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Roblox Studio Lesson 18

Total questions: 9

Worksheet time: 8mins

Name
Class
Date
1.

What is the purpose of the “EndTrigger” part in your obby game?

a)

To activate the flood

b)

To spawn players when they die

c)

To detect when the player reaches the finish and trigger the win event

d)

To damage the player

2.

The winning GUI text should be placed in StarterGui so it appears on the player’s screen.

a)

True

b)

False

3.

Put the steps to publish your game in the correct order:

a)

Test game to ensure all systems work

b)

Click File → Publish to Roblox As...

c)

Set game permissions to Public

d)

Fill in game name and description

e)

Share the game link with others

1)
2)
3)
4)
5)
4.

Which service is used to send a signal from the server to the client to show the winning GUI?

a)

StarterPlayer

b)

TweenService

c)

RemoteEvent

d)

DataStoreService

5.

Match the feature to its purpose in the win sequence:

a)

RemoteEvent

1.

Sends signal to client for GUI

b)

Confetti Effect

2.

Celebrates player’s victory

c)

EndTrigger

3.

Detects player reaching the end

d)

TextLabel GUI

4.

Displays win message

6.

You can use ParticleEmitter to create a confetti effect when the player wins.

a)

True

b)

False

7.

Where do you place the winning TextLabel so it shows on screen?

a)

In Workspace

b)

In ServerScriptService

c)

In StarterGui > ScreenGui

d)

In ReplicatedStorage

8.

Why should you test your game before publishing it?

a)

To increase your in-game coins

b)

To make sure all GUIs and win conditions work properly

c)

To make your game private

d)

To break the scripts and start over

9.

Match the publishing step to what it does:

a)

Set Permissions

1.

Makes your game visible to others

b)

Generate Game Link

2.

Lets you share the game

c)

Game Description

3.

Helps players understand your game

d)

Final Playtest

4.

Ensures everything works as expected