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MIL long quiz

Total questions: 50

Worksheet time: 30mins

Name
Class
Date
1.

Music composition is an example of what source of information?

a)

primary

b)

secondary

c)

reliability

d)

tertiary

2.

Biographies are examples of what source of information?

a)
Primary source of information
b)
Secondary source of information
c)
Tertiary source of information
d)
Digital source of information
3.

What are indigenous media?

a)
Indigenous media is media produced by and for indigenous peoples, showcasing their cultures and perspectives.
b)
Content produced by non-indigenous filmmakers
c)
News outlets that focus on global events without indigenous perspectives
d)
Media created solely for commercial purposes
4.

Which of the following is NOT an example of indigenous media?

a)

A tribal newspaper

b)
A local community radio station
c)
An indigenous film festival
d)

A national television network

5.

Which is the correct way to differentiate facts from truths?

a)
Facts are always subjective; truths are always objective.
b)
Facts can change over time; truths remain constant.
c)
Truths are based on scientific evidence; facts are based on personal beliefs.
d)
Facts are objective and verifiable; truths are subjective and interpretive.
6.

Which of the following is the correct way to evaluate information?

a)
Only consider opinions
b)
Trust all sources blindly
c)
Ignore the author's background
d)
Assess credibility, verify facts, and check for bias.
7.

In evaluating information, you should remember CRAAP. What does CRAAP imply?

a)
Clarity, Relevance, Authority, Accuracy, Purpose
b)
Currency, Relevance, Authenticity, Accuracy, Purpose
c)
Currency, Relevance, Authority, Accuracy, Presentation
d)
Currency, Relevance, Authority, Accuracy, Purpose
8.

Which of the following situations correctly shows evaluating information properly?

a)
A situation where a person cross-references multiple reputable sources to confirm the accuracy of a claim.
b)
A situation where a person only trusts information from a biased source.
c)
A situation where a person accepts a claim based on a single social media post.
d)
A situation where a person ignores conflicting evidence and believes a rumor.
9.

How to properly use the internet as a credible source of information?

a)
Use reputable sources, verify information, and cross-check facts.
b)
Trust any website without checking
c)
Use only social media posts as sources
d)
Rely solely on personal opinions for information
10.

What are media languages?

a)

Media languages are the languages spoken by media professionals.

b)

Media languages are the systems of communication used in different media forms to convey meaning.

c)
Media languages refer to the physical materials used in media production.
d)
Media languages are only used in print media.
11.

Which of the following shows a denotative meaning in media?

a)
A personal opinion piece filled with emotions.
b)
A news report presenting facts without bias.
c)
A fictional story with exaggerated characters.
d)
An advertisement promoting a product's benefits.
12.

Which is a connotative media?

a)
Novel
b)
Documentary
c)
Poetry
d)
News Article
13.

What are media codes?

a)
Media codes are systems of signs and conventions used in media to convey meaning.
b)
Media codes refer to the physical equipment used in broadcasting.
c)
Media codes are only used in print media.
d)
Media codes are a type of software for editing videos.
14.

Which of the following is NOT a technical code in media?

a)
Cinematography
b)
Sound design
c)
Narrative theme
d)
Editing techniques
15.

Which of the following is NOT a symbolic code in media?

a)
Character development
b)
Narrative structure
c)
Technical specification
d)
Cinematography techniques
16.

Which of the following is NOT a written code in media?

a)
A radio broadcast
b)
A digital blog post
c)
A written article
d)
A visual image
17.

Which of the following are the 3 types of media conventions? (Select 3)

a)

form

b)

genre

c)

story

d)

producers

18.

What is the difference between media producers and media stakeholders?

a)
Media stakeholders are responsible for creating content.
b)
Media producers are the only ones who profit from content.
c)
Media producers create content; media stakeholders have an interest in that content.
d)
Media producers and stakeholders are the same group of people.
19.

What is the relationship between media producers and audiences in creating a media?

a)
Audiences have no impact on the content created by producers.
b)
Media producers and audiences have a reciprocal relationship where producers create content influenced by audience preferences, and audiences shape future media through their consumption and feedback.
c)
Media producers work independently of audience feedback.
d)
Media producers only create content based on their own interests.
20.

What is the relationship between media producers, stakeholders and audiences in creating a media?

a)
Stakeholders have no influence on the media content created by producers.
b)
Audiences only consume media without any role in its creation.
c)
Media producers work independently without input from stakeholders or audiences.
d)
Media producers, stakeholders, and audiences collaborate to create relevant and engaging media content.
21.

Which of the following is NOT a genre in media?

a)
technology
b)
comedy
c)
drama
d)
documentary
22.

Which of the following shows digital citizenship?

a)
Responsible and ethical use of technology.
b)
Ignoring online privacy settings.
c)
Sharing personal information publicly.
d)
Using technology for illegal activities.
23.

Which of the following shows copyright issues?

a)
Proper citation of sources.
b)
Using public domain materials.
c)
Creating original content without references.
d)
Unauthorized use of copyrighted material.
24.

What is copyright?

a)
Copyright is a legal right that protects original works of authorship.
b)
A method for publishing books
c)
A type of software license
d)
A form of government regulation
25.

Choose an act that shows plagiarism.

a)
Summarizing information from multiple sources.
b)
Paraphrasing a text and citing the source.
c)
Quoting a source with proper citation.
d)
Copying a paragraph from a book without citation.
26.

Which of the following situations show fair use?

a)
Reposting a full article on a personal blog.
b)
Using a song in a commercial without permission.
c)
Copying an entire book for a class assignment.
d)
Using a short excerpt of a book for a review.
27.

How can you avoid copyright issues?

a)
Create original content, obtain permissions, use public domain or Creative Commons materials, and provide attribution.
b)
Use copyrighted materials without attribution
c)
Only create content in a private setting
d)
Copy content from other sources without permission
28.

What is patent?

a)
A contract for selling an invention.
b)
A summary of an invention's features.
c)
A legal document indicating ownership of an invention.
d)
A report on market research for an invention.
29.

What is trademark?

a)
A trademark is a type of legal contract.
b)
A trademark is a sign, design, or expression that identifies and distinguishes products or services.
c)
A trademark is a financial asset for companies.
d)
A trademark is a method of product distribution.
30.

What is hacking?

a)
Hacking is a method of improving computer security.
b)
Hacking is the act of designing computer hardware.
c)
Hacking refers to the process of creating software applications.
d)
Hacking is the act of exploiting vulnerabilities in computer systems or networks to gain unauthorized access.
31.

What is phishing?

a)
Phishing is a type of online shopping.
b)
Phishing is a method of secure data encryption.
c)
Phishing is a fraudulent attempt to obtain sensitive information by pretending to be a trustworthy source.
d)
Phishing is a software used for network security.
32.

What is identity theft?

a)
Identity theft is the unauthorized use of someone else's personal information.
b)
Identity theft is the process of changing one's name legally.
c)
Identity theft is the act of creating a new identity for oneself.
d)
Identity theft is a legal process for identity verification.
33.

What is cybercrime?

a)
Cybercrime is criminal activity that targets or uses computers and networks.
b)
Cybercrime is a type of computer hardware.
c)
Cybercrime refers to legal activities conducted online.
d)
Cybercrime is a form of digital marketing.
34.

Which is NOT a cybercrime?

a)
Phishing for personal information
b)
Distributing malware
c)
Hacking into a bank account
d)

Online shopping

35.

Which is an example of cyberbullying?

a)
Sending hurtful messages to someone on social media.
b)
Complimenting someone on their achievements.
c)
Sharing a funny meme with friends.
d)
Reporting inappropriate content to a moderator.
36.

Which is a trigger of computer addiction?

a)
Limited screen time
b)
Engaging in physical activities
c)
Regular use of offline hobbies
d)
Excessive use of social media or online gaming.
37.

Select two effects of computer addiction.

a)

Increased anxiety

b)
Increased physical fitness
c)

Social isolation

d)
Improved time management skills
38.

Select a scenario that shows digital divide.

a)
A city with multiple internet service providers offering the same speed.
b)
A rural community with no high-speed internet access compared to an urban area with fast internet.
c)
A school with access to online resources for all students.
d)
A community with free public Wi-Fi available everywhere.
39.

How can you show netiquette?

a)
Use slang and informal language
b)
Share personal information freely
c)
Be respectful, use polite language, avoid all caps, and respect privacy.
d)
Type in all caps to emphasize points
40.

Which is NOT a core rule of netiquette?

a)
Avoiding personal attacks in discussions
b)
Using proper grammar and spelling
c)
Always being respectful to others
d)
Using any language or behavior without consequences
41.

What is R.A 10173 in the Philippines?

a)
R.A. 10173 is the Data Privacy Act of 2012 in the Philippines.
b)
R.A. 10173 is the National Health Insurance Act of 2013 in the Philippines.
c)
R.A. 10173 is the Anti-Terrorism Act of 2020 in the Philippines.
d)
R.A. 10173 is the Cybercrime Prevention Act of 2012 in the Philippines.
42.

What is the relationship between ratings and revenue?

a)
Higher ratings lead to lower revenue.
b)
There is no connection between ratings and revenue.
c)
Higher revenue results in lower ratings.
d)
Higher ratings generally correlate with higher revenue.
43.

What is citizen journalism?

a)
Citizen journalism is the reporting of news by non-professionals or amateurs.
b)
Citizen journalism is the exclusive domain of government officials.
c)
Citizen journalism is only practiced by professional reporters.
d)
Citizen journalism involves only social media influencers.
44.

These are electronic devices designed to be worn on the body, such as smartwatches, fitness trackers, and smart glasses, that track data, perform tasks, and communicate with other devices. 

a)
Desktop computers
b)
Virtual reality headsets
c)
Smart home devices
d)
Wearable technology
45.

Which of the following is NOT an example of wearable technology?

a)
Smartwatch
b)
Fitness tracker
c)
Virtual reality headset
d)
Desktop computer
46.

What is a characteristic of smart cities?

a)
Increased reliance on traditional energy sources.
b)
Limited access to public transportation options.
c)
Integration of technology for improved urban services.
d)
High population density without infrastructure improvements.
47.

Which of the following is a current trend in media and information in the Philippines?

a)
Decline in print media readership.
b)
Increase in television viewership only.
c)
Rise of digital content consumption through social media and streaming services.
d)
Reduction in internet access among the youth.
48.

What is AI?

a)
Artificial Intelligence is a new programming language.
b)
AI refers to the latest smartphone technology.
c)
Artificial Intelligence (AI) is the simulation of human intelligence in machines.
d)
Artificial Intelligence is a type of computer hardware.
49.

What is Virtual and Augmented Reality?

a)
Virtual Reality creates a fully immersive digital experience, while Augmented Reality enhances the real world with digital elements.
b)
Augmented Reality is only used in mobile apps.
c)
Virtual Reality is a type of video game.
d)
Virtual Reality requires physical movement in the real world.
50.

What is digital diplomacy?

a)
Digital diplomacy is the use of digital tools and platforms to conduct international relations and engage with global audiences.
b)
Using traditional media to communicate with local audiences.
c)
Conducting international trade negotiations in person.
d)
The use of social media for personal branding.