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Introduction to Machine Learning

Total questions: 10

Worksheet time: 5mins

Name
Class
Date
1.

What is the primary objective of the minimax algorithm in game-playing scenarios?

a)

Maximizing the player's score while minimizing the opponent's score

b)

Randomly selecting moves to confuse the opponent

c)

Minimizing computation time

2.

Alpha-beta pruning improves the efficiency of the minimax algorithm by:

a)

Expanding all possible game trees

b)

Eliminating branches that cannot influence the final decision

c)

Increasing the depth of the search

3.

In adversarial search, the term "utility value" refers to:

a)

The cost of executing a move

b)

A numerical value representing the desirability of a game state

c)

The number of players in the game

4.

Which of the following is not a machine learning paradigm?

a)

Supervised learning

b)

Unsupervised learning

c)

Rule-based programming

5.

Version spaces in machine learning are used to:

a)

Represent all hypotheses consistent with the training data

b)

Store historical versions of datasets

c)

Optimize neural network architectures

6.

The PAC (Probably Approximately Correct) learning framework focuses on:

a)

Guaranteeing exact correctness of hypotheses

b)

Balancing accuracy and computational efficiency

c)

Ignoring training data variability

7.

Decision trees split data based on:

a)

Random selection of features

b)

Feature thresholds that maximize information gain

c)

Predefined user rules

8.

The k-means clustering algorithm groups data points by:

a)

Minimizing the distance between points and cluster centroids

b)

Maximizing variance within clusters

c)

Using labeled training data

9.

Naïve Bayes classifiers assume that features are:

a)

Conditionally independent given the class

b)

Highly correlated with each other

c)

Irrelevant to the classification task

10.

Which technique is used for multi-class classification?

a)

Linear regression

b)

One-vs-Rest (OvR)

c)

K-means clustering