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Linking Expressions (Prototyping in Design Thinking)

Total questions: 10

Worksheet time: 4mins

Name
Class
Date
1.

Prototyping helps teams test ideas early. __________, it saves time and prevents unnecessary development.

a)

1. For example

b)

For example

c)

In contrast

d)

Therefore

e)

Although

2.

Prototypes turn abstract ideas into something visual. __________, team members can give more detailed feedback.

a)

However

b)

Since

c)

As a result

d)

For instance

e)

Even though

3.

Some teams skip prototyping. __________, they may miss user needs or create unclear solutions.

a)

1. Likewise

b)

Likewise

c)

So that

d)

Consequently

e)

In addition

4.

__________ teams use early sketches, others wait until late in the process.

a)

1. Because

b)

Because

c)

Although

d)

While

e)

Since

5.

Designers often test their ideas with real users. __________, a team might show a wireframe app to students.

a)

1. For example

b)

For example

c)

Therefore

d)

Nevertheless

e)

In order to

6.

A prototype makes the idea easy to understand. __________, it supports clearer communication within the team.

a)

But

b)

So that

c)

In contrast

d)

As a result

e)

For instance

7.

Teams build low-fidelity prototypes __________ they can test ideas without spending too much time or money.

a)

however

b)

even though

c)

because

d)

similarly

e)

for example

8.

The design failed the first test. __________, the team quickly modified their prototype.

a)

In contrast

b)

For instance

c)

As a result

d)

Despite this

e)

While

9.

Prototyping allows early feedback. __________, teams learn faster and avoid late mistakes.

a)

Despite this

b)

In contrast

c)

For example

d)

Consequently

e)

Nevertheless

10.

The team used a paper sketch. __________, it was easy to adjust the layout after feedback.

a)

For example

b)

Therefore

c)

Even though

d)

However

e)

So that