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3RD TERM 2025 - REVISION QUESTIONS - CLASS 4

Total questions: 75

Worksheet time: 6mins

Name
Class
Date
1.

Choose from the set of computer hardware below, the group of INPUT DEVICES ONLY.

a)

Monitor, Printer, Scanner

b)

Microphone, Mouse, Scanner

c)

Speakers, Monitor, Printer

d)

Monitor, Printer, Mouse

2.

Choose from the following, the set of computer hardware that is OUTPUT DEVICES ONLY.

a)

Mouse, Keyboard, Projector

b)

Monitor, Projector, Printer

c)

Scanner, Touch pad, Barcode reader

d)

CD Rom, Projector, Printer

3.

Mrs. Lawson is the Home-Economics teacher at Little Angels International School. She would like to display on the screen images of ingredients to prepare jollof rice and chicken with fried plantain. Choose the best type of device that she needs to use from the following.

a)

Input device

b)

Output device

c)

Processing device

d)

Special device

4.

Computer software are programs used by the computer to perform tasks. Choose from the following, the set of software used for Desktop Publishing.

a)

MS Word, MS Excel, Instant Artist

b)

MS Outlook, MS Word, MS Excel

c)

MS Publisher, Corel draw, Instant Artist

d)

MS Excel, MS PowerPoint, MS Word

5.

Samuella will be 8years old next month. She would like to design a special invitation card for her guests. From the options given below, choose the best computer software that she can use for this purpose.

a)

MS Muvizu

b)

MS Publisher

c)

MS Outlook

d)

MS Scratch

6.

Mrs. Brownson is a class teacher at Great Minds Nursery School. She would like to create an animation video to introduce her lesson to the children in her class. Choose from the options below, the best animation software that she can use for this purpose.

a)

Canva

b)

MS Publisher

c)

Breadboard

d)

Jumper wires

7.

Gibson wants to use the Canva software to create a video. Which of the following is the best tool she can use to add text to the Canva environment?

a)

Elements

b)

Text

c)

Image

d)

Effects

8.

Glory is in the same class as Paul where they have both learnt in ICT class that when using Canva program, all projects are automatically saved. Choose from the options below, the tool that automatically saves projects.

a)

Effects tool

b)

Projects tool

c)

Apps tool

d)

Text tool

9.

Which of the following is a web-based software for drawing, painting, designing and creating animation videos?

a)

Canva

b)

MS Publisher

c)

MS Word

d)

Light Emitting Diode

10.

Smart Farming is also referred to as Smart Agriculture or ________________

a)

Farm Automation

b)

Breadboard Circuit

c)

Farm Videology

d)

Traffic Light Prototype

11.

The image displayed is called ________________

a)

Computer

b)

Monitor

c)

Compact Disk

d)

System Unit

12.

The image displayed is called ________________

a)

Barcode Reader

b)

Keyboard

c)

Mouse pad

d)

Monitor

13.

The image displayed is called _________________

a)

Printer

b)

Mouse

c)

Monitor

d)

System Unit

14.

The image displayed is called _________________

a)

Monitor

b)

Printer

c)

Mouse

d)

Keyboard

15.

The image displayed is called _______________

a)

Printer

b)

Mouse

c)

Monitor

d)

C.P.U.

16.

Mr. Robinson runs a Smart Farm. He inserted the Moisture sensor in the soil of his farm on Monday and the sensor showed 1020. However, on Friday, the Moisture sensor showed 403. What information can Mr. Robinson get from these figures displayed by the Moisture sensor?

a)

There is enough moisture in the soil from Monday to Friday

b)

There is too moisture in the soil on Monday and Friday

c)

The soil is very dry on Monday but wet on Friday

d)

The Moisture sensor is faulty

17.

IoT in Smart Farming is an acronym. What does it stand for?

a)

Input Output Processing

b)

Internet of Time

c)

Internet of Things

d)

Internet Output Tab

18.

Choose the correct word from the options provided below the type of Smart Farm technology described.

a)

Drones

b)

Motion Graphics Animation

c)

IoT

d)

3D animation Technology

19.

Choose the correct answer from the options given the correct name for the image displayed.

a)

Jumper wires

b)

Breadboard

c)

Resistor

d)

Microcontroller

20.

Choose the correct answer from the options given the correct name for the image displayed.

a)

Jumper wires

b)

Breadboard

c)

Resistor

d)

Soil Moisture Sensor

21.

Paul has been taught how to use Canva software to create animation videos in ICT class. He was given an assignment to include external apps such as text to image AI and Emojis in his animation. Which of the following is the best tool he can use for this task?

a)

Elements

b)

Text

c)

Downloads

d)

Apps

22.

Giving movement to drawings and inanimate objects using digital tools thereby creating motion is known as _________

a)

Scripting

b)

Storyboarding

c)

Animation

d)

Publishing

23.

All the following are types of animation except ________

a)

2DD Animation

b)

3D Animation

c)

2D Animation

d)

Stop Motion Animation

24.

Digital 2D Animation is also known as _______________

a)

Analog 2D Animations

b)

2D Vector/Bitmap Animation

c)

Digital 3D Animation

d)

Technology Animation

25.

Kelvin just started learning about Animation in School. All the following are useful for him as a beginner except ______

a)

Pencil 2D

b)

Videoscribe

c)

Muvizu

d)

MS Excel

26.

Amanda wants to animate objects so that they appear in a three-dimensional space. Choose the best type of animation for this purpose from the following.

a)

2D Traditional Animation

b)

Stop Motion Animation

c)

3D Animation

d)

Motion Graphics Animation

27.

The type of animation that combines live action filmmaking with animation techniques using physical objects is known as __________

a)

Traditional Animation

b)

2D Vector/Bitmap Animation

c)

Stop motion Animation

d)

Motion Graphics Animation

28.

Muvizu software is an interactive _______ animation package

a)

2D

b)

3D

c)

4D

d)

5D

29.

An open area where you place graphic content when creating animated object and character in Muvizu is known as ________

a)

Character

b)

Object

c)

Scene or Environment

d)

Properties

30.

The outline of a story written using text is known as __________

a)

Animation

b)

Character

c)

Storyboard

d)

Script

31.

When using Muvizu software, ________ is used to tell a story using pictures.

a)

Animation

b)

Character

c)

Storyboard

d)

Script

32.

You can get a new scene window in Muvizu software by clicking ____________ from the File menu.

a)

New

b)

Quit

c)

Window

d)

Menu

33.

You can create a character in Muvizu software by clicking on character from the ____________ menu.

a)

Prepare

b)

Edit

c)

View

d)

Create

34.

You can animate a character in Muvizu software to make it walk by clicking on character movement from ______________menu

a)

Prepare

b)

Edit

c)

Direct

d)

Create

35.

______________ mouse button and movement can be used to lift object or character in Muvizu software.

a)

Right

b)

Left

c)

View

d)

Both left and right

36.

You can save a file with a new name in Muvizu software by clicking on ____________ from the File menu.

a)

Exit

b)

New

c)

Save As

d)

Edit

37.

To create a character when using Muvizu software, click on ____________ from the ‘Create” menu

a)

Animations

b)

Digital

c)

Edit

d)

Character

38.

Which of the following is not a menu in Muvizu software?

a)

Direct

b)

Edit

c)

Prepare

d)

Place

39.

Identify the parts of a Micro:bit labelled below: The part labelled C is called ___________

a)

LED

b)

Edge connector

c)

Push Button

d)

USB Connector

40.

In Terrapin Logo program, the command that allows the Logo turtle to move without drawing a line is the _________ command.

a)

Pen down

b)

Move

c)

Pen Up

d)

Draw

41.

The __________ command in Terrapin logo allows the Logo turtle to move and draw a line.

a)

Pen down

b)

Move

c)

Pen Up

d)

Draw

42.

The command that turns the Logo turtle to its right, by the number of degrees given in terrapin logo program is _________.

a)

Left

b)

Right

c)

Pen down

d)

Logo

43.

In Terrapin logo program, the command that allows the Logo turtle to move backwards is called________

a)

Pendown

b)

Back

c)

Penup

d)

Listener

44.

In Terrapin logo program, the command that clears the content of the graphics screen and puts the Logo turtle back in the Home position is known as ____________

a)

Right

b)

Left

c)

Clearscreen

d)

Listener

45.

Identify the parts of the Smart car labelled below: The part labelled A is called _______________

a)

Wheel

b)

Battery

c)

Ultrasonic Sensor

d)

Micro:Bit

46.

The command that turns the Logo turtle to its left, by the number of degrees given is ___________

a)

Left

b)

Right

c)

Pen down

d)

Logo

47.

The command used to erase the drawing in the graphics screen but does not change the position of the Logo turtle is __________

a)

Clean

b)

Back

c)

Erase

d)

Graphics

48.

When terrapin Logo program is loaded, the logo turtle is usually found in the middle of the graphics screen. This position is called the ________________

a)

Main position

b)

Right position

c)

Home position

d)

Graphics position

49.

A Micro:bit is a pocket-sized ____________ that can be programmed.

a)

Software

b)

Program

c)

Commands

d)

Computer

50.

Identify the parts of a Micro:bit labelled below: The part labelled A is called ___________

a)

LED

b)

Edge connector

c)

Push Button

d)

USB Connector

51.

The micro:bit has ___________ red LED lights that can flash messages.

a)

25

b)

55

c)

35

d)

52

52.

_____________ is the interface used to program micro:bit.

a)

Terrapin Logo

b)

Emoji

c)

Makecode

d)

Smart car

53.

A _________________is a self-driving car. It uses a combination of sensors to navigate by itself.

a)

Smartphone

b)

Smart car

c)

Sensonic car

d)

Supersonic car

54.

When using Terrapin Logo program, the ____________ command is used to instruct the Logo turtle to move forward.

a)

Go

b)

Back

c)

Forward

d)

Enter

55.

Identify the parts of the Smart car labelled below: The part labelled C is called ___________

a)

Wheel

b)

Battery

c)

Ultrasonic Sensor

d)

Micro:Bit

56.

The image below shows the parts of a frame in Stykz program. The menu labelled 5 is ______________

a)

Frame palette

b)

Drag node

c)

Properties palette

d)

Stage

57.

The image below shows the parts of a frame in Stykz program. The menu labelled 1 is ______________

a)

Frame palette

b)

Tools palette

c)

Properties palette

d)

Stage

58.

The image below shows the parts of a frame in Stykz program. The menu labelled 4 is ______________

a)

Frames palette

b)

Tools palette

c)

Properties palette

d)

Stage

59.

The image below shows the parts of a frame in Stykz program. The menu labelled 3 is ______________

a)

Frame palette

b)

Drag node

c)

Properties palette

d)

Stage

60.

The image below shows the parts of a frame in Stykz program. The menu labelled 6 is ______________

a)

Frame palette

b)

Drag node

c)

Properties palette

d)

Pivot node

61.

The image below shows the parts of a frame in Stykz program. The menu labelled 2 is ______________

a)

Frame palette

b)

Drag node

c)

Properties palette

d)

Stage

62.

The image below shows the tools used in a Stykz program. The tool labelled B is ______________

a)

Sub-select tool

b)

Select tool

c)

Add line tool

d)

Polyfill tool

63.

The image below shows the tools used in a Stykz program. The tool labelled D is ______________

a)

Sub-select tool

b)

Select tool

c)

Add line tool

d)

Polyfill tool

64.

The image below shows the tools used in a Stykz program. The tool labelled A is ______________

a)

Sub-select tool

b)

Select tool

c)

Add line tool

d)

Polyfill tool

65.

When using KODU Game lab. software, this image  represents the tool used to _____________

a)

Play your game

b)

Rotate the camera

c)

Exit the program

d)

Send a character to the printer to be printed

66.

When using KODU Game lab. software, use this icon to _____________

a)

Add/edit objects

b)

Rotate the camera

c)

Exit the program

d)

Go back to the main menu

67.

When using KODU Game lab. software, use  this icon to _____________

a)

Add/edit objects

b)

Paint, add/ delete ground

c)

Exit the program

d)

Add/edit paths

68.

 Kodu is a _______________ environment for building games.

a)

Word processing

b)

Hardware

c)

Programming

d)

Commercial

69.

The image displayed is the _______________ interface.

a)

Micro:bit

b)

Stykz interface

c)

Terrapin Logo interface

d)

KODU Game lab. interface

70.

Gafardeen learnt in I.C.T. class that the field of computer science that focuses on creating intelligent machines that can perform tasks that normally require human intelligence is called AI?.  What does AI stand for? 

a)

Artificial Inflation

b)

Armed Intellectuals

c)

Artificial Intelligence

d)

Artifacts Inclusion

71.

One of the uses of AI in _______________ industry is to create advanced machines that can recognize cancer cells and detect diseases.

a)

Education

b)

Healthcare

c)

Transportation

d)

Entertainment

72.

 ________________ is one of the applications of AI by smartphones to store the owner's face in their memory.

a)

Facial recognition

b)

Ability to walk

c)

Ability to identify types of shapes

d)

Ability to identify personal properties

73.

In ________________, AI is used by Apps like Snapchat and Instagram to detect a human face and apply cool filters to them.

a)

Healthcare

b)

Education

c)

Transportation

d)

Social media

74.

One of the advantages of AI in ________________ is the use of Apps such as UBER, Google Maps, and Bolt to  help us find our way around. They assist us in determining our exact location and recommend locations based on previous searches.

a)

Healthcare

b)

Education

c)

Farming

d)

Navigation

75.

The image displayed is called _______________

a)

Printer

b)

Mouse

c)

Monitor

d)

C.P.U.