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IED Final Semester Exam Game Review (Isaac Perez)

Total questions: 51

Worksheet time: 26mins

Name
Class
Date
1.

is a systematic problem-solving strategy.

(a)  

2.

Generate Concepts is step number?

a)

Step 1

b)

Step 2

c)

Step 3

d)

Step 4

3.

  Develop a Solution is not needed in the Design Process. 

a)

True

b)

False

4.

An Engineering Desing problem must be valid

a)

True

b)

False

5.

In some cases, if the problem is not valid or justifiable, the designer must define a new problem.

a)

True

b)

False

6.

The design process is __________ or repeats a series of steps over and over again.

a)

Defined

b)

Iterative

c)

Itemized

d)

Interactive

7.

Construct and Test is 

a)

Step 1

b)

Step 2

c)

Step 3

d)

Step 4

8.

Evaluate the solution in step number?

a)

Step 2

b)

Step 3

c)

Step 4

d)

Step 5

9.

Step 6 requires to present a solution

a)

True

b)

False

10.

The engineering design process is has _______ steps. 

a)

6

b)

9

c)

12

d)

8

11.

An isometric sketch is a type of technical drawing

a)

True

b)

False

12.

Guidelines for Selecting a Front View

a)

Shows the best shape and characteristic contours

b)


Shows the worst shape and characteristic contours

13.

Research shows that practicing and improving spatial visualization skills do not help in college engineering programs. 

a)

True

b)

False

14.

Isometric drawings are done in 

a)

180 degrees

b)

90 degrees

c)

30 degrees

d)

45 degrees

15.

Spatial visualization is 

a)

ability to visualize in one dimension

b)

ability to visualize in two dimensions

c)

ability to visualize in three dimensions

16.

An isometric sketch appears three-dimensional.

a)

True

b)

False

17.

Iteration is

a)

Renewed

b)

Repetition

c)

Representation

d)

Retention

18.

Engineers and designers often sketch an isometric view to communicate information about objects

a)

True

b)

False

19.

All height lines are horizontal

a)

True

b)

False

20.

 A concept sketch is

a)

A graphical representation of a question

b)

A graphical representation of an idea that can quickly communicate design intent and details.

c)

A graphical representation of an idea that can very slowly communicate design intent and details.

d)

A graphical repetition

21.

Feedback should include praise or polish.

a)

True

b)

False

22.

Orthographic view is

a)

right angle

b)

representing 3-D view on a plane

c)

having only length and breadth

d)

all of them

23.

 Engineering Notebooks best practices mean

a)

Table of Contents

b)

Having a title page

c)

Contacts (name, position, contact information)

d)

Chronological Entry Pages

e)

All of the above

24.

Feedback is

a)

the input

b)

information you gather

c)

both

25.

Professional seek out feedback from stakeholders but not their peers.

a)

True

b)

False

26.

Characteristics of Peer Feedback

a)

Constructive

b)

Actionable

c)

Tangible and Transparent

d)

Goal Referenced

e)

Not user friendly

27.

Modify is adjusting your work based on the feedback

a)

True

b)

False

28.

Front view show refers to

a)

That view that shows the longest dimension and the most ideas

b)

That view that shows the longest dimension and the most distinctive shape

c)

That view that shows the longest dimension and the most lines

d)

That view that shows the shortest dimension and the most distinctive shape

29.

Visualization through images allows people to absorb large amounts of data.

a)

True

b)

False

30.

When an object seems complex to sketch, the best way to start is:

a)

Break down the object into simple straight lines

b)

use rough proportions to box in the object

c)

start tracing lightly lines and circles

d)

All of the above

31.

There are 9 steps in the Engineering Design Process

a)

True

b)

False

32.

Which techniques are use in concept sketching

a)

sketch using rectangles and circles to make sketching easier

b)

sketch with proportions

c)

sketch shading with a pencil

d)

all of the above

33.

Feedback is information on how to improve something to better meet a goal.

a)

True

b)

False

34.

Concept sketch allows to slowly and clearly communicate design intend and details

a)

True

b)

False

35.

Action is a way to do things in life

a)

True

b)

False

36.

Sketching is an important skill for engineers and designers only.

a)

True

b)

False

37.

Visualization through images (as opposed to words) allows people to absorb large amounts of date quickly. 

a)

True

b)

False

38.

Data analysis is:

a)

Not comply with the scientific method

b)

Comply with the scientific method

c)

Comply with the Engineering Method

39.

To do science we must do:

a)

Math

b)

Experiments

c)

Calculations

d)

Labs

40.

When you do experiments non quantitative data is collected

a)

True

b)

False

41.

Inaccurate but precise could be due to improper calibration

a)

True

b)

False

42.

Target practice can be used as an analogy for accuracy and precision

a)

True

b)

False

43.

Accuracy is far from the bullseye

a)

True

b)

False

44.

We can never report data to a higher degree of precision

a)

True

b)

False

45.

Accurate and precise is a good measurement.

a)

True

b)

False

46.

When using an instrument, we always estimate one digit beyond the scale reported.

a)

True

b)

False

47.

Accurate but imprecise could be human error

a)

True

b)

False

48.

Precision is

a)

A set of data but not closeness to it

b)

Closeness of a set of data but not the points

c)

Closeness of a set of data points to one another

d)

A set of data close to a point but not another

49.

Accuracy is

a)

Closeness to non-true value

b)

Closeness to a value

c)

Closeness to true value

d)

Closeness to quantitative data

50.

Precision is the closeness of points to each other

a)

True

b)

False

51.

Inaccurate and imprecise is okay when doing calculations

a)

True

b)

False