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Worksheets3D Animation Study Guide
Total questions: 100
Worksheet time: 55mins
A _________ is an animated file that contains multiple pictures that create movement in a loop.
Frame
3D Animation
Gif
Sprite
A bitmap graphic that is designed to be part of a larger scene is called a ____________ .
Sprite
Layer
Animation
Frame
A _____________ is an individual picture or drawing in a sequence of slides that create animation.
Layer
Sprite
Canvas
Frame
The area where you draw your pictures is also known as a _______________ .
Frame
Canvas
Sprite
Onion Skin
The creation of moving images through the use of computers. These images can be created in either a two or three-dimensional space, and can be applied to video games, movies special effects, cartooning, and many other applications.
computer animation
stop-motion animation
mocap
real time animation
The creation of moving pictures in a three-dimensional environment; objects can be rotated and moved like real objects.
3D animation
2D animation
computer animation
CGI
Animation produced by arranging real objects, taking a picture of them, slightly repositioning them, then taking another picture of the, to create a sequence of consecutive images that create the illusion of motion. One of the most common forms of this is claymation.
stop-motion animation
motion capture animation
real time animation
3D animation
Actors wear sensors that record their motions. This is then used to animate digital character models in 2D or 3D computer animation.
motion capture animation
real time animation
key frame animation
CGI
The process of using a motion capture system to puppet a 3D character live. It can be used for previsualization, so a director can preview an animation while the mocap actor is performing, or as a live feed so a real person or audience can communicate with the 3D character in front of them.
computer animation
motion capture animation
real time animation
stop motion animation
Refers to any artwork or animation created with computers. The term can apply to both 2D and 3D renderings.
CGI
GUI
GIF
PNG
The smallest visible unit of measurement on your screen - it is a tiny dot. Together, groups of these create recognizable images. They are also as the general measuring standards for screen sizes (i.e. 1024 x 768), image documents, videoes, etc.
pixel
vector
frame
DPI
A single still image in an animated sequence that occurs at an important point in the animation. They are defined throughout the animated sequence in order to define pivotal points of motion before the frames in between are drawn or created.
key frame
pixel
vector
still
This refers to the frame-by-frame layout of all animation occurring over a specific period of time. All animation is arranged in linear order from beginning to end.
timeline
key frame
render
mocap
A line or movement defined by end-points: the distance between points A and B. These can be used to calculate animated motion mathematically instead of through the use of manual key frames, and they can also be used to define computer animated shapes.
vector
frame
pixel
PNG
Used to refer to the process of creating computer-generated images from a series of mathematical calculations defined by a user’s specifications. Settings for lighting, the various planes and dimensions of the objects created in the digital space, and environmental factors must all be taken into account to create the final image or video.
vector
render
timeline
key frame
Allows users to interact with devices through graphical icons and visual indicators instead of a text-based interface, typed command labels or text navigation.
GUI
CGI
PNG
GIF
The creation of moving images through the use of computers. These images can be created in either a two or three-dimensional space, and can be applied to video games, movies special effects, cartooning, and many other applications.
computer animation
stop-motion animation
mocap
real time animation
The creation of moving pictures in a two-dimensional environment.
3D animation
2D animation
computer animation
CGI
The creation of moving pictures in a three-dimensional environment; objects can be rotated and moved like real objects.
3D animation
2D animation
computer animation
CGI
Animation produced by arranging real objects, taking a picture of them, slightly repositioning them, then taking another picture of the, to create a sequence of consecutive images that create the illusion of motion. One of the most common forms of this is claymation.
stop-motion animation
motion capture animation
real time animation
3D animation
Actors wear sensors that record their motions. This is then used to animate digital character models in 2D or 3D computer animation.
motion capture animation
real time animation
key frame animation
CGI
The process of using a motion capture system to puppet a 3D character live. It can be used for previsualization, so a director can preview an animation while the mocap actor is performing, or as a live feed so a real person or audience can communicate with the 3D character in front of them.
computer animation
motion capture animation
real time animation
stop motion animation
Refers to any artwork or animation created with computers. The term can apply to both 2D and 3D renderings.
CGI
GUI
GIF
PNG
The principles of beauty, often specifically as they relate to art.
aesthetics
key frame
vector
render
The smallest visible unit of measurement on your screen - it is a tiny dot. Together, groups of these create recognizable images. They are also as the general measuring standards for screen sizes (i.e. 1024 x 768), image documents, videoes, etc.
pixel
vector
frame
DPI
A single complete image out of the sequence of images comprising an animation. Taken alone, it is just a drawing or piece of art. When sequenced with other drawings it becomes part of the animation.
frame
render
vector
pixel
A single still image in an animated sequence that occurs at an important point in the animation. They are defined throughout the animated sequence in order to define pivotal points of motion before the frames in between are drawn or created.
key frame
pixel
vector
still
A line or movement defined by end-points: the distance between points A and B. These can be used to calculate animated motion mathematically instead of through the use of manual key frames, and they can also be used to define computer animated shapes.
vector
frame
pixel
PNG
This refers to the frame-by-frame layout of all animation occurring over a specific period of time. All animation is arranged in linear order from beginning to end.
timeline
key frame
render
mocap
Used to refer to the process of creating computer-generated images from a series of mathematical calculations defined by a user’s specifications. Settings for lighting, the various planes and dimensions of the objects created in the digital space, and environmental factors must all be taken into account to create the final image or video.
vector
render
timeline
key frame
Allows users to interact with devices through graphical icons and visual indicators instead of a text-based interface, typed command labels or text navigation.
GUI
CGI
PNG
GIF
What sort of animation is this?
Traditional
2D Vector Based
3D computer animation
Stop Motion
What is the simplest (least detailed) representation for 3D models?
Smooth
Surface
Topographical
Wireframe
Each vertex in a 3D model contains information on the:
X, Y, and Z coordinates
X and Y coordinates only
Z coordinate only
X coordinate only
A student creates a chair in a 3D program. How can 100 more of these chairs be added to simulate a theater?
Array
Cropping
Mapping
Mirroring
Which deformation could produce the image below of a candle?
Boolean
Smooth
Taper
Twist
Which term below is NOT an example of a spline?
Circle
Line
Sphere
Square
What method creates a 3D object from a 2D shape by wrapping it 360° around an axis? (ex. drinking glass)
Extrude
Lathe
MirrorTaper
What happens when an object is selected in a 3D program?
It highlights
It is transformed
It moves
The size increases
What is the simplest (least detailed) representation for 3D models?
Smooth
Surface
Topographical
Wireframe
What happens when an object is selected in a 3D program?
It highlights
It is transformed
It moves
The size increases
What is the simplest (least detailed) representation for 3D models?
Smooth
Surface
Topographical
Wireframe
When using a 3D modeling program, extruding means that a student:
Subtracts one 3D object from another
Creates a 2D shape and give it thickness
Combines two objects into one object
Takes a 3D object and changes it to a 2D object
Which single viewport allows a student to see the height, width, and depth of an object?
Front
Top
Perspective
Right
The image below is an example of what kind of 3D object?
Curve
Polygon
Primitive
Spline
The dimensions of a solid object in 3D modeling are changed using what command?
Move
Rotate
Scale
Zoom
The object shown below is a:
Chamfer sphere
Helix
Torus
Truncated cylinder
Which term BEST describes the shape illustrated below?
Box
Chamfer box
Rounded sphere
Torus
Diamond
Dodecahedron
Pyramid
Tetrahedron (pick this...bad question)
Which 3D modeling technique subtracts a cylinder shape from the inside of a sphere?
Boolean
Gouraudc
Modeling
Morphing
The BEST way to create the 3D object shown below is to:
Create wedge shapes and subtract them
Create the 2D shape and extrude
Profile the object and rotate it
Subtract wedge shapes from a box
Create a square and subtract other boxes
Create the 2D shape and extrude
Union four boxes then extrude
Union two boxes and subtract five boxes
A _______________________ is a single image in an animated production.
Picture
Photo
Frame
Asset
Important positions in the action defining the starting and ending point.
Frame
Key
Keyframe
Framekey
The timeline is a horizontal representation of a scenes elements, timing, etc.
True
False
In the image above what do the blue lines represent?
Copy and Action Safe
Moving and Animated Safe
Title and Action Safe
Action and Animation Safe
Onion skin is a feature allowing to you see the previous and next drawings of a sequence. In Photoshop this is accessed through the Properties window.
True
False
A repeating section of video or audio is referred to as a __________________
Repeat
Hoop
Ringing
Loop
The final step when animating on a computer is _____________
Finalizing
Reading
Render
Export
The ratio between width and height dimensions for any scene, frame, or film format is ________________
Resolution
Aspect Ratio
Ratio
Pixel Ratio
The typical frame rate for North America is 28.97 FPS
True
False
What does FPS stand for?
Frames Per Segment
Frames Per Standards
Frames Per Second
None of the Above
The first attempts to capture the movement in the figures refer to the………………..
Paleolithic cave paintings
Photograps
Drawings
Sketches
Blender allows you to rig your animation with an armature and the object you use are called?
Wireframes
Scaffolds
Ligaments
Bones
What type of plane do we use for 3D?
X Y coordinate plane
X Y Z coordinate plane
A B C Coordinate plane
1 2 3 Coordinate plane
Blender is one of the most expensive 3D software packages on the planet and even makes you sign a EULA so you will not modify it.
True
False
Blender allows you to rig your animation with an armature and the object you use are called?
Wireframes
Scaffolds
Ligaments
Bones
Meshes in Blender are made up of?
Vertices, edges, and faces
Points, corners, and shapes
Coordinates, lines, and shapes
Dots, corners, and faces
Most 3D programs require what type of mouse?
Magic Mouse
Track ball mouse
3 Button Scroll mouse
Simple 2 button mouse
What is an individual image within a sequence of images?
Tween
Layer
Animation
Frame
_______________ is the process of giving the illusion of movement to objects.
Programming
Animation
Event
The image below is an example of what kind of 3D object?
Curve
Polygon
Primitive
Spline
Which single viewport allows a student to see the height, width, and depth of an object?
Front
Top
Perspective
Right
Diamond
Dodecahedron
Pyramid
Tetrahedron (pick this...bad question)
The BEST way to create the 3D object shown below is to:
Create wedge shapes and subtract them
Create the 2D shape and extrude
Profile the object and rotate it
Subtract wedge shapes from a box
Create a square and subtract other boxes
Create the 2D shape and extrude
Union four boxes then extrude
Union two boxes and subtract five boxes
