tokyo, Japan
Berlin, Germany
Which year was mBot2 released as an updated version?
2019
2020
2021
2022
What type of learning method is mBot2 commonly used for in schools?
Lecture-based learning
Project-based learning
Rote memorization
Multiple-choice exams only
mBot2 can be programmed using Python as students advance their coding skills.
True
False
The CyberPi controller in mBot2 does not support Wi-Fi or Bluetooth connectivity.
True
False
Jasen Wang, the founder of Makeblock, launched the company in 2013.
True
False
mBot2 is mainly intended for professional-level robotics projects in industries.
True
False
mBot2 includes a line-following sensor that helps it navigate paths.
True
False
One disadvantage of mBot2 is its dependency on Makeblock’s ecosystem for add-on components.
True
False
mBot2 was developed to support advanced coding projects and is unsuitable for beginners.
True
False
Makeblock, the creator of mBot2, is headquartered in Japan.
True
False
The original mBot robot was released before mBot2, in 2015.
True
False
mBot2 is widely used in STEM competitions to introduce young students to robotics.
True
False
