wayground logo

Free Printable Worksheets

Font size

S
M
L
XL
Worksheets

3D Animation Study Guide

Total questions: 100

Worksheet time: 55mins

Name
Class
Date
1.

A _________ is an animated file that contains multiple pictures that create movement in a loop.

a)

Frame

b)

3D Animation

c)

Gif

d)

Sprite

2.

A bitmap graphic that is designed to be part of a larger scene is called a ____________ .

a)

Sprite

b)

Layer

c)

Animation

d)

Frame

3.

A _____________ is an individual picture or drawing in a sequence of slides that create animation.

a)

Layer

b)

Sprite

c)

Canvas

d)

Frame

4.

The area where you draw your pictures is also known as a _______________ .

a)

Frame

b)

Canvas

c)

Sprite

d)

Onion Skin

5.

The creation of moving images through the use of computers. These images can be created in either a two or three-dimensional space, and can be applied to video games, movies special effects, cartooning, and many other applications.

a)

computer animation

b)

stop-motion animation

c)

mocap

d)

real time animation

6.

The creation of moving pictures in a three-dimensional environment; objects can be rotated and moved like real objects.

a)

3D animation

b)

2D animation

c)

computer animation

d)

CGI

7.

Animation produced by arranging real objects, taking a picture of them, slightly repositioning them, then taking another picture of the, to create a sequence of consecutive images that create the illusion of motion. One of the most common forms of this is claymation.

a)

stop-motion animation

b)

motion capture animation

c)

real time animation

d)

3D animation

8.

Actors wear sensors that record their motions. This is then used to animate digital character models in 2D or 3D computer animation.

a)

motion capture animation

b)

real time animation

c)

key frame animation

d)

CGI

9.

The process of using a motion capture system to puppet a 3D character live. It can be used for previsualization, so a director can preview an animation while the mocap actor is performing, or as a live feed so a real person or audience can communicate with the 3D character in front of them.

a)

computer animation

b)

motion capture animation

c)

real time animation

d)

stop motion animation

10.

Refers to any artwork or animation created with computers. The term can apply to both 2D and 3D renderings.

a)

CGI

b)

GUI

c)

GIF

d)

PNG

11.

The smallest visible unit of measurement on your screen - it is a tiny dot. Together, groups of these create recognizable images. They are also as the general measuring standards for screen sizes (i.e. 1024 x 768), image documents, videoes, etc.

a)

pixel

b)

vector

c)

frame

d)

DPI

12.

A single still image in an animated sequence that occurs at an important point in the animation. They are defined throughout the animated sequence in order to define pivotal points of motion before the frames in between are drawn or created.

a)

key frame

b)

pixel

c)

vector

d)

still

13.

This refers to the frame-by-frame layout of all animation occurring over a specific period of time. All animation is arranged in linear order from beginning to end.

a)

timeline

b)

key frame

c)

render

d)

mocap

14.

A line or movement defined by end-points: the distance between points A and B. These can be used to calculate animated motion mathematically instead of through the use of manual key frames, and they can also be used to define computer animated shapes.

a)

vector

b)

frame

c)

pixel

d)

PNG

15.

Used to refer to the process of creating computer-generated images from a series of mathematical calculations defined by a user’s specifications. Settings for lighting, the various planes and dimensions of the objects created in the digital space, and environmental factors must all be taken into account to create the final image or video.

a)

vector

b)

render

c)

timeline

d)

key frame

16.

Allows users to interact with devices through graphical icons and visual indicators instead of a text-based interface, typed command labels or text navigation.

a)

GUI

b)

CGI

c)

PNG

d)

GIF

17.
What tool would you use to move your object left/right or up/down?
a)
Rotate
b)
Scale
c)
Translate
d)
Extrude
18.
What is the shortcut to extrude a region?
a)
CTRL+E
b)
ALT+E
c)
E
d)
NONE
19.
What does the Difference Boolean do?
a)
Changes the way an object sees the world
b)
Combines two objects
c)
Scales an object
d)
Cuts into an object using a second object
20.
Number of vertices for the given 3D model.
a)
4
b)
5
c)
8
d)
3
21.
Number of Edges in the above model is
a)
8
b)
9
c)
10
d)
7
22.
Number of faces for this model is
a)
6
b)
5
c)
7
d)
8
23.
When selecting materials which material was asked to be avoided because it takes too long to render?
a)
Wood
b)
Slime
c)
Metal
d)
Glass
24.
What is the keyboard shortcut to add a Key frame?
a)
I
b)
K
c)
L
d)
M
25.
What is the keyboard shortcut to delete a Key frame?
a)
CTRL+K
b)
ALT+I
c)
ALT+K
d)
DELETE+K
26.
What are the 3 important steps to animate an object?
a)
editmode, add transformation and lock keyframe
b)
setframe, apply transformation,add keyframe
c)
addkeyframe, apply transformations, lock key
d)
none
27.
What do you need to do to an image that you found online?
a)
Unwrap it
b)
Double Windsor it
c)
Bundle it
d)
Flip it and reverse it
28.

The creation of moving images through the use of computers. These images can be created in either a two or three-dimensional space, and can be applied to video games, movies special effects, cartooning, and many other applications.

a)

computer animation

b)

stop-motion animation

c)

mocap

d)

real time animation

29.

The creation of moving pictures in a two-dimensional environment.

a)

3D animation

b)

2D animation

c)

computer animation

d)

CGI

30.

The creation of moving pictures in a three-dimensional environment; objects can be rotated and moved like real objects.

a)

3D animation

b)

2D animation

c)

computer animation

d)

CGI

31.

Animation produced by arranging real objects, taking a picture of them, slightly repositioning them, then taking another picture of the, to create a sequence of consecutive images that create the illusion of motion. One of the most common forms of this is claymation.

a)

stop-motion animation

b)

motion capture animation

c)

real time animation

d)

3D animation

32.

Actors wear sensors that record their motions. This is then used to animate digital character models in 2D or 3D computer animation.

a)

motion capture animation

b)

real time animation

c)

key frame animation

d)

CGI

33.

The process of using a motion capture system to puppet a 3D character live. It can be used for previsualization, so a director can preview an animation while the mocap actor is performing, or as a live feed so a real person or audience can communicate with the 3D character in front of them.

a)

computer animation

b)

motion capture animation

c)

real time animation

d)

stop motion animation

34.

Refers to any artwork or animation created with computers. The term can apply to both 2D and 3D renderings.

a)

CGI

b)

GUI

c)

GIF

d)

PNG

35.

The principles of beauty, often specifically as they relate to art.

a)

aesthetics

b)

key frame

c)

vector

d)

render

36.

The smallest visible unit of measurement on your screen - it is a tiny dot. Together, groups of these create recognizable images. They are also as the general measuring standards for screen sizes (i.e. 1024 x 768), image documents, videoes, etc.

a)

pixel

b)

vector

c)

frame

d)

DPI

37.

A single complete image out of the sequence of images comprising an animation. Taken alone, it is just a drawing or piece of art. When sequenced with other drawings it becomes part of the animation.

a)

frame

b)

render

c)

vector

d)

pixel

38.

A single still image in an animated sequence that occurs at an important point in the animation. They are defined throughout the animated sequence in order to define pivotal points of motion before the frames in between are drawn or created.

a)

key frame

b)

pixel

c)

vector

d)

still

39.

A line or movement defined by end-points: the distance between points A and B. These can be used to calculate animated motion mathematically instead of through the use of manual key frames, and they can also be used to define computer animated shapes.

a)

vector

b)

frame

c)

pixel

d)

PNG

40.

This refers to the frame-by-frame layout of all animation occurring over a specific period of time. All animation is arranged in linear order from beginning to end.

a)

timeline

b)

key frame

c)

render

d)

mocap

41.

Used to refer to the process of creating computer-generated images from a series of mathematical calculations defined by a user’s specifications. Settings for lighting, the various planes and dimensions of the objects created in the digital space, and environmental factors must all be taken into account to create the final image or video.

a)

vector

b)

render

c)

timeline

d)

key frame

42.

Allows users to interact with devices through graphical icons and visual indicators instead of a text-based interface, typed command labels or text navigation.

a)

GUI

b)

CGI

c)

PNG

d)

GIF

43.

What sort of animation is this?

a)

Traditional

b)

2D Vector Based

c)

3D computer animation

d)

Stop Motion

44.
Animation is ONLY used for making games.
a)
True
b)
False
45.

What is the simplest (least detailed) representation for 3D models?

a)

Smooth

b)

Surface

c)

Topographical

d)

Wireframe

46.

Each vertex in a 3D model contains information on the:

a)

X, Y, and Z coordinates

b)

X and Y coordinates only

c)

Z coordinate only

d)

X coordinate only

47.

A student creates a chair in a 3D program. How can 100 more of these chairs be added to simulate a theater?

a)

Array

b)

Cropping

c)

Mapping

d)

Mirroring

48.

Which deformation could produce the image below of a candle?

a)

Boolean

b)

Smooth

c)

Taper

d)

Twist

49.

Which term below is NOT an example of a spline?

a)

Circle

b)

Line

c)

Sphere

d)

Square

50.

What method creates a 3D object from a 2D shape by wrapping it 360° around an axis? (ex. drinking glass)

a)

Extrude

b)

Lathe

c)

MirrorTaper

51.

What happens when an object is selected in a 3D program?

a)

It highlights

b)

It is transformed

c)

It moves

d)

The size increases

52.

What is the simplest (least detailed) representation for 3D models?

a)

Smooth

b)

Surface

c)

Topographical

d)

Wireframe

53.

What happens when an object is selected in a 3D program?

a)

It highlights

b)

It is transformed

c)

It moves

d)

The size increases

54.

What is the simplest (least detailed) representation for 3D models?

a)

Smooth

b)

Surface

c)

Topographical

d)

Wireframe

55.

When using a 3D modeling program, extruding means that a student:

a)

Subtracts one 3D object from another

b)

Creates a 2D shape and give it thickness

c)

Combines two objects into one object

d)

Takes a 3D object and changes it to a 2D object

56.

Which single viewport allows a student to see the height, width, and depth of an object?

a)

Front

b)

Top

c)

Perspective

d)

Right

57.

The image below is an example of what kind of 3D object?

a)

Curve

b)

Polygon

c)

Primitive

d)

Spline

58.

The dimensions of a solid object in 3D modeling are changed using what command?

a)

Move

b)

Rotate

c)

Scale

d)

Zoom

59.

The object shown below is a:

a)

Chamfer sphere

b)

Helix

c)

Torus

d)

Truncated cylinder

60.

Which term BEST describes the shape illustrated below?

a)

Box

b)

Chamfer box

c)

Rounded sphere

d)

Torus

61.
a)

Diamond

b)

Dodecahedron

c)

Pyramid

d)

Tetrahedron (pick this...bad question)

62.

Which 3D modeling technique subtracts a cylinder shape from the inside of a sphere?

a)

Boolean

b)

Gouraudc

c)

Modeling

d)

Morphing

63.

The BEST way to create the 3D object shown below is to:

a)

Create wedge shapes and subtract them

b)

Create the 2D shape and extrude

c)

Profile the object and rotate it

d)

Subtract wedge shapes from a box

64.
a)

Create a square and subtract other boxes

b)

Create the 2D shape and extrude

c)

Union four boxes then extrude

d)

Union two boxes and subtract five boxes

65.

A _______________________ is a single image in an animated production.

a)

Picture

b)

Photo

c)

Frame

d)

Asset

66.

Important positions in the action defining the starting and ending point.

a)

Frame

b)

Key

c)

Keyframe

d)

Framekey

67.

The timeline is a horizontal representation of a scenes elements, timing, etc.

a)

True

b)

False

68.

In the image above what do the blue lines represent?

a)

Copy and Action Safe

b)

Moving and Animated Safe

c)

Title and Action Safe

d)

Action and Animation Safe

69.

Onion skin is a feature allowing to you see the previous and next drawings of a sequence. In Photoshop this is accessed through the Properties window.

a)

True

b)

False

70.

A repeating section of video or audio is referred to as a __________________

a)

Repeat

b)

Hoop

c)

Ringing

d)

Loop

71.

The final step when animating on a computer is _____________

a)

Finalizing

b)

Reading

c)

Render

d)

Export

72.

The ratio between width and height dimensions for any scene, frame, or film format is ________________

a)

Resolution

b)

Aspect Ratio

c)

Ratio

d)

Pixel Ratio

73.

The typical frame rate for North America is 28.97 FPS

a)

True

b)

False

74.

What does FPS stand for?

a)

Frames Per Segment

b)

Frames Per Standards

c)

Frames Per Second

d)

None of the Above

75.

The first attempts to capture the movement in the figures refer to the………………..

a)

Paleolithic cave paintings

b)

Photograps

c)

Drawings

d)

Sketches

76.

Blender allows you to rig your animation with an armature and the object you use are called?

a)

Wireframes

b)

Scaffolds

c)

Ligaments

d)

Bones

77.

What type of plane do we use for 3D?

a)

X Y coordinate plane

b)

X Y Z coordinate plane

c)

A B C Coordinate plane

d)

1 2 3 Coordinate plane

78.

Blender is one of the most expensive 3D software packages on the planet and even makes you sign a EULA so you will not modify it.

a)

True

b)

False

79.

Blender allows you to rig your animation with an armature and the object you use are called?

a)

Wireframes

b)

Scaffolds

c)

Ligaments

d)

Bones

80.

Meshes in Blender are made up of?

a)

Vertices, edges, and faces

b)

Points, corners, and shapes

c)

Coordinates, lines, and shapes

d)

Dots, corners, and faces

81.

Most 3D programs require what type of mouse?

a)

Magic Mouse

b)

Track ball mouse

c)

3 Button Scroll mouse

d)

Simple 2 button mouse

82.

What is an individual image within a sequence of images?

a)

Tween

b)

Layer

c)

Animation

d)

Frame

83.

_______________ is the process of giving the illusion of movement to objects.

a)

Programming

b)

Animation

c)

Event

84.
What tool would you use to move your object left/right or up/down?
a)
Rotate
b)
Scale
c)
Translate
d)
Extrude
85.
What is the shortcut to extrude a region?
a)
CTRL+E
b)
ALT+E
c)
E
d)
NONE
86.
What does the Difference Boolean do?
a)
Changes the way an object sees the world
b)
Combines two objects
c)
Scales an object
d)
Cuts into an object using a second object
87.
Number of vertices for the given 3D model.
a)
4
b)
5
c)
8
d)
3
88.
Number of Edges in the above model is
a)
8
b)
9
c)
10
d)
7
89.
Number of faces for this model is
a)
6
b)
5
c)
7
d)
8
90.
When selecting materials which material was asked to be avoided because it takes too long to render?
a)
Wood
b)
Slime
c)
Metal
d)
Glass
91.
What is the keyboard shortcut to add a Key frame?
a)
I
b)
K
c)
L
d)
M
92.
What is the keyboard shortcut to delete a Key frame?
a)
CTRL+K
b)
ALT+I
c)
ALT+K
d)
DELETE+K
93.
What are the 3 important steps to animate an object?
a)
editmode, add transformation and lock keyframe
b)
setframe, apply transformation,add keyframe
c)
addkeyframe, apply transformations, lock key
d)
none
94.
What do you need to do to an image that you found online?
a)
Unwrap it
b)
Double Windsor it
c)
Bundle it
d)
Flip it and reverse it
95.

The image below is an example of what kind of 3D object?

a)

Curve

b)

Polygon

c)

Primitive

d)

Spline

96.

Which single viewport allows a student to see the height, width, and depth of an object?

a)

Front

b)

Top

c)

Perspective

d)

Right

97.
a)

Diamond

b)

Dodecahedron

c)

Pyramid

d)

Tetrahedron (pick this...bad question)

98.

The BEST way to create the 3D object shown below is to:

a)

Create wedge shapes and subtract them

b)

Create the 2D shape and extrude

c)

Profile the object and rotate it

d)

Subtract wedge shapes from a box

99.
a)

Create a square and subtract other boxes

b)

Create the 2D shape and extrude

c)

Union four boxes then extrude

d)

Union two boxes and subtract five boxes

100.
What is CGI?
a)
Comic Generated Images
b)
A ratings board
c)
A government agency
d)
Computer Generated Images