WorksheetsRoblox Studio Lesson 18
Total questions: 9
Worksheet time: 8mins
What is the purpose of the “EndTrigger” part in your obby game?
To activate the flood
To spawn players when they die
To detect when the player reaches the finish and trigger the win event
To damage the player
The winning GUI text should be placed in StarterGui so it appears on the player’s screen.
True
False
Put the steps to publish your game in the correct order:
Test game to ensure all systems work
Click File → Publish to Roblox As...
Set game permissions to Public
Fill in game name and description
Share the game link with others
Which service is used to send a signal from the server to the client to show the winning GUI?
StarterPlayer
TweenService
RemoteEvent
DataStoreService
Match the feature to its purpose in the win sequence:
RemoteEvent
Sends signal to client for GUI
Confetti Effect
Celebrates player’s victory
EndTrigger
Detects player reaching the end
TextLabel GUI
Displays win message
You can use ParticleEmitter to create a confetti effect when the player wins.
True
False
Where do you place the winning TextLabel so it shows on screen?
In Workspace
In ServerScriptService
In StarterGui > ScreenGui
In ReplicatedStorage
Why should you test your game before publishing it?
To increase your in-game coins
To make sure all GUIs and win conditions work properly
To make your game private
To break the scripts and start over
Match the publishing step to what it does:
Set Permissions
Makes your game visible to others
Generate Game Link
Lets you share the game
Game Description
Helps players understand your game
Final Playtest
Ensures everything works as expected
