NEW
Font size
WorksheetsProblem Solving and Creativity Quiz 7-8
Total questions: 59
Worksheet time: 30mins
When something is broken, what is the first thing you should do?
Throw it away
Understand what the problem is
Buy a new one
Ignore it
If a chair is uncomfortable, what should be improved?
Colour
Comfort
Price
Brand
Which skill helps you find solutions to problems?
Guessing
Problem-solving
Copying
Sleeping
Why do people design new products?
To waste materials
To solve problems
To make things heavier
To confuse users
Which of these is a problem?
A pencil writes well
A bottle leaks water
A bag is strong
A phone is charged
What does being creative mean?
Copying others
Making new ideas
Following rules only
Doing nothing
Which activity shows creativity?
Memorising answers
Drawing a new idea
Repeating the same task
Watching TV
If you want a pencil box to be unique, what should you change?
Nothing
Its design or features
Its name only
The classroom
Is there only one correct idea when designing something?
Yes
No
Sometimes
Never
Which is the best way to get ideas?
Asking questions
Ignoring the problem
Rushing
Waiting for answers
Which of these is an example of technology?
Stone
Pencil sharpener
Leaf
Water
What device is used to create digital drawings?
Notebook
Tablet
Eraser
Ruler
Which tool helps measure length?
Scissors
Ruler
Glue
Marker
A computer is mainly used to:
Eat food
Create and store information
Sleep
Play only
Which one uses electricity?
Wooden chair
Notebook
Fan
Paper
Why should we think about the user?
To ignore them
To meet their needs
To make it expensive
To finish quickly
If you design a water bottle for children, what is important?
Very heavy
Easy to hold
Very large
Difficult to open
What does “improving a product” mean?
Making it worse
Making it better
Making it smaller
Making it useless
Which question helps in designing?
Who will use it?
What is my favourite colour?
What time is lunch?
Who is absent today?
Why do designers test their ideas?
To waste time
To see if it works
To show friends
To decorate
Which material is flexible?
Glass
Rubber
Stone
Brick
Which material is best for a soft toy?
Metal
Fabric
Wood
Glass
Why do we choose materials carefully?
They look nice only
They affect how the product works
They are cheap
They are colourful
Which material is waterproof?
Paper
Plastic
Cotton
Cardboard
Which material breaks easily?
Rubber
Glass
Plastic
Wood
Why is safety important when making things?
To finish faster
To avoid injuries
To use more tools
To impress friends
What should you do before using tools?
Run
Listen to instructions
Ignore rules
Play
Which is a safe classroom behaviour?
Running with scissors
Sharing tools properly
Throwing materials
Shouting
Why should we not waste materials?
They are unlimited
It harms the environment
It is fun
Teachers dislike it
What does being responsible mean?
Leaving a mess
Taking care of tools
Breaking items
Forgetting rules
What does “feedback” mean?
Complaining
Helpful suggestions
Arguing
Ignoring
Why is feedback useful?
To feel bad
To improve work
To stop working
To copy others
If your idea doesn’t work, what should you do?
Give up
Improve it
Throw it away
Blame others
What does “learning from mistakes” mean?
Repeating them
Improving next time
Ignoring them
Hiding them
Which is a positive attitude?
“I can try again”
“I can’t do this”
“This is boring”
“I won’t listen”
Why do we work in teams?
To argue
To share ideas
To copy work
To stay silent
What is good teamwork?
One person does everything
Everyone shares ideas
No one listens
Fighting
How should you explain your idea?
Clearly
Confusingly
Quickly without thinking
Loudly
Which skill helps you explain ideas?
Communication
Sleeping
Drawing only
Silence
Why should we respect others’ ideas?
They are useless
Everyone thinks differently
To argue
To copy
Which is a digital tool?
Paper
Pencil
Computer
Eraser
Why should we use technology carefully?
It breaks easily
It affects learning and safety
It is boring
It is slow
What should you do if a device is not working?
Hit it
Ask for help
Ignore it
Throw it
Which activity uses design thinking?
Planning a lunch box
Watching TV
Sleeping
Waiting
What does “design” mostly involve?
Decorating only
Solving problems creatively
Writing stories
Playing games
What comes first when solving a problem?
Making
Understanding the problem
Testing
Decorating
Which product helps people the most?
One that looks good only
One that solves a need
One that is expensive
One that is large
Why should designs be simple?
Easier to use
Harder to make
Less useful
More confusing
What does “improve” mean?
Make worse
Make better
Stop
Copy
What is one important skill in Design?
Creativity
Shouting
Rushing
Ignoring
Which order makes the most sense?
Make → Think → Test → Ask
Understand → Plan → Make → Improve
Decorate → Make → Ignore
Test → Forget → Finish
Can designers go back to earlier steps?
No, never
Yes, if needed
Only at the end
Only once
Why is the Design Cycle called a “cycle”?
It is round
Steps can repeat to improve ideas
It has no end
It is confusing
What does testing mean?
Looking at the product
Checking if it works
Decorating
Packing up
Who can give useful feedback on a product?
Only the teacher
Only friends
Users and classmates
No one
Why do designers improve their work?
To make it worse
To solve the problem better
To finish quickly
To change nothing
What happens during the making stage?
Understanding the problem
Creating the product
Asking questions
Drawing only
Why is it important to follow a plan when making?
To finish randomly
To work carefully and safely
To waste materials
To copy others
What should you do if your product does not work as planned?
Hide it
Improve or change it
Leave it unfinished
Blame others
