wayground logo

Free Printable Worksheets

NEW

Font size

S
M
L
XL
Worksheets

Computer & Information Technology Quiz

Total questions: 79

Worksheet time: 40mins

Name
Class
Date
1.

Artificial intelligence can learn new things slowly.

a)

True

b)

False

2.

Self-driving cars rely entirely on artificial intelligence.

a)

True

b)

False

3.

Artificial intelligence is a branch of computer science.

a)

True

b)

False

4.

Artificial intelligence is only one type.

a)

True

b)

False

5.

Artificial intelligence can assist doctors in diagnosing diseases.

a)

True

b)

False

6.

Artificial intelligence is used only in the video game industry.

a)

True

b)

False

7.

Artificial intelligence ……….. can solve problems that are difficult for humans to solve easily and discover new things we never imagined before.

a)

Narrow

b)

General

c)

Super

d)

Precise

8.

………………… like Siri or Alexa use artificial intelligence to understand and execute your commands.

a)

Personal assistant

b)

Instant translator

c)

Smart shopping

d)

Natural language

9.

The first step in the operation of the sensor device is signal conversion.

a)

True

b)

False

10.

Laser rangefinders are accurate because they use laser beams.

a)

True

b)

False

11.

Light sensors are useful in underwater environments.

a)

True

b)

False

12.

The smart lighting system in the home uses sensors to turn on the lights automatically when someone enters the room.

a)

True

b)

False

13.

An ultrasonic sensor is used for non-contact temperature measurement.

a)

True

b)

False

14.

Visible light sensors help cars determine the distance to other vehicles.

a)

True

b)

False

15.

Sensors help robots to...........

a)

Teach them new languages

b)

Allow them to interact with their environment

c)

Increase their size

d)

Slow down their operations

16.

One of the Common applications of sensors is the use of infrared in..............

a)

Smartphones

b)

Remote controls

c)

Vacuum cleaners

d)

3D scanning

17.

The design of the structure affects the weight of the robot and its ability to move.

a)

True

b)

False

18.

The robots ‘work is limited to factories only.

a)

True

b)

False

19.

The motors used in robots include electric motors and pneumatic motors.

a)

True

b)

False

20.

Medical robots help doctors performing surgeries.

a)

True

b)

False

21.

The control unit processes the data collected by the sensors and issues commands to the motors.

a)

True

b)

False

22.

Robots do not need to use software to operate.

a)

True

b)

False

23.

Robots assist in dangerous tasks such as....................

a)

Transportation and communication means

b)

Handling heavy weights and hazardous chemicals

c)

Irrigating gardens and parks

d)

Cleaning the house

24.

In production lines, robots can perform repetitive tasks accurately and without any delay, which leads to.............

a)

an increased efficiency and productivity

b)

a decreased efficiency and productivity

c)

a lack of product development

d)

a slow production process

25.

In the Scratch program, the student needs to write a lot of complex codes.

a)

True

b)

False

26.

Scratch program is considered a difficult educational tool to use.

a)

True

b)

False

27.

In the Scratch program, the stage area displays the code blocks.

a)

True

b)

False

28.

Scratch is a paid program.

a)

True

b)

False

29.

Scratch uses a visual interface based on blocks.

a)

True

b)

False

30.

The Scratch program helps the student learn the principles of programming.

a)

True

b)

False

31.

In the Scratch program, the result of the work or project appears in the..........

a)

Script area

b)

Stage area

c)

Area Blocks

d)

Sprites area

32.

In the Scratch program, students face difficulties in sharing projects with others.

a)

True

b)

False

33.

The Scratch program offers a wide range of ideas that can be programmed.

a)

True

b)

False

34.

To save your project, select Save to your computer from the File menu.

a)

True

b)

False

35.

The position of the Sprite can be changed on the stage by double-clicking on it.

a)

True

b)

False

36.

To be able to move the object, we use the Motion Blocks from the Area Blocks.

a)

True

b)

False

37.

To display Hello on the stage, select the command from the Looks Blocks.

a)

True

b)

False

38.

To save your project, select Save to your computer from the File menu.

a)

TRUE

b)

FALSE

39.

The position of the Sprite can be changed on the stage by double-clicking on it.

a)

TRUE

b)

FALSE

40.

To be able to move the object, we use the Motion Blocks from the Area Blocks.

a)

TRUE

b)

FALSE

41.

If the movement is too fast, the command........ from Control Blocks is used.

a)

WAIT

b)

FOREVER

42.

The position of the object on the platform is determined only by the value of the horizontal axis X.

a)

TRUE

b)

FALSE

43.

The direction of the object's movement can be changed by pressing the word Direction.

a)

TRUE

b)

FALSE

44.

The object's name can be modified only once.

a)

FALSE

b)

TRUE

45.

The object can be deleted from the stage.

a)

TRUE

b)

FALSE

46.

To add a new object, press on ....................

a)

START

b)

CHOOSE SPRITE

47.

A new background for the project is inserted by pressing ............

a)

stage

b)

choose a backdrop

48.

In the Scratch program, a code segment is a combination of commands arranged in a specific order.

a)

TRUE

b)

FALSE

49.

Before executing any project, the coordinates of the object on the stage are

X=10 and Y=10.

a)

TRUE

b)

FALSE

50.

In the Wait command, the wait value of 1 represents (1 second).

a)

TRUE

b)

FALSE

51.

The object's position on the stage is determined by the value of the horizontal axis X and the vertical axis Y.

a)

TRUE

b)

FALSE

52.

We use click and drag-and-drop to interact with any command (inside) the code segment.

a)

TRUE

b)

FALSE

53.

To make the movement continuous, you can assemble the command several times.

a)

TRUE

b)

FALSE

54.

The file extension for Scratch project is ....................

a)

SB3

b)

DOCX

55.

In Scratch, we use the coordinates (x, y) to determine the location of a point on the stage.

a)

TRUE

b)

FALSE

56.

To modify the name of the sprite, click on its current name and rename it.

a)

TRUE

b)

FALSE

57.

In Scratch, the name of the sprite can be changed multiple times

a)

TRUE

b)

FALSE

58.

The sprite cannot be deleted from the stage.

a)

TRUE

b)

FALSE

59.

n Scratch, the horizontal and vertical axes are used to determine the current position of the sprite on the stage.

a)

TRUE

b)

FALSE

60.

The sprites used in the project appear in the Sprites area.

a)

TRUE

b)

FALSE

61.

In Scratch, to repeat the sprite's movement, we use the ....................

a)

Command Blocks Area

b)

Choose Sprite

62.

In Scratch program, to add sound effect to the sprite, use the command …………….

a)

Play sound

b)

Choose a Backdrop

63.

1. Python is considered one of the most difficult programming languages. ( )

a)

TRUE

b)

FALSE

64.

2. Python is used in data science and machine learning. ( )

a)

TRUE

b)

FALSE

65.

Python is considered an interpreted language because it translates code line by line.

a)

TRUE

b)

FALSE

66.

It is not possible to create applications and websites using Python.

a)

TRUE

b)

FALSE

67.

Python is considered a free and open-source language, which does not allow anyone to develop it.

a)

TRUE

b)

FALSE

68.

Python is used in web application development, data science, artificial intelligence, machine learning, and game programming.

a)

TRUE

b)

FALSE

69.

One of the advantages of Python is that it .....................

a)

OPEN SOURCE

b)

CLOSE SOURCE

70.

2- Python translates code line by line, which means it ............

a)

A complex language

b)

An interpreted language.

71.

1. In Python, the NumPy library is used in data science, statistics, and artificial intelligence. ( )

a)

TRUE

b)

FALSE

72.

One of the disadvantages of Python is the limited libraries that you can use.

a)

TRUE

b)

FALSE

73.

Python can be integrated with other languages such as C, C++, and Java.

a)

TRUE

b)

FALSE

74.

Pandas is a library for data analysis and manipulation in Python.

a)

TRUE

b)

FALSE

75.

When installing Python, you need to choose between 64bit or 32bit, based on your device specifications.

a)

TRUE

b)

FALSE

76.

Matplotlib: is a library for data analysis and manipulation

a)

TRUE

b)

FALSE

77.

The official website of Python is .....................

78.

............... is a library widely used in data science, statistics, and artificial intelligence.

a)

Pandas

b)

NumPy

79.

MR BAHAA

a)

TEACHER

b)

01281763791

c)

ALL OF THEM