Worksheets2025 REEFSCAPE Rules Test by Citrus (Modified by 9280)
Total questions: 34
Worksheet time: 17mins
Name
Class
Date
1.
What is Coopertition?
a)
Displaying kindness and respect in the face of fierce competition
b)
Always tearing your opponents down
c)
Doing whatever it takes to win
2.
What does GP stand for?
a)
Gean Pamen
b)
Grated Parmesan
c)
Gracious Professionalism
d)
Good Professionalism
e)
Grand Prix
3.
How far up are the highest points of the lowest and tallest REEF BRANCH levels from the ground? (5.3)
a)
L1: 1 ft. 6 in., L4: 6 ft.
b)
L1: 1 ft. 1 in., L5: 6 ft. ⅜ in.
c)
L1: 1 ft. 7⅜ in, L4: 7 ft. ⅛ in
d)
L1: 1 ft. 4 in, L4: 5 ft., ⅝ in
4.
How many BRANCHES are there at every REEF level, and how many BRANCHES are on each pipe? (5.3)
a)
12, 3
b)
11, 3
c)
12, 2
d)
11, 2
5.
What is the distance between the carpet and the bottom of the shallow and deep CAGES? (5.4.1)
a)
Shallow: 2 ft 5 ⅜ in, deep: 3 ½ in
b)
Shallow: 3 ½ in, deep: 2 ft 5 ⅜ in
c)
Shallow: 5 in, deep: 3 ft
d)
Shallow: 4 ½ in, deep: 2 ft 6 ⅜ in
6.
How many of each field element are on the field per alliance? (5.1)
a)
1 REEF, 1 PROCESSOR, 2 CORAL stations, 1 BARGE, 3 CAGES, 1 NET
b)
1 REEF, 2 PROCESSORS, 2 CORAL stations, 2 BARGES, 3 CAGES, 1 NET
c)
2 REEFS, 1 PROCESSOR, 2 CORAL stations, 1 BARGE, 3 CAGES, 1 NET
d)
1 REEF, 1 PROCESSOR, 1 CORAL station, 1 BARGE, 3 CAGES, 1 NET
7.
How high and wide is the NET? (5.4.2)
a)
6 ft. 4 in high, 4 ft wide
b)
6 ft. high, 5 ft wide
c)
7 ft. high, 2 ft wide
d)
6 ft. 6 in high, 3 ft 6 ⅝ in wide
8.
How large is the PROCESSOR opening, and how high is it from the ground? (5.5)
a)
2 ft. 4 in. wide, 1 ft. 8 in. tall, and 7 in. from the carpet
b)
3 ft. 2 in. wide, 2 ft. 8 in. tall, and 10 in. from the carpet
c)
2 ft. 3 in. wide, 2 ft. 9 in. tall, and 1 ft. from the carpet
d)
1 ft. 8 in. wide, 2 ft. 4 in. tall, and 10 in. from the carpet
9.
How high from the ground is each CORAL STATION opening? (5.6.2)
a)
3 ft. 1½ in
b)
4 ft. 1½ in
c)
2 ft. 8 in
d)
1 ft. 11 in
10.
Where are CORAL staged at the start of the match? (6.3.4.1)
a)
1 CORAL on each CORAL MARK, 1 in each robot, 57-60 CORAL in CORAL stations
b)
1 CORAL on each CORAL MARK, 2 in each robot, 57-60 CORAL in CORAL stations
c)
1 CORAL on each CORAL MARK, 1 in each robot, 60-63 CORAL in CORAL stations
d)
2 CORAL on each CORAL MARK, 1 in each robot, 57-60 CORAL in CORAL stations
11.
Where are ALGAE staged at the start of the match? (6.3.4.2)
a)
6 ALGAE on BRANCHES, 1 ALGAE on top of each CORAL on CORAL MARKS
b)
5 ALGAE on BRANCHES, 1 ALGAE on top of each CORAL on CORAL MARKS
c)
6 ALGAE on BRANCHES, 2 ALGAE on top of each CORAL on CORAL MARKS
d)
7 ALGAE on BRANCHES, 5 ALGAE on top of each CORAL on CORAL MARKS
12.
How many ALGAE and CORAL can the robot simultaneously control at one time? (7.4.2)
a)
1 CORAL OR 1 ALGAE
b)
1 CORAL AND 1 ALGAE
c)
2 CORAL OR 1 ALGAE
d)
2 CORAL AND 1 ALGAE
13.
How can GAME ELEMENTS be entered onto the field? (7.4.5)
a)
CORAL: HUMAN PLAYER at CORAL STATION
b)
CORAL: DRIVER at CORAL STATION
c)
ALGAE: HUMAN PLAYER in their PROCESSOR AREA
d)
ALGAE: DRIVER in their PROCESSOR AREA
14.
What are the rules regarding playing defense? (7.4.3)
a)
Only one ROBOT of an alliance can be on the opposing side of the field at a time
b)
Only two ROBOTS of an alliance can be on the opposing side of the field at the time
c)
There are no restrictions to the number of ROBOTS of an alliance on the opposing side, as long as you don’t come in contact with a robot of the opposing alliance
d)
There are no restrictions to the number of ROBOTS of an alliance on the opposing side of the field
15.
At what point can a ROBOT launch CORAL? (7.4.2)
a)
BUMPERS fully in REEF ZONE
b)
BUMPERS partially in REEF ZONE
c)
No restrictions
16.
What is the penalty for contacting a ROBOT, directly or transitively, in either the opponent BARGE ZONE or REEF ZONE? (7.4.4)
a)
MAJOR FOUL
b)
MINOR FOUL
c)
BARGE RP
d)
CORAL RP
17.
What is the penalty for contacting a ROBOT, directly or transitively, in the opponent CAGE during the last 20 seconds of the match? (7.4.4)
a)
MAJOR FOUL
b)
MINOR FOUL
c)
BARGE RP
d)
CORAL RP
18.
How many points are earned for each BARGE action? (6.5.4)
a)
Park: 2 pts
b)
Off-the-ground via Shallow Cage: 6 pts
c)
Off-the-ground via Deep Cage: 12 pts
d)
Park: 3 pts
e)
Off-the-ground via Shallow Cage: 8 pts
19.
What is the criteria for achieving the Coopertition Bonus? (6.5.4)
a)
At least 1 ALGAE scored in each PROCESSOR
b)
At least 2 ALGAE scored in each PROCESSOR
c)
At least 2 CORAL scored on each REEF
d)
At least 2 ALGAE scored in each NET
20.
Select all that apply (3/4)
What can you NOT contact during a match? (7.4.1, 7.4.4)
a)
An Opponent’s CAGES
b)
The ANCHORS
c)
Either NET and any ALGAE scored in a NET
d)
The FIELD carpet
21.
Is the ROBOT PERIMETER defined as with or without BUMPERS? (8.1)
a)
With bumpers
b)
Without bumpers
22.
What is the maximum ROBOT weight with and without bumpers (batteries are excluded in both)? (8.1 and 8.4)
a)
115 lbs without bumpers, 125 lbs with bumper
b)
115 lbs without bumpers, 135 lbs with bumper
c)
125 lbs without bumpers, 135 lbs with bumper
d)
There is no robot weight without bumpers, 135 lbs with bumpers
e)
125 lbs without bumpers, There is no weight limit with bumpers
23.
What is the ROBOT PERIMETER and starting height of the robot? (8.1)
a)
120 in. ROBOT PERIMETER
b)
3 ft 6 in. tall
c)
100 in. ROBOT PERIMETER
d)
125 in. ROBOT PERIMETER
e)
150 in. ROBOT PERIMETER
24.
Is there a maximum vertical expansion limit? If so, what is it? (8.1)
a)
Yes: 1 ft
b)
Yes: 1 ft 6 in.
c)
Yes: 2 ft
d)
No
25.
What is the maximum BUMPERS extension limit from the ROBOT PERIMETER? (8.4)
a)
1 in.
b)
2 in.
c)
3 in.
d)
4 in.
e)
5 in.
26.
What are the depth and height of foam padding for BUMPERS respectively? (8.4)
a)
2 ¼ in., 4 ½ in.
b)
2 in., 4 in.
c)
2 ¾ in., 5 in.
d)
3 in., 5 ¼ in.
27.
Does the ROBOT have to be covered completely by BUMPERS and if so, what is the maximum gap allowed between BUMPERS? (8.4)
a)
Yes, 0 in.
b)
Yes, 1 in.
c)
Yes, 1 ¼ in.
d)
No
28.
How far can the ROBOT expand beyond the ROBOT PERIMETER before the match? (8.1)
a)
0 in.
b)
6 in.
c)
1 ft
d)
The normal extension limit of 1 ft 6 in.
29.
Which of the following aren’t subject to pneumatic rules (are not considered to be pneumatic devices based upon PSI)? (8.8)
a)
Pistons
b)
Gas shocks
c)
Vacuum-Creating Device
d)
None
30.
Select all that apply (2/4)
How is the AUTO RP gained? (6.5.4)
a)
All robots LEAVE the starting zone in AUTO.
b)
All robots score at least 1 CORAL in AUTO.
c)
At least 1 CORAL is scored in AUTO.
d)
All robots score at least 1 ALGAE in AUTO.
e)
At least 1 ALGAE is scored in AUTO.
31.
How much CORAL must be scored on the reef to earn the CORAL Ranking Point? (6.5.4)
a)
5 on all four levels, 5 on three levels if Coopertition is achieved.
b)
6 on all four levels, 6 on two levels if Coopertition is achieved.
c)
6 on all four levels, 4 on three levels if Coopertition is achieved.
d)
5 on each level, 4 on each level if Coopertition is achieved.
32.
Select all that apply (3/4)
Which of the following combinations gain the BARGE RP? (6.5.4)
a)
Hangs on two shallow CAGES.
b)
Hang on a deep CAGE and a PARK.
c)
Hang on two shallow CAGES and a PARK.
d)
Hang on two deep CAGES.
33.
How many ranking points are earned for winning a Qualification MATCH? How many for a tie? (6.5.4)
a)
Win - 2 RP, Tie - 1 RP
b)
Win - 3 RP, Tie - 1 RP
c)
Win - 3 RP, Tie - 2 RP
d)
Win - 4 RP, Tie - 2 RP
34.
Select all that apply (3/4)
Which of the following are the exceptions to the Ranking Point assignment? (10.5.3)
a)
A team is issued a YELLOW CARD for that MATCH.
b)
A SURROGATE receives 0 Ranking Points.
c)
A DISQUALIFIED team, as determined by the Head REFEREE, receives 0 Ranking Points.
d)
A “no-show” team is either DISQUALIFIED from or issued a RED CARD for that MATCH (see G208).
e)
A team is declared a no-show if no member of the DRIVE TEAM is in the ALLIANCE AREA at the start of the MATCH.
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