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Computer 6 - Mastery Test (3rd Quarter)

Total questions: 50

Worksheet time: 25mins

Name
Class
Date
1.

Enterprise Social Networking (ESN) integrates business with ________.

a)

gaming applications

b)

social networking concepts

c)

online shopping

d)

entertainment platforms

2.

Social networking is best described as ________.

a)

selling products online

b)

building relationships and communities

c)

creating computer programs

d)

designing websites

3.

Nielsen Online described social networking as a ________.

a)

local trend

b)

business tool only

c)

global consumer phenomenon

d)

classroom platform

4.

Facebook allows users to do all EXCEPT ________.

a)

create profiles

b)

share photos and videos

c)

send messages

d)

manage company payroll

5.

X (formerly Twitter) mainly offers ________.

a)

video streaming

b)

microblogging services

c)

file storage

d)

online shopping

6.

LinkedIn is specifically designed for ________.

a)

entertainment purposes

b)

students only

c)

the business community

d)

online gaming

7.

The main goal of LinkedIn is to ________.

a)

share memes

b)

document networks of people

c)

upload videos

d)

sell products

8.

ESN helps people interact even when they are ________.

a)

offline

b)

in the same room

c)

physically distant

d)

using different devices

9.

Enterprise social networking mainly focuses on ________.

a)

gaming

b)

business communication and collaboration

c)

personal blogging

d)

online shopping

10.

ESN is considered social networking in the world of ________.

a)

education

b)

entertainment

c)

business

d)

sports

11.

What does ESNS stand for? ________ Network System

a)

Electronic Social

b)

Enhanced Social

c)

Educational Software

d)

Enterprise Social

12.

ESNS is mainly used for ________.

a)

Gaming

b)

Advertising

c)

Entertainment

d)

Cooperation

13.

ESNS allows people to work together even when they are ________.

a)

offline

b)

nearby

c)

distant

d)

alone

14.

Sharing work-related content using an ESNS is an example of ________.

a)

Online gaming

b)

Entertainment

c)

Content sharing

d)

Cyberbullying

15.

A team uses ESNS to reach common goals. This shows the use of ________.

a)

Gaming

b)

Advertising

c)

Entertainment

d)

Networking

16.

Reading updates through a web feed is an example of accessing ________.

a)

Hardware

b)

Networking

c)

Content

d)

Cooperation

17.

Which situation best shows effective use of Enterprise Social Networking?

a)

Playing online games

b)

Sharing project information online

c)

Watching videos

d)

Browsing social media for fun

18.

Why is ESNS useful for distant teams? It ________.

a)

allows online cooperation

b)

replaces hardware

c)

prevents communication

d)

limits content sharing

19.

Which feature of ESNS helps users stay updated with information?

a)

Gaming tools

b)

Offline access

c)

Advertisements

d)

Web feeds

20.

An organization uses ESNS mainly to improve cooperation. What is their primary goal?

a)

Entertainment

b)

Networking for fun

c)

Achieving goals

d)

Playing games

21.

A company uses an online platform to allow distant employees to share updates. This is an example of ________.

a)

entertainment networking

b)

enterprise social networking

c)

personal social media use

d)

online shopping

22.

A team leader monitors project progress through a shared ESN site. Which benefit is being applied?

a)

Improved security

b)

Improved collaboration and teamwork

c)

Increased entertainment

d)

Reduced internet usage

23.

Employees access the same online data to avoid repeated work. This shows improvement in ________.

a)

productivity

b)

security risks

c)

physical storage

d)

advertising

24.

Team members meet online in real time to discuss a project. This applies which ESN benefit?

a)

Reduced hardware cost

b)

Improved productivity

c)

Improved entertainment

d)

Reduced website traffic

25.

A company quickly identifies problems and gets feedback on a new product using ESN. This improves ________.

a)

product development time

b)

gaming performance

c)

file storage size

d)

website appearance

26.

A company prefers a wiki-style ESN site because it focuses on research. This shows the importance of ________.

a)

enterprise-specific software

b)

social media popularity

c)

entertainment value

d)

advertising

27.

An ESN site includes blogging, bookmarking, and Web feeds. This applies which feature?

a)

Single communication system

b)

Multiple systems of communication

c)

Security features

d)

Design simplicity

28.

A company updates employees using frequently refreshed content. Which tool is being applied?

a)

Online chatting

b)

Web feed

c)

Bookmarking

d)

Blogging

29.

A business protects its ESN site from fake content and attacks. This applies the feature of ________.

a)

usability

b)

design appeal

c)

security

d)

productivity

30.

An ESN site that is easy to navigate encourages users to participate more. This shows the importance of ________.

a)

security

b)

usability

c)

entertainment

d)

advertising

31.

Which term refers to behavior that follows proper digital rules and values?

a)

Unethical

b)

Ethical

c)

Illegal

d)

Unsafe

32.

An action that violates digital rules is described as ________.

a)

Unethical

b)

Ethical

c)

Illegal

d)

Unsafe

33.

Which term is the opposite of ethical behavior?

a)

Safe

b)

Legal

c)

Ethical

d)

Unethical

34.

Copying someone’s work online without permission is considered as ______.

a)

Ethical

b)

Cooperative

c)

Unethical

d)

Responsible

35.

Giving proper credit to the owner of information online is an example of what behavior.

a)

Ethical

b)

Cooperative

c)

Unethical

d)

Responsible

36.

Sharing correct information responsibly online shows __________ use.

a)

Unethical

b)

Ethical

c)

Unsafe

d)

Careless

37.

Posting harmful or misleading content online shows __________ use.

a)

Unethical

b)

Ethical

c)

Cooperative

d)

Responsible

38.

Which action best shows ethical decision-making online?

a)

Sharing false information

b)

Respecting others’ content

c)

Stealing digital files

d)

Spreading rumors

39.

A student downloads paid content for free. How should this action be classified?

a)

Unethical

b)

Ethical

c)

Cooperative

d)

Responsible

40.

Which choice correctly evaluates online behavior that follows digital rules?

a)

Unethical

b)

Ethical

c)

Cooperative

d)

Responsible

41.

Which situation BEST shows effective enterprise social networking?

a)

Employees posting unrelated content

b)

Team members sharing project updates online

c)

Users playing online games

d)

Watching videos for fun

42.

Why does open communication in ESN improve teamwork?

a)

It limits access to data

b)

It helps monitor progress and solve problems together

c)

It increases competition

d)

It reduces collaboration

43.

Which feature would be MOST important for a company handling sensitive data?

a)

Blog-like appearance

b)

Security

c)

Entertainment tools

d)

Colorful design

44.

A company wants employees to give suggestions freely. Which ESN design should it choose?

a)

Wiki-style site

b)

Blog-like platform

c)

Gaming platform

d)

Shopping interface

45.

Why is coordination easier in ESN compared to physical meetings?

a)

Information is shared online in real time

b)

There are fewer employees

c)

It avoids all communication

d)

It replaces teamwork

46.

Which action could indicate poor ESN implementation?

a)

Allowing updates and feedback

b)

Ignoring security risks

c)

Encouraging collaboration

d)

Supporting multiple communication tools

47.

Which threat involves inserting malicious programs into web pages?

a)

Content spoofing

b)

Information leakage

c)

Cross-site scripting

d)

Usability error

48.

Information leakage occurs when _________.

a)

users share public posts

b)

sensitive data is revealed unintentionally

c)

websites load slowly

d)

users forget passwords

49.

An ESN site similar to LinkedIn is easier for users because of _________.

a)

popularity

b)

usability and familiarity

c)

entertainment features

d)

advertisements

50.

Why is ESN becoming popular in businesses?

a)

It replaces employees

b)

It enhances communication, collaboration, and productivity

c)

It removes the need for goals

d)

It focuses on entertainment