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Meteor Dodge Game - Multiple-Choice Test

Total questions: 19

Worksheet time: 10mins

Name
Class
Date
1.

What is the goal of the Meteor Dodge Game?

a)

To collect meteors before they hit the ground

b)

To dodge meteors for as long as possible while controlling a spaceship

c)

To shoot down meteors with a laser

d)

To program an AI to avoid meteors automatically

2.

What is the first step in setting up the Scratch project?

a)

Delete the cat sprite and select a spaceship from the library

b)

Create a new variable for tracking score

c)

Add a meteor sprite and set its motion

d)

Change the stage background to a custom space image

3.

Why does the spaceship sprite need to be rotated to the right?

a)

To match the standard Scratch direction for movement

b)

To make it easier to animate flames from the back

c)

To align with the meteors for collision detection

d)

To ensure it moves smoothly across the screen

4.

How is the spaceship movement controlled in the game?

a)

Using arrow keys for up and down movement

b)

By following the mouse pointer with smooth movement

c)

By using a random movement algorithm

d)

By setting fixed positions for movement steps

5.

What variable is created to track the player's survival time?

a)

Score

b)

Timer

c)

Time

d)

Survival Mode

6.

6. How does the timer increase over time? ("04:29–04:46")

a)

A) The timer increases linearly.

b)

B) The timer increases exponentially.

c)

C) The timer increases in a stepwise manner.

d)

D) The timer does not increase.

7.

How are meteors created in the game?

a)

By selecting pre-made Scratch sprites

b)

By drawing them in the Paint Editor and duplicating them with different flames

c)

By importing meteor images from the internet

d)

By using the cloning feature in Scratch

8.

What effect does animating the meteor's flames create?

a)

A flickering flame effect that makes it look like the meteor is burning

b)

A smooth rotation effect to simulate tumbling

c)

A size increase effect as it moves downward

d)

A flashing effect to indicate a danger zone

9.

What happens when a meteor reaches the bottom of the screen?

a)

It stops moving permanently

b)

It resets back to the top at a random x-position

c)

It disappears and is removed from the game

d)

It splits into smaller meteors

10.

What block is used to make meteors appear at different time intervals?

a)

'Wait 1 second' with a random delay calculation

b)

'Forever' loop to keep meteors falling constantly

c)

'Broadcast message' to send signals for meteor creation

d)

'If then' condition checking the player's score

11.

How does the game detect if a meteor hits the spaceship?

a)

By checking if the x and y coordinates overlap

b)

By using the 'Touching spaceship' condition in Scratch

c)

By creating a separate hitbox for collision detection

d)

By using a timer to calculate close encounters

12.

What happens when the spaceship is hit by a meteor?

a)

The spaceship hides and an explosion animation plays

b)

The game resets immediately

c)

The spaceship moves randomly for a few seconds before disappearing

d)

The meteors speed up for an extra challenge

13.

How is the explosion effect created when the spaceship is destroyed?

a)

By using a pre-made Scratch explosion sprite

b)

By importing a sequence of explosion images and animating them

c)

By changing the spaceship's costume to a fire effect

d)

By using a sound effect without animation

14.

What happens after the explosion animation finishes?

a)

The game resets to the beginning

b)

The program waits two seconds and then stops all scripts

c)

A new spaceship appears and the game continues

d)

The game pauses until the player clicks to restart

15.

How is difficulty increased in the game?

a)

More meteors are added to increase the challenge

b)

The spaceship's movement slows down over time

c)

The meteors become smaller and faster

d)

The screen shakes when a meteor is near the spaceship

16.

How does the tutorial suggest customizing the game?

a)

By changing the sprite designs and animations

b)

By adjusting the meteor speed and difficulty settings

c)

By adding different background effects

d)

All of the above

17.

What Scratch feature is used to restart the game after a crash?

a)

'Stop all' to terminate the program

b)

'Broadcast game over' message

c)

'Wait' command before restarting

18.

What programming concept does this game emphasize? (*Throughout the tutorial*)

a)

Cloning and animation

b)

Player input and physics

c)

Collision detection and event handling

d)

All of the above

19.

What is one major takeaway from the tutorial? (*18:07–End*)

a)

How to make smooth character animations in Scratch

b)

How to create interactive elements with clones and timers

c)

How to import custom animations and integrate them into a game

d)

All of the above